Edan
2008-05-31, 01:38 AM
I don't usually home brew, but I recently rewatched Indiana Jones and the Temple of Doom and I wanted to make the "Blood of Kali" into a poison for use, I thought I would give it a shot.
(For the fluff go watch the movie, it is good.)
I figured since in the movie the poison appears to be a drug that attacks the nervous system and thus the mind of the victim I figured wisdom damage would be appropriate. However, they used to poison to control, not kill so I tried not not use a lot of wis damage. The wisdom damage offers a bonus for the special side effect, since Indy appears to be dominated, I figured the spell would be perfect to add in, and the lower wisdom means lower save.
{table=head] The Blood of Kali | Initial Damage | Secondary Damage
Ingestion, DC 24 | 2d4 Wis | 1d4 Wis
Special: After the Primary and Secondary damage, the victim must make a Will Saving Throw DC 22 or be Dominated as the spell: Dominate Person. [/table]
I can not figure out who would be in control of the victim. Would it be the one who administers the poison, the manufacturer, a predetermined master or something else. Also in the movie, Indy is shown to have convulsions and pain before the domination kicks in, should I change the secondary damage to a different attribute, or leave it as is. No idea on price for a single dose, I was leaning towards roughly 3,000gp, but I don't know how to price poisons.
Feedback is appreciated, thank you.
(For the fluff go watch the movie, it is good.)
I figured since in the movie the poison appears to be a drug that attacks the nervous system and thus the mind of the victim I figured wisdom damage would be appropriate. However, they used to poison to control, not kill so I tried not not use a lot of wis damage. The wisdom damage offers a bonus for the special side effect, since Indy appears to be dominated, I figured the spell would be perfect to add in, and the lower wisdom means lower save.
{table=head] The Blood of Kali | Initial Damage | Secondary Damage
Ingestion, DC 24 | 2d4 Wis | 1d4 Wis
Special: After the Primary and Secondary damage, the victim must make a Will Saving Throw DC 22 or be Dominated as the spell: Dominate Person. [/table]
I can not figure out who would be in control of the victim. Would it be the one who administers the poison, the manufacturer, a predetermined master or something else. Also in the movie, Indy is shown to have convulsions and pain before the domination kicks in, should I change the secondary damage to a different attribute, or leave it as is. No idea on price for a single dose, I was leaning towards roughly 3,000gp, but I don't know how to price poisons.
Feedback is appreciated, thank you.