Shademan
2008-06-08, 01:37 PM
Crunchy as cookies!
* 1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
Mutants And Masterminds! if you lack books but REALLY wanna play i got some pdf.'s lyin' around.
* 2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
year: 2010. (not really important) setting: teen heroes! (yes, i aim for clichés and cornyness)
* 3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
3-4. no more. and you better DAMN be dedicated!
* 4. What's the gaming medium (OOTS, chat, e-mail etc.)?
we'll be using these boards
* 5. What is the characters' starting status (i.e. experience level)?
ah, yes. you get abilites as normal. power level 8. starting PowrPoints: 120
No higher education skill.
i THINK this'll work. edits may still be done.
* 6. How much gold or other starting funds will the characters begin with?
use the standard methods.
* 7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
well we dont really use classes in this game...
* 8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
anything you can sell off as "logical"
* 9. By what method should Players generate their attributes/ability scores and Hit Points?
i answered that up there^
* 10. Does your game use alignment? What are your restrictions, if so?
meeeh. not really! but remember: youre supposed to be RATHER GOOD!
* 11. Do you allow multi-classing, or have any particular rules in regards to it?
again. classes arnt the same as in DD and such.
* 12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
we use the board roller. but put them in a nifty spoiler
* 13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
no not really. or rather: not yet!
* 14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
some few lines pliz. how you ended up at the school and how you befriended the group.(MIGHT wanna discuss this with other players)
* 15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
let there be beatings! and DRAMAAAAA!
* 16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
core book and the hero high books
Being diffrent aint' easy. and being diffrent the way YOU are is just worse/great. you choose how you want to perceive it. you have special powers, powers that seem to always get in the way and it seems that you have no real control over them. needless to say, school was hard for you, and when High school was coming up you couldn't help but to dread it. as you grew, your power became only stronger and more uncontrolled and the stress of high school would only make bad worse. then it came one day. a letter. in a green convolute with big, bold black letters. Wolfang Raneits's school for gifted younglings, it said. surely this was some sort of mistake? you opened the letter and read it. it said that they knew all about your powers and that you were not alone. The School welcomed all teens with uniqe and special powers, such as your own. They were trained in both body and mind to control and increase their powers so that one day they, and YOU, would be the next generation of SUPER HEROES!
the next sheet of paper was just formal stuff and general info. It was a huge boarding school a hour of car-travel away from the semi-large city Feransii on the south coast. After some time of thinking you decided to go for it, you parents (that is, if you had any) was either against it or totally for it. I don't know! you tell me! anyways, You ended up going to this school! you spent a whole year learning ...somewhat regular stuff and to use and control your powers. you got friends (or something remotely close to that) eventually the semester ended.
but that was not the end.....
after a long summer break you are BACK! and as ready as ever to increase your powers and become.... dang, i knew i should've prepared something really dramatic there... well, you're gonna try to pass the exam, okay? good!
ah, yes! another semester, another victory on the making of a glorious hero!
this'll be a breeze.
...hehehehehe! no. not if I get it as I want it!
map. its kinda to small. so try to save it to your hard-drive and see if you can magnify it.
http://img.photobucket.com/albums/v396/judgerdead/map.jpg
TEACHER GALLERY.
http://img.photobucket.com/albums/v396/judgerdead/skann0011.jpg
KINDA LEFT TO RIGHT:
the chef! he cooks.
Blitzkreig. sings the german national song and teaches history and such. fled from germany under WW2.
Coghead. technical genius. he teaches all kinds of machinery, meching and carpenting. lost his right arm and left leg in battle with a Dominator (robots used by the famous villain Dominus)
Ms. Bliss. math and other teoretic subjects. have not shown any super powers. hot as HELL!
T-606. killer robot from the future. re-programmed as janitor.
Zoolt. teaches psy-powers and stuff like that. addicted to snacks.
Silver shark. i am pretty sure he teaches SOMETHING...
