AOKost
2018-12-13, 11:13 PM
I was joking with my game group about a "Tazer" spell, and wanted to give the comunity a chance at helping to 'flesh' it out for and make it a 'viable' spell:
Taze School transmutation (https://www.d20pfsrd.com/magic#TOC-Transmutation) [electricity]; Level sorcerer (https://www.d20pfsrd.com/classes/core-classes/sorcerer)/wizard (https://www.d20pfsrd.com/classes/core-classes/wizard) 0
CASTING
Casting Time 1 standard action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Standard-Actions)
Components V, S
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect spark of electricity
Duration instantaneous
Saving Throw See text; Spell Resistance Yes
You cause a spark of electricity to strike the target with a successful ranged touch attack (https://www.d20pfsrd.com/gamemastering/combat#TOC-Touch-Attacks). The spell deals 1d3 points of subdual electricity damage. The target must make a Fortitude Save DC 10 or be Stunned for 1 round.
Taze School transmutation (https://www.d20pfsrd.com/magic#TOC-Transmutation) [electricity]; Level sorcerer (https://www.d20pfsrd.com/classes/core-classes/sorcerer)/wizard (https://www.d20pfsrd.com/classes/core-classes/wizard) 0
CASTING
Casting Time 1 standard action (https://www.d20pfsrd.com/gamemastering/combat#TOC-Standard-Actions)
Components V, S
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Effect spark of electricity
Duration instantaneous
Saving Throw See text; Spell Resistance Yes
You cause a spark of electricity to strike the target with a successful ranged touch attack (https://www.d20pfsrd.com/gamemastering/combat#TOC-Touch-Attacks). The spell deals 1d3 points of subdual electricity damage. The target must make a Fortitude Save DC 10 or be Stunned for 1 round.