Theodoxus
2019-04-09, 10:58 PM
So, I'm in the process of mashing 4th and 5th editions together, and I'm finding instances where 4Es damage resistance and vulnerability make sense in limited fashion to 5Es blanket 50%/100% respectively. Calling "Damage Resistance 5" simply "Damage Reduction 5" is easy and elegant. It keeps Damage Resistance (1/2 damage) and Damage Reduction (X) separate and easy to remember.
I'm having difficulty with Vulnerability though. There doesn't seem to be an adequate word to replace vulnerability with. I was originally going with Damage Addition, but that more implies the attack's bonus, and less a weakness on the target's part. Then I thought Damage Accumulation, but that's pretty kludgy and has more of an "reducing hit point maximum" than "vulnerability" vibe.
So, anyone out there have an interesting solution? My google fu is weak, so I thought I'd turn to the playground.
I'm having difficulty with Vulnerability though. There doesn't seem to be an adequate word to replace vulnerability with. I was originally going with Damage Addition, but that more implies the attack's bonus, and less a weakness on the target's part. Then I thought Damage Accumulation, but that's pretty kludgy and has more of an "reducing hit point maximum" than "vulnerability" vibe.
So, anyone out there have an interesting solution? My google fu is weak, so I thought I'd turn to the playground.