Master So. gym teacher.
http://img.photobucket.com/albums/v396/judgerdead/skann0012.jpg
The principal. old and cheery. never displayed ANY powers.
Inspector Kranh. creepy bastard....
Audio. music teacher. loves ALL music. cool gall.
Discman. looks like he plans to eat you, your dog and your future offsprings. is however, kinder than santa. data genius and nerd.
John Silver. was once the famed hero Silver sarge. now retired, he teaches many of the diffrent art classes.
Spoonhead dingledang. imp rescued from another dimension by Discman. serves as a mascot in the garage where mechs on motorized skateboards.
http://fc05.deviantart.com/fs30/i/2008/160/b/9/DOMINUS__the_super_villain_by_dragonsdale.jpg
very central in "modern history of special caliber"(teach'd by blitzkrieg) he was a villain of immense power that dissappeared some years ago. considering how long he was in the business he might very well just retired.
he is responsible for Coghead's missing limbs, Silver's limping walk and the inspector seems to get grouchy whenever Dominus is mentioned.
MORE WILL COME UP HERE LATER! trying to get some pictures uploaded. y'know, maps of the school and such. anyways, this game isnt QUITE open yet so more stuff will come up here when all the characters are made.
DONT POST YET!
COMING NEXT: people to know about!
Devious Duo
If anything is lost you can bet your ass that its gonna end up in their drawer. not because they steal (well, not that you can PROVE it) but they are excellent salvagers. they sell stuff. anything that might be of use, even information. they seem to get alot of that. The devious duo is insuperable messing with one of them means that you get DOUBLE the trouble. the duo consist of:
Magpie. cheery little fella'. always have a joke or obscure movie/game/book refferance and quotes.. Everyone is rather unsure of his powers... he dont show 'em often but the times he DO fight he use his fists, legs and shocking ferocity. He have been seen doing some impressive leaps but due to the WAY he leaps people suspects he can fly.
Crocodile is twice as fierce and brutal and is also, surprisingly, the smart one. his powers are well concealed but he displays great strength and have been seen shooting beams outta' his eyes. he and Magpie is very similiar in personalities but crocodile isnt as much of a prankster.
THE DEVIOUS DUO!
http://img.photobucket.com/albums/v396/judgerdead/skann0013.jpg
The alien and the lone wolf.
the loner: Scowl
Scowl is always wearing robes and is never much for socializing. He spend all his time doing his homework, training, meditating and doing more training. as a result this dark and brooding teen is one of the top dogs. when it comes to fighting that is. Whenever the task requires teamwork he talks very little but does his part as perfect as always. his attitude suggest that his lack of socializing does not come from shyness ....
the alien: Nebula
the only alien in the entire school! how she ended up on Tellus(thats our planet, numb-nut!) only those who ask know(some kinda catastrophe is hintet at, tho'). and generally only her room-mates know. She is rather naive and have strange customs but she is also friendly and kind. her powers are flight, plasmatic control and shielding. she have no problem blending in as she is simply impossible to NOT like. her green skin and antennas (they are retractable) however makes posing as human difficult which have made trips to the city rather...complicated.
http://img.photobucket.com/albums/v396/judgerdead/students.jpg
the nurse: Kyoko Nakamuka
Educated as both Doctor and psychologist the school nurse is kind and compassionate. she have displayed impressive healing powers. Everybody love her for always being a smiling force of optimism and because she heals your many scrapes.
picture:
http://fc08.deviantart.com/fs28/i/2008/163/7/7/helloooooo_nurse_by_dragonsdale.jpg
* 1. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?
Mutants And Masterminds! if you lack books but REALLY wanna play i got some pdf.'s lyin' around.
* 2. What 'type' or variant of game will it be (i.e. "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)?
year: 2010. (not really important) setting: teen heroes! (yes, i aim for clichés and cornyness)
* 3. How many Players are you looking for? Will you be taking alternates, and if so, how many?
3-4. no more. and you better DAMN be dedicated!
