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View Full Version : It kills monsters AND keeps my breath minty freash?(PEACH)



Jayngfet
2008-05-10, 02:24 AM
FIRE Cinnamon


effect:chewing this gum ball gives you fire breath for 1d4 rounds, doing 1d2+Half of your constitution in fire damage as a ten foot cone or a thirty foot line, rounding down.Reflex Half.
mild evocation, craft wondrous item, burning hands, price: 10gp??
burn baby burn, the hottest gum in town


Icy Mint


effect:chewing this gum ball deals freezes your breath, ..and leaves a fresh minty aftertaste! for 1d4 rounds you breathe ice, doing 1d2+half of your charisma modifier in cold damage as a ten foot cone or a thirty foor line ...Reflex half.
mild evocation, craft wondrous item, ray of frost, price: 10gp??

Sweet Tart Shocker

effect: chewing this gives you the ability to breathe lightning for 1d4 rounds, doing 1d2 plus half your strength modifier in electricity damage as a ten foot cone or a thirty foot line. Reflex half.
mild evocation, craft wondrous item, shocking grasp, price:10gp

Lemon Lime Surprise

effect:Chewing this light green gumball gives you the ability to spit acid as a ten foot cone or a thirty foot line for 1d4 rounds, doing 1d2 damage plus half your intelligence modifier. Reflex half.
Mild evocation, craft wondrous item, acid arrow, price: 10gp
Those'll rot your teeth out, you know that -Your mother on magic candy

Bubble OF DOOM

effect: chewing this bubble gum allows you to blow a fifteen cubic foot bubble in front of you trapping everything in that area inside of it, the bubble has 3d2 hp and a hardness of five, popping the bubble covers everyone inside of it in the gum itself as if affected by a tanglefoot bag.
moderate evocation, craft wondrous item, slow, grease, price: 70gp

Caramilk Cannon

effect: This Chocolate has a pleasant carmel center that hardens on contact with saliva, you can spit the center fifty feet doing 1d6 plus half of strength modifier in force damage.
moderate transmutation, craft wondrous item, magic stone, price:20gp


Cola
Drinking this fizzy drink heals one hit point and cures fatigue.
Mild enchantment, Cure minor wounds, price:15gp

Pop Rocks
Putting these in your mouth cause them to pop on contact with your saliva. Opening your mouth causes a 15 ft cone that deals 1d4 sonic damage.
Mild transmutation, magic stone, price:15 gp

Synergy BONUS!!!!
Dumping a bag of Pop Rocks into a bottle of Cola causes a massive explosion, after a small gestation period of 1d2 rounds. (Yeah...gestation...I said it.) Combining them is a move action, and throwing is a standard action. It acts as a splash weapon (with normal thrown splash weapon rules) that deal 1d4 sonic and 1d4 force damage, and 1 point sonic & 1 point force damage to anything within a 5 foot radius

Unable to Laffy taffy(You try thinking of names all day!)
When this normal looking taffy is chewed it becomes sticky, rendering the user unable to speak coherently or cast spells woth vocal components for 2d2rounds.
Mild transmutation, grease, price 25gp.

Aerodynamic Aero
Not that. (http://www.youtube.com/watch?v=14xgbeHsJXI) This candy softly vibrates due to turbulent air trapped inside it in several bubbles, eating this chocolate causes you to breathe whirlwinds, doing 1d2+half of you're wisdom modifier damage to the target in a ten foor cone or thirty foot line.
Mild Transmutation, featherweight, price 10gp.
you've had one more candy, you're beginning to feel shugary love-two talking Iron golems.

Bloodpop
The origin of these lolipops can only be guessed, perhaps it came from a vampric wizard who needed to appear as a human child, or perhaps a mad sorceress who needed easy food for the flesh eating beings she summoned, however the recipie spread, and now many bloodsucker across the material plane use these when they need an easy meal, light provisions, or to discuise themselves as children. When eaten this candy acts as if it were one gallon of high shugar type O positive blood(creating these creates 1d4 bloodpops)
Mild transmutation, blood drops (http://www.dandwiki.com/wiki/Blood_Drops_%28DnD_Spell%29), price:60gp???

