PDA

View Full Version : Arena Tournament, Round 29: Skrag vs Bob the destroyer



ArenaManager
2008-03-12, 03:23 PM
Arena Tournament, Round 29: Skrag vs. Bob the destroyer

Map:http://i194.photobucket.com/albums/z123/TheChilliGod/Giantitp/Arena4ii.gif

Extra notes: Houses are on average 20 feet high (just use that average figure all over the house), hay piles are up to 10 feet high against the walls. And, I don't care whether you're immune to sanctuary effects, you are not immune to the arena's sanctuary effect. Creatures summoned during the 1st round are also affected by the sanctuary effect.

XP Award: 300 XP
GP Award: 300 GP

Talic - Skrag (http://www.coyotecode.net/profiler/view.php?id=2946)
King korath - Bob the destoyer (http://www.coyotecode.net/profiler/view.php?id=2615)

Talic
2008-03-12, 04:22 PM
Checking in. :) Good luck to you.

No immediate purchases, but I reserve the right to buy a thing or three in response to anything you buy.

Initiative: [roll0]

king korath
2008-03-12, 08:21 PM
init [roll0]
I have made my purchases.

king korath
2008-03-12, 08:28 PM
Start in D10, move to N10 then drink a potion. my axe is in my other hand.
potion of bulls strength
you may go as soon as you like.
stats
ac17
hp13
temp str 26

Talic
2008-03-12, 08:58 PM
Round 1, part 2

Very well. I start in X11, heavy crossbow in hand. My Dire Badger starts in W10.

My actions:
Free: Command in goblin, point Southeast.
Guard Y14
Move south to... Well you lose LoS as I move S out of Y15 to Y16.
Move back to Y15, hiding.
As he has no LoS, he cannot observe my READY ACTION: Attack if he attempts to make an attack.
Hide: [roll0]
MS: [roll1]
Forgot to remove 5 point of bonus for movement. Treat stealth rolls as if 5 points lower.


My badger moves to Y13. No standard action. (wish they could ready, covering my back will have to be good enough)

Done.

stats:
Me:
Location:Y15 (hide, MS)
HP: 8/8
AC: 18
In hand: Hvy crossbow
Readied action


"Invisible Badgera":

Location: Y13
HP: 28
AC: 20

Reactive checks will be made if opponent breaks LoS.

king korath
2008-03-14, 02:16 PM
move to y 12 and attack the badger. not raging.
attack [roll0]
damage [roll1]

stats
ac17
hp13
temp str 26

Talic
2008-03-14, 03:02 PM
This establishes LOS. I'm in Y15.

As you missed, it's my go.
Free action, Whistle to badger, point Southeast.
Command: Guard Z17.
I move S, until you lose LOS, when I leave X18 into W19.
Back to X18.
Hide: [roll0]
MS: [roll1]
READY an action: Attack if he attacks.

Chose not to take my ready action last round.


Badger
Full round action: Withdraw to Z17.

Done.

Stats:
Me:

Location:X18 (hide, MS)
HP: 8/8
AC: 18
In hand: Hvy crossbow
Readied action
"Invisible Badgera":


Location: Z17
HP: 28
AC: 20

king korath
2008-03-15, 09:09 AM
move to Z16, rage and attack the badger.
attack [roll0]
damage [roll1] I forgot that str boost added 1.5x to the damage last time.

stats
ac15
hp15
rage round 1/12
potion of bulls strength drunk

Talic
2008-03-15, 10:07 AM
Miss again, but that triggers my Ready action.

Versus Flat-Footed AC:
Attack: [roll0]
Damage: [roll1] + [roll2]

If threat: [roll3]
If Crit: [roll4]

I'm in X18.

Round 3, Part 2

Lose my action In round 3, due to ready action. Ready action does change my initiative to acting first in Round 4. Mount acts on my initiative.

Round 4

Badger: Full Attack:
Claw: [roll5]
Damage: [roll6]
If threat: [roll7]
If Crit: [roll8]

Claw: [roll9]
Damage: [roll10]
If threat: [roll11]
If Crit: [roll12]

Bite: [roll13]
Damage: [roll14]
If threat: [roll15]
If Crit: [roll16]

Badger Free action: 5 foot step to Y18.

