OneFamiliarFace
2008-07-11, 04:01 AM
So we all know by now that there isn't a role-playing edition alive that can solve the problem of problem players. That one, you have to do on your own!
Instead, I imagine they could just make a game that plays to their strengths. The classes would be something like:
-Minmaxer (PrC: Munchkin)
-Deliberately Unoptimized Roleplayer (PrC: The Ye Olde Englishe Speaker)
-PCKiller
-Thief
-Batman
-Rules Lawyer
And alignments would range from Chaotic Stupid to Chaotic Disruptive. The DMG would recommend railroading, TPKs, and solving out-of-game problems with in-game actions. I actually like my new RPG. I think I'll call it "Schmungeons and Schmragons."
Using the d20 system, I want some help crafting these classes. If they can be used with 3.5 or 4e, then all the better. It starts with going for your goals.
Instead, I imagine they could just make a game that plays to their strengths. The classes would be something like:
-Minmaxer (PrC: Munchkin)
-Deliberately Unoptimized Roleplayer (PrC: The Ye Olde Englishe Speaker)
-PCKiller
-Thief
-Batman
-Rules Lawyer
And alignments would range from Chaotic Stupid to Chaotic Disruptive. The DMG would recommend railroading, TPKs, and solving out-of-game problems with in-game actions. I actually like my new RPG. I think I'll call it "Schmungeons and Schmragons."
Using the d20 system, I want some help crafting these classes. If they can be used with 3.5 or 4e, then all the better. It starts with going for your goals.