* 4. What's the gaming medium (OOTS, chat, e-mail etc.)?
we'll be using these boards
* 5. What is the characters' starting status (i.e. experience level)?
ah, yes. you get abilites as normal. power level 8. starting PowrPoints: 120
No higher education skill.
i THINK this'll work. edits may still be done.
* 6. How much gold or other starting funds will the characters begin with?
use the standard methods.
* 7. Are there any particular character classes, professions, orders, etc. that you want... or do not want? What are your rules on 'prestige' and/or homebrewed classes?
well we dont really use classes in this game...
* 8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
anything you can sell off as "logical"
* 9. By what method should Players generate their attributes/ability scores and Hit Points?
i answered that up there^
* 10. Does your game use alignment? What are your restrictions, if so?
meeeh. not really! but remember: youre supposed to be RATHER GOOD!
* 11. Do you allow multi-classing, or have any particular rules in regards to it?
again. classes arnt the same as in DD and such.
* 12. Will you be doing all of the die rolling during the course of the game? Will die rolls be altered, or left to the honor system? If players can make die rolls, which ones do they make, how should they make the rolls, and how should they report them?
we use the board roller. but put them in a nifty spoiler
* 13. Are there any homebrewed or optional/variant rules that your Players should know about? If so, list and explain them, or provide relevant links to learn about these new rules.
no not really. or rather: not yet!
* 14. Is a character background required? If so, how big? Are you looking for anything in particular (i.e. the backgrounds all ending up with the characters in the same city)?
some few lines pliz. how you ended up at the school and how you befriended the group.(MIGHT wanna discuss this with other players)
* 15. Does your game involve a lot of hack & slash, puzzle solving, roleplaying, or a combination of the above?
let there be beatings! and DRAMAAAAA!
* 16. Are your Players restricted to particular rulebooks and supplements, or will you be allowing access to non-standard material? What sources can Players use for their characters?
core book and the hero high books
Being diffrent aint' easy. and being diffrent the way YOU are is just worse/great. you choose how you want to perceive it. you have special powers, powers that seem to always get in the way and it seems that you have no real control over them. needless to say, school was hard for you, and when High school was coming up you couldn't help but to dread it. as you grew, your power became only stronger and more uncontrolled and the stress of high school would only make bad worse. then it came one day. a letter. in a green convolute with big, bold black letters. Wolfang Raneits's school for gifted younglings, it said. surely this was some sort of mistake? you opened the letter and read it. it said that they knew all about your powers and that you were not alone. The School welcomed all teens with uniqe and special powers, such as your own. They were trained in both body and mind to control and increase their powers so that one day they, and YOU, would be the next generation of SUPER HEROES!
the next sheet of paper was just formal stuff and general info. It was a huge boarding school a hour of car-travel away from the semi-large city Feransii on the south coast. After some time of thinking you decided to go for it, you parents (that is, if you had any) was either against it or totally for it. I don't know! you tell me! anyways, You ended up going to this school! you spent a whole year learning ...somewhat regular stuff and to use and control your powers. you got friends (or something remotely close to that) eventually the semester ended.
but that was not the end.....
after a long summer break you are BACK! and as ready as ever to increase your powers and become.... dang, i knew i should've prepared something really dramatic there... well, you're gonna try to pass the exam, okay? good!
ah, yes! another semester, another victory on the making of a glorious hero!
this'll be a breeze.
...hehehehehe! no. not if I get it as I want it!
map. its kinda to small. so try to save it to your hard-drive and see if you can magnify it.
http://img.photobucket.com/albums/v396/judgerdead/map.jpg
TEACHER GALLERY.
http://img.photobucket.com/albums/v396/judgerdead/skann0011.jpg
KINDA LEFT TO RIGHT:
the chef! he cooks.
Blitzkreig. sings the german national song and teaches history and such. fled from germany under WW2.
