stewstew5
2019-05-15, 08:44 PM
A pact I made around the idea of having your magic com from a genie.
It's particularly verbose, and open to a lot of potential balance abuse so any suggestions for balance or shortening down the language are GREATLY appreciated
Genie's wish
Any time you cast a conjuration spell with the summoning or utility efffect or an illusion spell with the control, shapechanging, creation or movement effects using a warlock spell slot or cast the prestidigaitation cantrip to produce a non-instantaneous effect, you may chose to change it's duration to indefinite. Spells with an Indefinite duration cannot be dispelled, nor can their effects end due to a time constraint, but their effects still end due to alterior conditions, such as a succesful saving throw or dropping concentration. Any illusions with an indefinite duration become real, interactable objects and cannot be revealed as illusions via inspection.
Following a short or long rest, all spells lose the indefinite duration and are immediately dispelled. You can apply this to a number of spells equalling your number of cantrips known from the warlock *cantrips known* table. You regain all uses of this feature following a long rest
Claustrophobe
Your patron has equipped you to escape trappings like theirs. At 6th level you gain advantage on any ability check made to escape a grapple or bond, as well as spells that would restrict your movement or attempt to control you
Into the Lamp
At 10th level you can force a fraction of your patron's curse onto others. You can use your action to choose a creature you can see. They must succeed on a wisdom saving throw against your spell save DC. on a success, nothing happens. On a failure, they are transported to an extra dimensional space equal in size to them. While in this space, the only action they can take on their turn is attempting a strength saving throw against your spell save DC. On a failure, they take 2d6 force damage. On a success, they are released from the space and re-appear in teh space they occupied previously, or the nearest empty space. Once you have used this feature, you may not use it again until you finish a long rest
If you have the Pact of the Magic Lamp, while you have the object you can use your action to bring the creature out of the space into the world, or return it to the space. You may use your action to command the target. You must maintain concentration, if you drop concentration they are freed from the effect. making the strength saving throw is a free action while they are out of the space
Greater Genie's Wish
At 14th level, you are given three wishes. Any time you cast a conjuration spell with the summoning or utility efffect or an illusion spell with the control, shapechanging, creation or movement effects using a warlock spell slot or cast the prestidigaitation cantrip to produce a non-instantaneous effect, you may use one of your wishes to make the spell's duration permanent. Any illusions become real objects that can be interacted with. Spells can still have their effects ended by saving throws or alterior conditions. You regain one use of this ability following a long rest
If you have three spells affected by this feature, and you affect a new spell with it, the longest-active spell is dispelled immediately and it's effects end. As an action, you may end this effect on any spell Immediately dispelling it
Pact of the Magic lamp
You obtain a tiny object in the form of a container, such as a jar or lamp. While you possess the object you can use your action to enter or exit an extradimensional space linked to it. The space is 15' by 15'. You can bring gear and other objects into this space as well.
The object has ac equal to 10 + your cahrisma modifier and hit points equalling your level + your charisma modifier. If the object is destroyed while you are inside you are forced out, as well as any gear you have on your person entering the nearest available space.
The object can be called to your hand with a one-hour ritual. If you use this feature to create a new object you cannot create another until you finish a long rest. You cannot have more than one object with this effect at a time
It's particularly verbose, and open to a lot of potential balance abuse so any suggestions for balance or shortening down the language are GREATLY appreciated
Genie's wish
Any time you cast a conjuration spell with the summoning or utility efffect or an illusion spell with the control, shapechanging, creation or movement effects using a warlock spell slot or cast the prestidigaitation cantrip to produce a non-instantaneous effect, you may chose to change it's duration to indefinite. Spells with an Indefinite duration cannot be dispelled, nor can their effects end due to a time constraint, but their effects still end due to alterior conditions, such as a succesful saving throw or dropping concentration. Any illusions with an indefinite duration become real, interactable objects and cannot be revealed as illusions via inspection.
Following a short or long rest, all spells lose the indefinite duration and are immediately dispelled. You can apply this to a number of spells equalling your number of cantrips known from the warlock *cantrips known* table. You regain all uses of this feature following a long rest
Claustrophobe
Your patron has equipped you to escape trappings like theirs. At 6th level you gain advantage on any ability check made to escape a grapple or bond, as well as spells that would restrict your movement or attempt to control you
Into the Lamp
At 10th level you can force a fraction of your patron's curse onto others. You can use your action to choose a creature you can see. They must succeed on a wisdom saving throw against your spell save DC. on a success, nothing happens. On a failure, they are transported to an extra dimensional space equal in size to them. While in this space, the only action they can take on their turn is attempting a strength saving throw against your spell save DC. On a failure, they take 2d6 force damage. On a success, they are released from the space and re-appear in teh space they occupied previously, or the nearest empty space. Once you have used this feature, you may not use it again until you finish a long rest
If you have the Pact of the Magic Lamp, while you have the object you can use your action to bring the creature out of the space into the world, or return it to the space. You may use your action to command the target. You must maintain concentration, if you drop concentration they are freed from the effect. making the strength saving throw is a free action while they are out of the space
Greater Genie's Wish
At 14th level, you are given three wishes. Any time you cast a conjuration spell with the summoning or utility efffect or an illusion spell with the control, shapechanging, creation or movement effects using a warlock spell slot or cast the prestidigaitation cantrip to produce a non-instantaneous effect, you may use one of your wishes to make the spell's duration permanent. Any illusions become real objects that can be interacted with. Spells can still have their effects ended by saving throws or alterior conditions. You regain one use of this ability following a long rest
If you have three spells affected by this feature, and you affect a new spell with it, the longest-active spell is dispelled immediately and it's effects end. As an action, you may end this effect on any spell Immediately dispelling it
Pact of the Magic lamp
You obtain a tiny object in the form of a container, such as a jar or lamp. While you possess the object you can use your action to enter or exit an extradimensional space linked to it. The space is 15' by 15'. You can bring gear and other objects into this space as well.
The object has ac equal to 10 + your cahrisma modifier and hit points equalling your level + your charisma modifier. If the object is destroyed while you are inside you are forced out, as well as any gear you have on your person entering the nearest available space.
The object can be called to your hand with a one-hour ritual. If you use this feature to create a new object you cannot create another until you finish a long rest. You cannot have more than one object with this effect at a time