Ralanr
2018-05-01, 11:11 AM
A thread in the 5e subforum gave me an idea for a new totem for the totem warrior subclass. Introducing, the Shark Totem.
Level 3: when you are raging, you may use your bonus action to move up to half your speed towards an enemy below full health. The smell of blood alerts the shark of new prey.
Level 6: you gain double your land speed as swim speed and you can breath underwater.
(I may remove the double part).
Level 14: enemies below full health (or below half health) give you an increased crit range against them. Attacks against these targets crit between 18 and 20.
Thoughts? I feel that the last one might be too strong but I wasn’t sure what to put in.
Level 3: when you are raging, you may use your bonus action to move up to half your speed towards an enemy below full health. The smell of blood alerts the shark of new prey.
Level 6: you gain double your land speed as swim speed and you can breath underwater.
(I may remove the double part).
Level 14: enemies below full health (or below half health) give you an increased crit range against them. Attacks against these targets crit between 18 and 20.
Thoughts? I feel that the last one might be too strong but I wasn’t sure what to put in.