Glyphic
2007-11-23, 05:12 AM
Hiya there, prolific homebrewers. I'm in abit of a creative bind and could use all the shovels I need.
I'm going to be running a Zombie campaign over winter break, using the D20 modern rules. Players are making all kinds of requests, and it's going to be a silly, fun time of blasting what-should-be-corpses and trying to escape the city. Zombies, Special OP's, A helicopter chase, flame throwers, the works. But one of my players made a special little request...
Mutants.
Things the creep and slime and have all sorts of nasty properties. So, I'm looking for help from all of you.. can you make me a few mutants? I'm looking for low- hit dice/CR mutants that will keep players on their toes, larger ones that deal acid damage, and still stronger mutants that will have everyone in a panic (Hopefully with a fear affect!). A few additional Zombie ideas would be awesome as well- one player actually went and requested zombies with intelligence scores, so master mind zombies would be made of win. (and yes, the players can become zombies as well :smallamused: )
The Players in question are all ECL 6. So far, we have a dedicated hero/field medic, a charismatic hero/ personality, A tough hero/daredevil, and a strong hero/tough hero. One player has yet to make a character.
The zombies in the campaign will be a mix of the zombie archetypes. I'm not too picky, and am fond of messing with my players heads. There will be plenty of the slow, shambling zombies, a handful of the Super-fast hungry ones, and as noted, intelligent ones. So don't feel resticted when designing them!
Thanks in advance!
I'm going to be running a Zombie campaign over winter break, using the D20 modern rules. Players are making all kinds of requests, and it's going to be a silly, fun time of blasting what-should-be-corpses and trying to escape the city. Zombies, Special OP's, A helicopter chase, flame throwers, the works. But one of my players made a special little request...
Mutants.
Things the creep and slime and have all sorts of nasty properties. So, I'm looking for help from all of you.. can you make me a few mutants? I'm looking for low- hit dice/CR mutants that will keep players on their toes, larger ones that deal acid damage, and still stronger mutants that will have everyone in a panic (Hopefully with a fear affect!). A few additional Zombie ideas would be awesome as well- one player actually went and requested zombies with intelligence scores, so master mind zombies would be made of win. (and yes, the players can become zombies as well :smallamused: )
The Players in question are all ECL 6. So far, we have a dedicated hero/field medic, a charismatic hero/ personality, A tough hero/daredevil, and a strong hero/tough hero. One player has yet to make a character.
The zombies in the campaign will be a mix of the zombie archetypes. I'm not too picky, and am fond of messing with my players heads. There will be plenty of the slow, shambling zombies, a handful of the Super-fast hungry ones, and as noted, intelligent ones. So don't feel resticted when designing them!
Thanks in advance!