Goodberry Jelly
This tube of jelly is made from goodberries and tastes like wild raspberries, it comes in a nondescript fist sized container and heals 1d4HP
Mild Transmutation, goodberry, price:28gp

Pixie Sticks
Hmm, this tastes kinda funn-OH SWEET PELOR IT STINGS!-some paladin on pixie sticks
Among an evil beings most subtle tools, pixie sticks are true to their name, made from pixies and infused with negative energy, any being who eats pixie stick takes 1d2 points of negative energy damage, the sticks are counted as evil for calculating damage reduction, any paladin or good aligned cleric who eats a pixie stick falls for devouring the defiled remains of a good being.
creating a pixie stick requires the corpse of a pixie capable of casting irresistable dance, which can be used to create 1d2 sticks.
Mild transmutation, inflict light wounds, price: 100gp

Bubblehead Gum
This magic bubblegum allows you to blow a bubble around you're haid, giving you 1d4 minutes of air without any external source, when the time is up the bubble pops.
minor conjuration, obscuring mist,price:30gp

Crazy Herbal Brownie
This strange brownie is made from a combination of plant and magic, upon consumption(a full round action) it gives the user the effects of tensers transformation, lasting 2d12 rounds.
Minor Transmutation, tensers transformation, price:150gp.

Mapvel candy
This candy gives you a boost in power mentally and physically, allowing you to withstand deadly attacks and gain magical stregth, you gain 2D6 CON and cast spells at +3 caster level, the effects last a for one week for piece of candy eaten.

However after each piece is eaten the subject must make a DC25 will save or become addicted, after the effects are done and no mapvel candy is eaten the subject is affected by insanity as the spell.
Major transmutation, bears endurance, owls wisdom, fox's cunning, Price:750gp.

______
Chewing the gum requires a standard action, using the effects requires another standard action.

Tempest Fennac
2008-05-10, 10:34 AM
It's an interesting idea, but I think they are too weak to be worthwhile. Perhaps they could work like Burning Hands with Con affecting the save DC for half damage?

Shas aia Toriia
2008-05-10, 11:00 AM
Seems a tad cheap, no?
This would be perfect for an assassination.
Request an audience with the king, have dinner with the baron, etc. . . eat a piece of gum, insta-fireball, and the guards wouldn't pick it up as a weapon either.

SilentNight
2008-05-10, 11:47 AM
Very, very nice. I like. I would suggest upping both the lethality and price. How about sweet tarts for lightning breath and lemon lime for acid?

Jayngfet
2008-05-10, 12:21 PM
Seems a tad cheap, no?
This would be perfect for an assassination.
Request an audience with the king, have dinner with the baron, etc. . . eat a piece of gum, insta-fireball, and the guards wouldn't pick it up as a weapon either.

For the record, it does one, maybe two points of damage for a normal person, and half of that if you're unlucky.

Jayngfet
2008-05-10, 12:40 PM
How about sweet tarts for lightning breath and lemon lime for acid?

Done and Done, rules for distance and chewing added too.

SoD
2008-05-10, 01:18 PM
FIRE Cinnamon

This town ain't big enough for the two of us.
-Then I'll just move then, geez.
Want some cinnamon before you go?
-*eats cinnamon* ddsghhsfghsftgj!
I fooled you, the cinnamon was acutally basil!
-Oh my god!
You will now die from basil poisoning!
-Gah, Courtney, get my gun!
--I am Courtney!
-Get me my gun!
--NO! Bwahaha!
-Grr, I'll get my own gun!


Basil: injected poison, fort DC 18.
Initial: Stunned for 1 round.
Secondary: Death. But you've got enough time for a gun fight, as long as your gun isn't missing *BANG*

Jayngfet
2008-05-10, 02:04 PM
Cleaned it up, added some new kinds of candy.

smart thog
2008-05-11, 05:01 PM
The stuff is too cheap for a society balance, but the right for game balance.

Think about it.

at 20 bucks (in u.s. dollars) a GP, 200 bucks could get you a very nasty weapon, and one that is quite undetectable. Some pissed off worker could burn down a tavern with one of the fire cinnamons, melt a support beam (with the lemon lime surprise) on a large building potentially killing dozens. A child could mistake it for candy and steal it from a store, than eat it, and would probably kill someone by accident (over several turns) And this would be pretty commonly available, considering its price.

