Staven
2008-02-28, 05:44 PM
Campaign Setting: Trivæ
Featured in my new campaign, Paroxysm, the land of Trivæ has a long and interesting history, which I’m going to write out now. I’ll be adding to it occasionally.
Years ago, the world was a young place, where disasters plagued the land, things like hurricanes, earthquakes, volcanoes and dragon storms. The ones who had created the world were not quite satisfied, as its intelligent inhabitants were scarce, at first, because of the difficulty of creating a lasting civilization. When sorcery was discovered, many great mages rose in power and lead their respective people to a place they had seen in their dreams. Hundreds of thousands of people flooded across everyone, as they journey there took exactly three years from anywhere in the world. This annoyed the mages who led them severely. At any rate, the people finally made their way to the land that a human named Trivæ, which, in a dialect of Draconic, means “Three Years” after their long journey.
After landing in Trivæ, the tribes made their way to the center of the land, which took them another year, and finally met in the middle. The tribes were looking at the largest mountain they had ever seen. To their left and right, all of the other tribes stood, marveling at the mountain’s majesty. The magi all ascended the mountain, meeting at its peak. It seemed that they would all want more than the other, but a miraculous thing happened: the declared peace, just like that, and partitioned Trivæ in to two pieces: North and South. The two lands were known as just that, and the tribes settled throughout the land. The mages stayed behind and founded the city known as the Spire, using their increasing knowledge of magic to accomplish what would usually take hundreds of years to do. A giant citadel was erected on the peak of Mount Variel, as it was named. Thus their civilization began.
Ok, here's the world that I've been creating for awhile, for a humor/adventure (adventure takes priority) campaign I'm DMing for my group. What I want all of you (points at community with an Uncle Sam look) do is help me forge the history of the land for thousands of years, with all the races and such. A couple of perimeters though, before we begin. First, the Spire must stay for the duration of the build. Second, the impossible, but not implausible rule is in effect. If anything is really implausible, I'll tell you, but don't feel restricted. Third, I would like the world to be centered around Trivæ, but if you have any good ideas for other places, although they should be relevant. Ok, I'll let you take it from there. I'll be helping out as we go. Hopefully, this'll be big.
Featured in my new campaign, Paroxysm, the land of Trivæ has a long and interesting history, which I’m going to write out now. I’ll be adding to it occasionally.
Years ago, the world was a young place, where disasters plagued the land, things like hurricanes, earthquakes, volcanoes and dragon storms. The ones who had created the world were not quite satisfied, as its intelligent inhabitants were scarce, at first, because of the difficulty of creating a lasting civilization. When sorcery was discovered, many great mages rose in power and lead their respective people to a place they had seen in their dreams. Hundreds of thousands of people flooded across everyone, as they journey there took exactly three years from anywhere in the world. This annoyed the mages who led them severely. At any rate, the people finally made their way to the land that a human named Trivæ, which, in a dialect of Draconic, means “Three Years” after their long journey.
After landing in Trivæ, the tribes made their way to the center of the land, which took them another year, and finally met in the middle. The tribes were looking at the largest mountain they had ever seen. To their left and right, all of the other tribes stood, marveling at the mountain’s majesty. The magi all ascended the mountain, meeting at its peak. It seemed that they would all want more than the other, but a miraculous thing happened: the declared peace, just like that, and partitioned Trivæ in to two pieces: North and South. The two lands were known as just that, and the tribes settled throughout the land. The mages stayed behind and founded the city known as the Spire, using their increasing knowledge of magic to accomplish what would usually take hundreds of years to do. A giant citadel was erected on the peak of Mount Variel, as it was named. Thus their civilization began.
Ok, here's the world that I've been creating for awhile, for a humor/adventure (adventure takes priority) campaign I'm DMing for my group. What I want all of you (points at community with an Uncle Sam look) do is help me forge the history of the land for thousands of years, with all the races and such. A couple of perimeters though, before we begin. First, the Spire must stay for the duration of the build. Second, the impossible, but not implausible rule is in effect. If anything is really implausible, I'll tell you, but don't feel restricted. Third, I would like the world to be centered around Trivæ, but if you have any good ideas for other places, although they should be relevant. Ok, I'll let you take it from there. I'll be helping out as we go. Hopefully, this'll be big.