ShneekeyTheLost
2008-05-10, 09:07 AM
Warlocks are a touchy breed, but the Eldrich Masters are even more touchy. Many call them fools, many are also very dead. Do not underestimate them, it may well be the last mistake you ever make
Okay, this is pretty much a Spellwarp Sniper for Invokers. It's designed to make your Eldrich Blast actually useful.
Prerequsites:
Feats: Point Blank Shot, Precise Shot
Other: Any three Eldrich Essence Invocations, one of which must be at least Greater AND any two Blast Shape invocations, one which must be Lesser.
HD d6
{table=head]Lvl | BAB | Fort | Ref | Wil | Special | CL
1 | +1 | +0 | +0 | +2 | Bonus Essence; +1d6 EB | +1
2 | +2 | +0 | +0 | +3 | Bonus Shape | +1
3 | +3 | +1 | +1 | +3 | Force Essence +1d6 EB | +1
4 | +4 | +1 | +1 | +4 | Mastery of Elements | +1
5 | +5 | +1 | +1 | +4 | Eldrich Mastery, +1d6 EB | +1[/table]
Skills: 2+Int Mod, same list as Warlock
Casting An Eldrich Master gains full spellcasing progression, but only in regards to Invocations.
Bonus Essence - At 1st level, an Eldrich Master gains a bonus Eldrich Essence Invocation
Eldrich Blast Not only does an Eldrich Master gain bonuses from Eldrich Blast, but as this is his focus he gains even more power, gaining an additional +1d6 to Eldrich Blast at 1st, 3rd, and 5th levels
Bonus Shape - At 2nd level, an Eldrich Master gains a bonus Eldrich Shape Invocation
Force Essence - At 3rd level, an Eldrich Master gain an extra Eldrich Essence Invocation, which turns his Eldrich Blast into a Force effect.
Mastery of Elements - At 4th level, an Eldrich Master may alter the elemental flavor of his blast, while keeping the other qualities of the blast, to either Fire, Cold, Lightning, or Acid. This may be applied to an Eldrich Blast which has been altered by an Eldrich Essence Invocation, as it is not exactly an invocation.
Eldrich Mastery - At 5th level, the Eldrich Master gains the highest pinnacle of mastery, letting him consider an Eldrich Blast as a ranged weapon. This lets him apply the effects of certain feats (rapid shot) and lets him make an eldrich blast for every attack in a full attack option. It is still a SLA, however, which means it is still a touch attack, and SR may still apply (unless a method of bypassing or negating SR presents itself).
Okay, this is pretty much a Spellwarp Sniper for Invokers. It's designed to make your Eldrich Blast actually useful.
Prerequsites:
Feats: Point Blank Shot, Precise Shot
Other: Any three Eldrich Essence Invocations, one of which must be at least Greater AND any two Blast Shape invocations, one which must be Lesser.
HD d6
{table=head]Lvl | BAB | Fort | Ref | Wil | Special | CL
1 | +1 | +0 | +0 | +2 | Bonus Essence; +1d6 EB | +1
2 | +2 | +0 | +0 | +3 | Bonus Shape | +1
3 | +3 | +1 | +1 | +3 | Force Essence +1d6 EB | +1
4 | +4 | +1 | +1 | +4 | Mastery of Elements | +1
5 | +5 | +1 | +1 | +4 | Eldrich Mastery, +1d6 EB | +1[/table]
Skills: 2+Int Mod, same list as Warlock
Casting An Eldrich Master gains full spellcasing progression, but only in regards to Invocations.
Bonus Essence - At 1st level, an Eldrich Master gains a bonus Eldrich Essence Invocation
Eldrich Blast Not only does an Eldrich Master gain bonuses from Eldrich Blast, but as this is his focus he gains even more power, gaining an additional +1d6 to Eldrich Blast at 1st, 3rd, and 5th levels
Bonus Shape - At 2nd level, an Eldrich Master gains a bonus Eldrich Shape Invocation
Force Essence - At 3rd level, an Eldrich Master gain an extra Eldrich Essence Invocation, which turns his Eldrich Blast into a Force effect.
Mastery of Elements - At 4th level, an Eldrich Master may alter the elemental flavor of his blast, while keeping the other qualities of the blast, to either Fire, Cold, Lightning, or Acid. This may be applied to an Eldrich Blast which has been altered by an Eldrich Essence Invocation, as it is not exactly an invocation.
Eldrich Mastery - At 5th level, the Eldrich Master gains the highest pinnacle of mastery, letting him consider an Eldrich Blast as a ranged weapon. This lets him apply the effects of certain feats (rapid shot) and lets him make an eldrich blast for every attack in a full attack option. It is still a SLA, however, which means it is still a touch attack, and SR may still apply (unless a method of bypassing or negating SR presents itself).