My action: Move, breaking LoS as I travel From X18 to W18.
to W18. Hide:[roll17]
MS: [roll18]
Standard: Begin Full round action: Reload Crossbow.


Your turn.

EDIT: My crossbow and Badger super Bite attack hit. Total damage, 10.

Stats:Me:

Location:X18 (hide, MS)
HP: 8/8
AC: 18
In hand: Hvy crossbow
Full round action to reload Begun


"Invisible Badgera":
Location: Z17
HP: 28
AC: 20

EDIT EDIT: You're representing a Strength of 30, by your current damage bonus. Is this correct?

king korath
2008-03-16, 12:34 AM
yes, potion of bulls strength. five foot step to y17 and attack that badger again.
attack [roll0]
damage [roll1]

stats ac15
hp5
rage round 3
str 30

Talic
2008-03-16, 01:10 AM
Badger's down at -1 and bleeding out, slowly. Drat, you're lucky, you only had an 18% chance of hitting 29 or higher. 28 would have kept the badger goin.

Now I have no shield... Drat.

Round 5: Stabilization roll:
[roll0]
A result of 1-10 stabilizes.
EDIT: Stable, unconscious at -1. Now I really wish I had a healing potion or some heal skill, sigh.

My actions:

Standard: Finish Loading crossbow.
Move: To V18, Rehide:
Hide: [roll1]
MS: [roll2]


Done.

Stats:
Me:Location:V18 (hide, MS)
HP: 8/8
AC: 18
In hand: Hvy crossbow (loaded)

"Invisible Badgera":
Location: Z17
HP: Stable at -1, Unconscious
AC: 20

king korath
2008-03-16, 09:11 AM
move to Y 20, not done tell me if I have or get LoS, please.
stats will be in the second post once I know if I have LoS.

Talic
2008-03-16, 04:05 PM
No LOS. Please continue, sir.

king korath
2008-03-17, 07:19 PM
move to R 20
end turn
stats
ac15
hp5
str 30
rage round 3/12

chilepepper
2008-03-17, 11:25 PM
ref chilepepper
skragYou see him until he breaks LoS heading west out of S20, his spoiler in the previous post is off limits to you
bobno los

Talic
2008-03-17, 11:52 PM
Round 6, part 1

My Actions:
Move from V18 to U19. If LOS, I will attack My opponent.

If my opponent has moved farther away than P20, or north into the 19 row, I won't have LOS, at which point, I'll wait for a round, to let him get a little farther away, and then take a gamble on my Ready Shot feat. Thus, if no LOS, I'll end my turn.

@Refs:
Sneak attack, if applicable:
[roll0]
If hit: [roll1] + [roll2]
If threat: [roll3]
If Crit: [roll4]


Wait for LOS.

chilepepper
2008-03-18, 03:56 AM
ref chilepepper

@skrag, refs
Skrag, you see your opponent in R20. Since you moved, you'd have to reroll your hide if you want to stay hidden before your shot. However, according to my math, it doesn't matter. I'll pull a high ref in to confirm the win.
@bob
Getting a high ref, hang on.

Talic
2008-03-18, 05:11 AM
@ Refs:
Hide: [roll0]
MS: [roll1]

-5 penalty applied for movement, and hay modifiers included.

Even if attack isn't a sneak attack, and the +2 hide bonus isn't included, the 22 to hit and 6 weapon damage should still drop my opponent.

I'll take the no hide. I forgot it, I'm not gonna try and add it in now.


Based on what I've gotten from refs, you'll gain LoS of me as I enter U19 (forgot to hide). However, I did fire at you as part of the action. Waiting on the high ref for it, as even without the +2 invisible bonus, attacking actual AC instead of flat footed, and even without the Sneak attack, it looks to be enough to drop you... Unless you pulled a Houdini with that Con potion, but I don't see where you've had enough actions to do that.

ArenaManager
2008-03-18, 05:15 PM
GM Kyeudo

Skrag is the winner!