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View Full Version : Arena Tournament, Round 27: Krux vs. Andek Firebeard



ArenaManager
2008-01-08, 01:17 AM
Arena Tournament, Round 26: Krux vs. Andek Firebeard

Map:
http://i194.photobucket.com/albums/z123/TheChilliGod/Giantitp/Arena1i.gif


XP Award: 300 XP
GP Award: 300 GP

Krux - Tortise262 (http://www.myth-weavers.com/sheets/view.php?id=35144)
Andek Firebeard - Dragonstar (http://www.dndonlinegames.com/view.php?id=62184)

All Combatants, please roll initiative.

Dragonstar
2008-01-09, 11:10 PM
Let's get it on!! :smallbiggrin:

[roll0]

Tortoise262
2008-01-11, 02:22 PM
init: [roll0]

Dragonstar
2008-01-11, 07:44 PM
Begin in B10 with hand axe in hand. Double move to L6. Dodge target my opponent.

You may go. You also may have LoS depending on where you begin.

Tortoise262
2008-01-11, 08:04 PM
Move to P/Q 4/5... If I get LOS at some point in the move, then throw a spear. If not, then double move to M/N 2/3 and switch to lance.

Spot: [roll0]
Listen: [roll1]
Possible Shortspear: [roll2]
Possible Damage: [roll3]

Did anyone notice that "M" and "N" are mixed up on the map?

Maurkov
2008-01-14, 12:12 AM
Ref Maurkov

Yes, the reversal of the letters was noticed back in round 3 or 4.

LoS is established by Andek's first move to L6. Krux rides to P/Q 4/5 and misses Andek with a thrown spear.

Andek's turn.

Dragonstar
2008-01-14, 05:11 PM
Dodge target the dude with the lance...

Move onto the bridge ending at M8. Flurry of Blows (1 range increment penalty) with shurikens:

[roll0] for [roll1]
and
[roll2] for [roll3]

Stats:AC 16
HP 14/14
Shurikens remaining - 8

Silently taunt you with my open palm to "bring it."

Go.

Tortoise262
2008-01-14, 05:31 PM
I'm not sure if there's any way I can charge. I don't know if there's room, and I may have to draw my lance first, anyway, so...

Move up and Lance Attack:
Attack Roll: [roll0] (+2 if charge)
Damage Roll: [roll1] (+[roll2] if charge) -1... i don't know why i put +13 instead of +12

I guess I'll end on O/P 5/6 if not charging, or P/Q 6/7 if I am. I guess it doesn't matter where I would end up, then ^_^

I'm sorry, I'm not really sure what I should put under the "Stats" spoiler.

Maurkov
2008-01-14, 05:32 PM
Ref Maurkov


A monk must use a full attack action to strike with a flurry of blows.Lets just ignore that second shuriken, shall we?

Edit:
No, charging is also a full round action, and you need to draw.

Tortoise262
2008-01-14, 05:38 PM
Looks like I should take Quick Draw! But this does raise a question about Ride-by Attack... when I use that feat, do I actually go through my opponent's square, or do I "ride by" the square? And I'm assuming I have to move the 10 feet BEFORE attacking either way, right?

Dragonstar
2008-01-14, 05:58 PM
2nd one ignored. Move back 5ft to M9, single shuriken for [roll0] for [roll1]

Dodge target my oponent... go.

StatsAC 16
HP 1/14
8 shurikens remaining

Tortoise262
2008-01-14, 06:10 PM
Move to M/O 6/7 and attack with lance:

Attack: [roll0]
Damage: [roll1]

And I think that's all she wrote! (Correct me if I'm wrong.)

Dragonstar
2008-01-14, 07:46 PM
Can your horse occupy O7? I was under the impression that's a drop off, hence the need for the bridge and my backing into a more defensive position...

Tortoise262
2008-01-14, 07:58 PM
Not sure. The ref will need to call that. In case it can't, then...
Fast Dismount: [roll0]

Dismount as a move, then, combine it with loosing my shield. Dropping the shield is a free action, and I can still attack.

I can still dismount on O6 anyway, right? Or at least dismount to an adjacent square, then 5-foot step to O6?

Morbius
2008-01-14, 08:56 PM
Ref Morbius



Squeezing

In some cases, you may have to squeeze into or through an area that isnít as wide as the space you take up. You can squeeze through or into a space that is at least half as wide as your normal space. Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space you take a -4 penalty on attack rolls and a -4 penalty to AC.

When a Large creature (which normally takes up four squares) squeezes into a space thatís one square wide, the creatureís miniature figure occupies two squares, centered on the line between the two squares. For a bigger creature, center the creature likewise in the area it squeezes into.


now you try to pull that of with a huge centipede... (I did:smallwink: )

Dragonstar
2008-01-14, 09:11 PM
I think it'd be more balance than squeezing...

but either way, you can dismount into that square. make your 5-foot adjustment, and nail me.

Good game.

Morbius
2008-01-14, 09:33 PM
I think it'd be more balance than squeezing...

but either way, you can dismount into that square. make your 5-foot adjustment, and nail me.

Good game.

Ref Morbius

Ok, I am not very good with feet and inchs and stuff, but bigmac said in the other thread that a balance check was needed if the surface had less than 1/5 of the creature space I think. And if I am correct about that it would be a surface with less than one square, but feel free to ask another ref.

Tortoise262
2008-01-14, 10:17 PM
if a balance check is needed, then i'll just dismount, as stated above..

Dragonstar
2008-01-15, 03:44 PM
You can dismount to any square, and make your five-foot adjustment to attack. Unless you plan on switching weapons, you've already made your roll and killed me dead - I'd be an ass to not allow that to stand. :smallwink:

Kyeudo
2008-01-20, 02:48 PM
GM Kyeudo

If I understand everything correctly,
Krux is the Winner!

Tortoise262
2008-01-20, 03:01 PM
Yay!123456