Shadow_Elf
2008-10-02, 09:43 PM
Here's a race I made for a novella I wrote for an English project last year. I was wondering how their natural affinity for chaos and their innate shapechanging powers would work in DnD. My attempt resulted in this:
Mechanical Stats
Chaos Elves
“Elves blessed by the power of Sorcefog, Dragon God of Chaos”
Average Height: 5’6”-6'2”
Average Weight: 160-280
Ability Scores: +2 Constitution, +2 Dexterity
Size: Medium
Speed: 8 squares
Vision: low-light
Languages: Common, Elven
Skill Bonuses: +2 Athletics, +2 Endurance
Chaos Incarnate: You can assume your Drake Form once per day.
Overland Glide: You glide a few inches above the ground, rather than walk. You are not affected by powers that only target things touching the ground, unless you land to rest. In addition, you gain +2 to speed while running or charging. You are still affected by difficult terrain, and you obey push, pull, slide and falling rules as normal.
Drake Form Chaos Elf Racial Power
“You assume the likeness of the great Sorcefog, dominating the battlefield with your presence”
Daily
Standard Action Personal
Requirement: You must spend a healing surge to activate this power. Rather than gain hitpoints as normal, you gain temporary hitpoints equal to your healing surge value.
Effect: You assume your drake form. In Drake Form, you have a fly speed of 8, but you have a run speed of 4 (Clumsy Grounded). You cannot use powers that are not associated with your drake form. You gain the following Claw attack as your melee basic attack:
Attack: Dexterity or Constitution vs. AC
Hit: 1d8 + dexterity of constitution modifier damage.
Increase to 2d8 at level 21
This race favours the Warlock, Ranger and Swordmage classes.
Racial Feats a Chaos Elf can take
Heroic Tier
Eviscerate (Chaos Elf)
Requirements: Chaos Elf racial power
You can make a double claw attack as an at-will power.
Claw Mastery (Chaos Elf)
Requirements: Chaos Elf Racial Power
You gain a +3 proficiency bonus with Claw attacks. Your claws are treated as either Heavy or Light Blades for the purpose of enchantments and bonuses
Paragon Tier
Chaos Breath (Chaos Elf)
Requirements: Chaos Elf racial power
You gain access to the following Breath Weapon once per encounter while in Drake Form;
Chaos Breath Chaos Elf Racial Power
“You assault the minds of your foes with a breath of pure chaos, leaving them dazed”
Encounter * Illusion, Charm
Standard Action Close Blast 3
Attack: Constitution +4 or Dexterity +4 or Strength +4 vs. Reflex
Increase bonus to +6 at level 21
Hit: The target is dazed (save ends).
Chaos Chance (Chaos Elf)
You can roll twice for initiative at a -2 penalty. You gain a +1 feat bonus to untrained skill checks.
Epic Tier
Primal Charge (Chaos Elf)
Requirement: Constitution 18
When you charge, you gain a bonus to damage equal to your Constitution modifier. This bonus is doubled when you are in Drake Form.
Ferocity (Chaos Elf)
Requirement: Claw Mastery
Increase the damage size of your claw attacks to d12s
Physical Qualities
Chaos Elves stand at about human height, but their massive black scaly wings give them a much greater presence than the typical human or elf. They are physically just a bit taller than a normal elf or an eladrin, but they hover above the ground slightly, making them appear taller. Their eyes are dark and opalescent, ranging from dark shades of green and blue to brighter shades of violet and even coral colours. They have jet black hair, and a very lively complexion. Males’ hair is usually short and straight, while females occasionally grow longer manes, but the race typically keeps their hair short and out of the way. They have little to no facial hair, except for an occasional goatee.
Chaos Elves are brought up in the worship of Sorcefog, the elder dragon god of chaos. They also revere Atmos for his dominion over the skies, but as Sorcefog is their creator, their faith is rather focused. They are typically very imperious and strict, and while they are by no means mean or cold-hearted, they have an uncanny need for an established chain of command and the following or orders. Since chaos is part of their nature, they believe that their goal in life is to learn to overcome this inherent chaos, as Sorcefog did during the War of the Skeletal King. They raise small families, usually no more than two children to a couple. They are also often found adopted by other races, most notably humans, as their harsh mountain environment is believed by some Chaos Elf parents to be ill-fit for the raising of children.
Most chaos elves will see more than two or three centuries of life, but some especially venerable members of the race, especially those of the royal line, can live several more centuries.
PEACH away! I think I shall use these in my (relatively?) upcoming campaign. But I want the playground to have a go at it first!