Coghead. technical genius. he teaches all kinds of machinery, meching and carpenting. lost his right arm and left leg in battle with a Dominator (robots used by the famous villain Dominus)
Ms. Bliss. math and other teoretic subjects. have not shown any super powers. hot as HELL!
T-606. killer robot from the future. re-programmed as janitor.
Zoolt. teaches psy-powers and stuff like that. addicted to snacks.
Silver shark. i am pretty sure he teaches SOMETHING...
Master So. gym teacher.
http://img.photobucket.com/albums/v396/judgerdead/skann0012.jpg
The principal. old and cheery. never displayed ANY powers.
Inspector Kranh. creepy bastard....
Audio. music teacher. loves ALL music. cool gall.
Discman. looks like he plans to eat you, your dog and your future offsprings. is however, kinder than santa. data genius and nerd.
John Silver. was once the famed hero Silver sarge. now retired, he teaches many of the diffrent art classes.
Spoonhead dingledang. imp rescued from another dimension by Discman. serves as a mascot in the garage where mechs on motorized skateboards.
http://fc05.deviantart.com/fs30/i/2008/160/b/9/DOMINUS__the_super_villain_by_dragonsdale.jpg
very central in "modern history of special caliber"(teach'd by blitzkrieg) he was a villain of immense power that dissappeared some years ago. considering how long he was in the business he might very well just retired.
he is responsible for Coghead's missing limbs, Silver's limping walk and the inspector seems to get grouchy whenever Dominus is mentioned.
MORE WILL COME UP HERE LATER! trying to get some pictures uploaded. y'know, maps of the school and such. anyways, this game isnt QUITE open yet so more stuff will come up here when all the characters are made.
DONT POST YET!
COMING NEXT: people to know about!
Devious Duo
If anything is lost you can bet your ass that its gonna end up in their drawer. not because they steal (well, not that you can PROVE it) but they are excellent salvagers. they sell stuff. anything that might be of use, even information. they seem to get alot of that. The devious duo is insuperable messing with one of them means that you get DOUBLE the trouble. the duo consist of:
Magpie. cheery little fella'. always have a joke or obscure movie/game/book refferance and quotes.. Everyone is rather unsure of his powers... he dont show 'em often but the times he DO fight he use his fists, legs and shocking ferocity. He have been seen doing some impressive leaps but due to the WAY he leaps people suspects he can fly.
Crocodile is twice as fierce and brutal and is also, surprisingly, the smart one. his powers are well concealed but he displays great strength and have been seen shooting beams outta' his eyes. he and Magpie is very similiar in personalities but crocodile isnt as much of a prankster.
THE DEVIOUS DUO!
http://img.photobucket.com/albums/v396/judgerdead/skann0013.jpg
The alien and the lone wolf.
the loner: Scowl
Scowl is always wearing robes and is never much for socializing. He spend all his time doing his homework, training, meditating and doing more training. as a result this dark and brooding teen is one of the top dogs. when it comes to fighting that is. Whenever the task requires teamwork he talks very little but does his part as perfect as always. his attitude suggest that his lack of socializing does not come from shyness ....
the alien: Nebula
the only alien in the entire school! how she ended up on Tellus(thats our planet, numb-nut!) only those who ask know(some kinda catastrophe is hintet at, tho'). and generally only her room-mates know. She is rather naive and have strange customs but she is also friendly and kind. her powers are flight, plasmatic control and shielding. she have no problem blending in as she is simply impossible to NOT like. her green skin and antennas (they are retractable) however makes posing as human difficult which have made trips to the city rather...complicated.
http://img.photobucket.com/albums/v396/judgerdead/students.jpg
the nurse: Kyoko Nakamuka
Educated as both Doctor and psychologist the school nurse is kind and compassionate. she have displayed impressive healing powers. Everybody love her for always being a smiling force of optimism and because she heals your many scrapes.
picture:
http://fc08.deviantart.com/fs28/i/2008/163/7/7/helloooooo_nurse_by_dragonsdale.jpg