sonofzeal
2008-03-26, 05:18 PM
I know there's a lot of variants out there already, but here's mine. I'm aiming for something intuitive, in-flavour, and still strongly resembling the PHB fighter. With that in mind, here's my variant.
Fighter
Alignment
Any.
Hit Die
d10.
Class Skills
The fighter’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Spot (Wis), and Swim (Str).
Skill Points at 1st Level
(2 + Int modifier) ×4.
Skill Points at Each Additional Level
2 + Int modifier.
Class Features
All of the following are class features of the fighter.
Weapon and Armor Proficiency
A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
Bonus Feats
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
Adaptive Form
At 5th level, a fighter gains the ability to retrain themself to meet new challenges. With a week's practice in the new fighting style, a Fighter can exchange any of his Fighter Bonus Feats for new ones off the Fighter Bonus Feat list. If he ceases to qualify for any other feat or Prestige Class as a result, he loses the benefit of that feat or all class powers belonging to that Prestige Class. If he later qualifies again, he regains those benefits. Training any feat that applies to a specific weapon or group of weapons (such as Weapon Focus or Improved Critical) requires access to that weapon.
At 9th level, a fighter's ability to retrain themself improves. They can now retrain their Fighter Bonus Feats with a day of practice instead of a week. At 13th level, a fighter can retrain their feats with one hour of practice. At 17th level, a fighter can retrain their feats with one minute of practice.
Fighter
Alignment
Any.
Hit Die
d10.
Class Skills
The fighter’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Spot (Wis), and Swim (Str).
Skill Points at 1st Level
(2 + Int modifier) ×4.
Skill Points at Each Additional Level
2 + Int modifier.
Class Features
All of the following are class features of the fighter.
Weapon and Armor Proficiency
A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields).
Bonus Feats
At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as fighter bonus feats. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums.
These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats.
Adaptive Form
At 5th level, a fighter gains the ability to retrain themself to meet new challenges. With a week's practice in the new fighting style, a Fighter can exchange any of his Fighter Bonus Feats for new ones off the Fighter Bonus Feat list. If he ceases to qualify for any other feat or Prestige Class as a result, he loses the benefit of that feat or all class powers belonging to that Prestige Class. If he later qualifies again, he regains those benefits. Training any feat that applies to a specific weapon or group of weapons (such as Weapon Focus or Improved Critical) requires access to that weapon.
At 9th level, a fighter's ability to retrain themself improves. They can now retrain their Fighter Bonus Feats with a day of practice instead of a week. At 13th level, a fighter can retrain their feats with one hour of practice. At 17th level, a fighter can retrain their feats with one minute of practice.