So up the effects and price, and make a PRC that specialize in using them.

Jayngfet
2008-05-11, 05:16 PM
The stuff is too cheap for a society balance, but the right for game balance.

Think about it.

at 20 bucks (in u.s. dollars) a GP, 200 bucks could get you a very nasty weapon, and one that is quite undetectable. Some pissed off worker could burn down a tavern with one of the fire cinnamons, melt a support beam (with the lemon lime surprise) on a large building potentially killing dozens. A child could mistake it for candy and steal it from a store, than eat it, and would probably kill someone by accident (over several turns) And this would be pretty commonly available, considering its price.

So up the effects and price, and make a PRC that specialize in using them.

I have no Idea how to make PRC's so unless someone else it willing to help I cant, and would it kill someone in FR?

don't most commoners make 3gp a month anyway, and spend most of that on basic living supplies?

smart thog
2008-05-12, 01:13 PM
I have no Idea how to make PRC's so unless someone else it willing to help I cant, and would it kill someone in FR?

don't most commoners make 3gp a month anyway, and spend most of that on basic living supplies?

Do you know how much adventures give when an NPC asks for money? About 10 gp (or what ever brings them down to a multiple of 10).Considering how much adventures travel through a city, and how paladins are so common in adventuring parties, kids would easily get a hold of this stuff.

Jayngfet
2008-05-12, 06:35 PM
Do you know how much adventures give when an NPC asks for money? About 10 gp (or what ever brings them down to a multiple of 10).Considering how much adventures travel through a city, and how paladins are so common in adventuring parties, kids would easily get a hold of this stuff.

Let's assume that some kid manages to get ahold of 10gp, they manage to find someplace that sells this stuff, they manage to find someone willing to sell a lethal weapon to a child and not warn them, the child does nothing but breathe fire for 1d4 rounds and hurts someone, now then, who rolled a "1" for INT?

F.H. Zebedee
2008-05-12, 09:01 PM
Yah, these are just for "FLAVOR" *AHEM*. Anyways, I like them. They aren't enough to kill anything bar the most anemic of commoners (Maximum damage potential for an average person? Like 8 damage. Enough to knock somebody out, and if you're STUPID enough to keep breathing on them, to push them towards death.)

It'd be fun to toss a few of these to adventurers, and if ya really wanna up it at all, make it so that they can stack more than one of the same kind in exchange for starting to take a point of damage of that type for every piece of gum for that round. Possible other uses? Maybe make the Cinammon/Mint reduces one's charisma penalty by 1 point for half an hour after consumption of something. Minor, but gives that eclectic feel that minor magic items thrive off of.

Totally awesome item idea, overall.

And coincidentally, my roommate just walked in and tossed me a piece of sour gum.

jindra34
2008-05-13, 08:49 PM
A class of some sort that actually turned these into decnts tools and/or gave you an indeterminant supply of them would be the perfect addition to this thread.

Roderick_BR
2008-05-13, 09:32 PM
Funny stuff for random stories.
How bout a cursed one? Cursed taffy. This pink colored and cherry flavored confection is soft and stretchy like gum, but once wet it can become incredible sticky. Any person eating a taffy needs to keep chewing on it for 1d4+1 rounds, while it melt away. Any person that tries to talk (to speak to someone, to cast a spell, or anything) needs to make a Reflex save (DC 15) as a swift action (it takes a bit of time to unglue it from your teeth) or be unable to speak for that round. The check can be made every round, until you make the save, or the time is up.
Assassins sometimes offer this candy to casters, or militia leaders, before revealing his murderous intent, knowningly that the victim will be unable to cast spells or call for help.
So remember, kids. Don't accept candies from black hooded strangers :smallbiggrin:
Price: Dunno, something along 50-100 gp, since it acts as a miniature silence spell (and no, you can't sling it into the wizard's open mouth).
Special: Creatures with mouths too big may need a bigger piece, or be unaffected. Creatures wth shifting forms, or without tooth becomes mutted for only 1d3 round, and the save DC is only 10, since they can shape change to move the candy, or it will just glue to the mouth's ceiling, being easily removable.

