Yakk
2008-08-22, 11:33 AM
Level 1 4e characters are already "heroic" in stature. The idea is to create a set of progression that takes a "true mook" up to a full first-level character.
I'm thinking you would pass through each level at a rate of one per encounter.
Power progression thoughts (6 steps from base -- you should start with one at-will as per-encounter)
@Will per-encounter
@Will per-encounter
@encounter per-day
@Will at-will
@Will at-will
@encounter per-encounter
@day per-day
Stat progression thoughts (2 steps from base)
-2 to all
-2 to three
Standard
Feature thoughts (4 steps from base)
Break each classes features into maybe 4 steps?
Class modifiers (4 steps from base)
Grant HP from class
Grant Skills from class
Grant Healing surges from class
Grant Defense bonuses from class
Racial thoughts (3 steps from base)
I think you should start with Racial stat modifiers
Grant Defense bonuses from race
Grant Power from race
Grant "other" part of race (bonus feat, skill, etc)
Generic PC feature thoughts (2 steps)
Grant Second Wind (must be before Racial Power for Dwarves)
Grant Feat
That's 21 steps. Some of them should be reserved for going from 0 to 1.
If we arranged it so that each "level up" granted ~2 of the above steps, and ordered them, then we'd have a relatively smooth progression.
Naturally below level 1, you wouldn't add 1/2 your level to your rolls (as that would _suck_!)
Any thoughts about other things to take away from sub-level-1 characters? :-) How hard would it be to split class features into 4 packages?
I'm thinking you would pass through each level at a rate of one per encounter.
Power progression thoughts (6 steps from base -- you should start with one at-will as per-encounter)
@Will per-encounter
@Will per-encounter
@encounter per-day
@Will at-will
@Will at-will
@encounter per-encounter
@day per-day
Stat progression thoughts (2 steps from base)
-2 to all
-2 to three
Standard
Feature thoughts (4 steps from base)
Break each classes features into maybe 4 steps?
Class modifiers (4 steps from base)
Grant HP from class
Grant Skills from class
Grant Healing surges from class
Grant Defense bonuses from class
Racial thoughts (3 steps from base)
I think you should start with Racial stat modifiers
Grant Defense bonuses from race
Grant Power from race
Grant "other" part of race (bonus feat, skill, etc)
Generic PC feature thoughts (2 steps)
Grant Second Wind (must be before Racial Power for Dwarves)
Grant Feat
That's 21 steps. Some of them should be reserved for going from 0 to 1.
If we arranged it so that each "level up" granted ~2 of the above steps, and ordered them, then we'd have a relatively smooth progression.
Naturally below level 1, you wouldn't add 1/2 your level to your rolls (as that would _suck_!)
Any thoughts about other things to take away from sub-level-1 characters? :-) How hard would it be to split class features into 4 packages?