*Racial Paragon Path and Deity stats for Sorcefog will probably follow. I might even do a whole "how to play a chaos elf" section or something fluff-related like that.
Mechanical Stats
Chaos Elves
“Elves blessed by the power of Sorcefog, Dragon God of Chaos”
Average Height: 5’6”-6'2”
Average Weight: 160-280
Ability Scores: +2 Constitution, +2 Dexterity
Size: Medium
Speed: 8 squares
Vision: low-light
Languages: Common, Elven
Skill Bonuses: +2 Athletics, +2 Endurance
Chaos Incarnate: You can assume your Drake Form once per day.
Overland Glide: You glide a few inches above the ground, rather than walk. You are not affected by powers that only target things touching the ground, unless you land to rest. In addition, you gain +2 to speed while running or charging. You are still affected by difficult terrain, and you obey push, pull, slide and falling rules as normal.
Drake Form Chaos Elf Racial Power
“You assume the likeness of the great Sorcefog, dominating the battlefield with your presence”
Daily
Standard Action Personal
Requirement: You must spend a healing surge to activate this power. Rather than gain hitpoints as normal, you gain temporary hitpoints equal to your healing surge value.
Effect: You assume your drake form. In Drake Form, you have a fly speed of 8, but you have a run speed of 4 (Clumsy Grounded). You cannot use powers that are not associated with your drake form. You gain the following Claw attack as your melee basic attack:
Attack: Dexterity or Constitution vs. AC
Hit: 1d8 + dexterity of constitution modifier damage.
Increase to 2d8 at level 21
This race favours the Warlock, Ranger and Swordmage classes.
Racial Feats a Chaos Elf can take
Heroic Tier
Eviscerate (Chaos Elf)
Requirements: Chaos Elf racial power
You can make a double claw attack as an at-will power.
Claw Mastery (Chaos Elf)
Requirements: Chaos Elf Racial Power
You gain a +3 proficiency bonus with Claw attacks. Your claws are treated as either Heavy or Light Blades for the purpose of enchantments and bonuses
Paragon Tier
Chaos Breath (Chaos Elf)
Requirements: Chaos Elf racial power
You gain access to the following Breath Weapon once per encounter while in Drake Form;
Chaos Breath Chaos Elf Racial Power
“You assault the minds of your foes with a breath of pure chaos, leaving them dazed”
Encounter * Illusion, Charm
Standard Action Close Blast 3
Attack: Constitution +4 or Dexterity +4 or Strength +4 vs. Reflex
Increase bonus to +6 at level 21
Hit: The target is dazed (save ends).
Chaos Chance (Chaos Elf)
You can roll twice for initiative at a -2 penalty. You gain a +1 feat bonus to untrained skill checks.
Epic Tier
Primal Charge (Chaos Elf)
Requirement: Constitution 18
When you charge, you gain a bonus to damage equal to your Constitution modifier. This bonus is doubled when you are in Drake Form.
Ferocity (Chaos Elf)
Requirement: Claw Mastery
Increase the damage size of your claw attacks to d12s
Physical Qualities
Chaos Elves stand at about human height, but their massive black scaly wings give them a much greater presence than the typical human or elf. They are physically just a bit taller than a normal elf or an eladrin, but they hover above the ground slightly, making them appear taller. Their eyes are dark and opalescent, ranging from dark shades of green and blue to brighter shades of violet and even coral colours. They have jet black hair, and a very lively complexion. Males’ hair is usually short and straight, while females occasionally grow longer manes, but the race typically keeps their hair short and out of the way. They have little to no facial hair, except for an occasional goatee.
Chaos Elves are brought up in the worship of Sorcefog, the elder dragon god of chaos. They also revere Atmos for his dominion over the skies, but as Sorcefog is their creator, their faith is rather focused. They are typically very imperious and strict, and while they are by no means mean or cold-hearted, they have an uncanny need for an established chain of command and the following or orders. Since chaos is part of their nature, they believe that their goal in life is to learn to overcome this inherent chaos, as Sorcefog did during the War of the Skeletal King. They raise small families, usually no more than two children to a couple. They are also often found adopted by other races, most notably humans, as their harsh mountain environment is believed by some Chaos Elf parents to be ill-fit for the raising of children.
Most chaos elves will see more than two or three centuries of life, but some especially venerable members of the race, especially those of the royal line, can live several more centuries.
PEACH away! I think I shall use these in my (relatively?) upcoming campaign. But I want the playground to have a go at it first!
*Racial Paragon Path and Deity stats for Sorcefog will probably follow. I might even do a whole "how to play a chaos elf" section or something fluff-related like that.