Jayngfet
2008-05-13, 11:46 PM
A class of some sort that actually turned these into decnts tools and/or gave you an indeterminant supply of them would be the perfect addition to this thread.

The problem is that I have no idea how to make classes, I have a rough idea but no idea how to organize it.

munchlord
2008-05-14, 02:10 AM
toss your Ideas at me and I'll try give you a hand with it as soon as I have the time

Ghill
2008-05-14, 10:50 AM
Guys, I may be mistaken but isn't the gp value the cost to make the item? Given the skills you would need to make these most of the people who can make them will higher level, and who would sell a magic item at production cost? Most likely these would be sold for a much more then twenty gold, probably however much they could get away with (pandering to sucker adventurers would be fun.).

Fri
2008-05-14, 11:05 AM
Funny stuff for random stories.
How bout a cursed one? Cursed taffy. This pink colored and cherry flavored confection is soft and stretchy like gum, but once wet it can become incredible sticky. Any person eating a taffy needs to keep chewing on it for 1d4+1 rounds, while it melt away. Any person that tries to talk (to speak to someone, to cast a spell, or anything) needs to make a Reflex save (DC 15) as a swift action (it takes a bit of time to unglue it from your teeth) or be unable to speak for that round. The check can be made every round, until you make the save, or the time is up.
Assassins sometimes offer this candy to casters, or militia leaders, before revealing his murderous intent, knowningly that the victim will be unable to cast spells or call for help.
So remember, kids. Don't accept candies from black hooded strangers :smallbiggrin:


That's good! And the candy isn't going to be detected as poison or anything dangerous at all by any means, it's just a very sticky gum!

Roderick_BR
2008-05-14, 12:39 PM
Let's assume that some kid manages to get ahold of 10gp, they manage to find someplace that sells this stuff, they manage to find someone willing to sell a lethal weapon to a child and not warn them, the child does nothing but breathe fire for 1d4 rounds and hurts someone, now then, who rolled a "1" for INT?
Let's rise the ante. Some kids, that manages to get ahold of 10 gp, a value worth of 2 weeks of hard work in a family with at least 2 adults, and 2 teens at half-time work age...
http://forums.gleemax.com/showthread.php?t=719384

RS14
2008-05-14, 03:40 PM
Does the Caramilk Cannon require an attack roll? If so, it becomes an excellent concealed weapon for sneak attack (of course, so does any stupidly weak light weapon).

Jayngfet
2008-05-15, 11:40 PM
I'll work on the taffy in a couple of days, anynne got othes ideas?

Burley
2008-05-16, 10:35 AM
In the rules for your Bubble Gum of Doom: You said "square feet", but it should be "cubic feet", since a bubble is a three dimensional thingy.

Also, maybe something Licorice that lets you spit out an inky black cloud, with Darkness as an area effect?

OR:

Cola:
Drinking this fizzy drink has the mechanical effect of Cure Minor Wouds and cures fatigue.

Pop Rocks:
Putting these in your mouth cause them to pop on contact with your saliva. Opening your mouth causes a 15 ft cone that deals 1d4 sonic damage.

Synergy BONUS!!!!
Dumping a bag of Pop Rocks into a bottle of Cola causes a massive explosion, after a small gestation period. (Yeah...gestation...I said it.) Combining them is part of a move action, and throwing is a standard action. It acts as a splash weapon (with normal thrown splash weapon rules) that deal 1d4 sonic and 1d4 force damage, and 1 point sonic & 1 point force damage to anything within 5 feet


P.S.-AWESOME IDEA! I'm very tempted to have an evil chocolatier in my campaign. BWAHAHAHAHA, Children.:smallbiggrin:

Jayngfet
2008-05-16, 05:38 PM
In the spirit of blatant idea theavery I've added cola, pop rocks and taffy to the list.

Roderick_BR
2008-05-16, 08:04 PM
That's good! And the candy isn't going to be detected as poison or anything dangerous at all by any means, it's just a very sticky gum!
Thanks :smallsmile: Yup, the trick here is that the candy itself is not directly dangerous, but can provide a fatal distraction at dangerous times.

Yay! My candy was added to the "official" list :smallbiggrin:

Raging_Pacifist
2008-05-17, 04:41 PM
Jayngfet, the laffy taffy causes the person to speak incoherently so how about they cant cast spells with vocal components?

Raging_Pacifist
2008-05-17, 04:43 PM
Jayngfet, the laffy taffy causes the person to speak incoherently so how about they cant cast spells with vocal components?

Jayngfet
2008-05-17, 05:02 PM
Jayngfet, the laffy taffy causes the person to speak incoherently so how about they cant cast spells with vocal components?

Whoops, fixed and edited a bit, and its unable to laffy taffy

D&DCapone
2008-05-17, 05:09 PM
how about a water breathing gum like idk watermint or something i suck at names.

and maybe a gum where when you chew it you can shoot winds out your mouth like aero something or other.

you can do the details im working on a class right now but i needed a break after i finish it ill make you a specialist in this if you want, it would be a prc though.

Jayngfet
2008-05-17, 06:09 PM
Added the aero, I'm working on a new candy for bloodsuckers(better than the spell it's based off)

Jayngfet
2008-05-17, 10:38 PM
added bloodpops and goodberry jelly, how does the playground feel about using homebrewed spells in item creation, as blood drops makes candy itself.

Jayngfet
2008-05-18, 06:15 PM
Added Pixie sticks.

Burley
2008-05-19, 11:37 AM
How about a long piece of cherry licorice that lengthens to become a rope in your mouth and, with a ranged touch attack, you can make tie up a foe? I guess that'd be a ranged grapple like that Druid Spell (Kelp Strand?).
It could also be used as a makeshift rope & grappling hook, since the sugar mixed with your spit would be redonkulously sticky.

Burley
2008-05-19, 12:02 PM
Could I suggest, for the Pixie Sticks, that instead of dealing "1d2 damage" make it "1d2 negetive energy"? That makes it a useful tool for Necromancers, or Tomb Tainted(?).

curtis
2008-05-19, 12:05 PM
What about...

Bubblehead Gum

When used, puts an air bubble round your head for 1d4 minutes.

Jayngfet
2008-05-19, 02:19 PM
Could I suggest, for the Pixie Sticks, that instead of dealing "1d2 damage" make it "1d2 negetive energy"? That makes it a useful tool for Necromancers, or Tomb Tainted(?).

Good idea, I'll get on that, and the bubblehead.

Burley
2008-05-20, 12:43 PM
This would not be a good idea for a base class. This would most likely be a PrC, with three levels, TOPS.

First level would give Craft Potion (or Single Use Item if you follow my logic) for free, allowing you to craft these candies.
Second level would give them a respectible bonus to Craft alchemy (+2 for each level of PrC).
Third level would cut the Exp cost to make the candies.

lord of kobolds
2008-05-22, 10:02 AM
Pixie sticks are EVIL!!!!:smalltongue:
Always suspected.

Jayngfet
2008-05-22, 05:38 PM
Trying to figure out how something I call a "crazy herbal brownie" would work.

Charlie Kemek
2008-05-22, 06:49 PM
energy drinks! give you energy at first, then a huge crash later!

D&DCapone
2008-05-22, 07:43 PM
Trying to figure out how something I call a "crazy herbal brownie" would work.

a rage effect with insanity

munchlord
2008-05-23, 01:26 AM
energy drinks! give you energy at first, then a huge crash later!

haste effect then fatigue?

Charlie Kemek
2008-05-23, 02:39 PM
haste effect then fatigue?

basicly, maybe a weaker version of Rage, but a larger ending

Jayngfet
2008-05-24, 03:53 PM
The brownies are up.

Jayngfet
2008-07-06, 02:16 PM
On request: Mapvel candy.

Nibleswick
2008-07-06, 05:14 PM
Thankyou, that had me laughing for a good five minutes.

jindra34
2008-07-06, 06:59 PM
now all we need is a bag of candy.

Jayngfet
2008-07-07, 01:18 AM
now all we need is a bag of candy.

Random based on level a la necklace of fireballs?

itsmeyouidiot
2008-07-27, 10:40 PM
now all we need is a bag of candy.

For all the creeps to carry?

Jayngfet
2008-07-28, 12:42 AM
You say creep, I say "evocer".