PhantomFox
2008-10-02, 10:50 PM
That's right, it's big, it's bad, and it's BACK! Come one, come all! The heroes had thought they had gotten of the Villains invasion, but some fresh blood has arrived and they're at it again!
Welcome to Universal Smash Bros, where everyone gets a role and chaos reigns! Read carefully, a lot of roles have been changed since last time, hopefully for the better! Game is slated to start October 13th, and there is a cap of 47 players (baring I get smacked with the Whacking Stick of Inspiration).
So sign up now! It will be lots of fun!
Head Narrator: PhantomFox (me)
Co-Narrators: Griever, Shadowcaller
Players 44/47:
Aemoh
Alarra
Androgial
Atreyu the Masked LLama
banjo1985
Blue Umbrella
Catseye2121
DarkComet
deathslayer7
detrevnisisiht
Dragonprime
Emerald Rose
Emperor Demonking
FFFanboy
Fin
Fleeing Coward
Frigs
GAThraawn
Haleyintraining
Haruki-kun
Helgraf
Hero 1.0
Iceddragons
Indurain
Istari
Jontom Xire
Lex-kat
Lord Fullbladder, Master of Goblins
Malmagor Andrigal
Mechafox
Murska
Mustiado
Raiser B1ade
Ranna
Reinholdt
Recaiden
Selrach
someonenonotyou
Supagoof
TehSheen
Vampiric
Vespe Ratavo
xNadia
Zar Peter
NEW: Message board! There will be a message board that players may anonymously post messages on. PM the Narrator(s) with the message, stating it as such, and it will get posted ASAP. Yes, I stole this from LLD, no I don't care.
Heroes: (Win condition - Survive and defeat villains)
1-5) Mario, Luigi, Yoshi, Daisy, Peach - Team Mario (Masons)
6) Link - Blade of Evil's Bane (Baner)
7) Zelda - Triforce of Wisdom (Seer)
8) Tingle - (Fool)
9) Samus - Charge Shot (Via PM, Samus may negate her own point to add 1 to her next day's point, max charge 3)
10) Fox - Reflector (Up to two points at Fox get redirected to another player of Fox's choice)
11) Falco - Hey Einstein! (Knows if either Fox or Krystal pointed at the same person as him)
12) Krystal - Telepath (Knows who was scried, but not the result of the scry)
13) Kirby - Copy (At night may copy a random living player's ability for the next day)
14) Metaknight - Dimensional Cape (Metaknight may select a target and all abilities that get targeted at Metaknight get re-targeted to his target. Does not work on Villain kills. 1 day cooldown)
15) Pikachu - Cuteness (The person who points before Pikachu secretly has his point changed to the same as Pikachu's)
16) Jigglypuff - Sing (Can cause one player to fall asleep each day, negating their point for the next day)
17) Pokemon Trainer - I choose you! (Can double someone's point each day)
18) Ness - PSI Magnet (All special abilities targeted at Ness aside from banes and kills fail)
19) Captain Falcon - Falcon... PUNCH! (Night kill. Three day cooldown)
20) Marth - Critical hit (If part of a bandwagon that successfully kills a villain, point counts as 3 next day)
21) DK - Barrel Toss (DK may target someone who points after him during the day. The target, or the person who posted above or below the target gets hit with the barrel and is knocked silly. The next day, that person thinks he's a monkey and can only point and say 'ook' or other monkey noises.)
22) Diddy Kong - Rocketbarrels (Can scry during the night with X% accuracy, where X = 20 * number of days ability has not been used)
23-24) Popo & Nana (Ice Climbers) - Belay (When pointing at the same person, may reduce the total number of points against either of them by 2)
25) Pit - Wings of Iccarus (Becomes immune to Night kill for the night. Unfortunately he is immune to all banes. 2 day cooldown)
26) Mr. Game & Watch - Oil Panik (Uses the bucket to 'catch' (negate) one point at him per day and gain a charge in his bucket, max of three. Once bucket is full, can point at someone worth 3 points. Points at self do not activate this ability)
27) Ike - Counter (Point is worth negative one)
28) Captain Olimar - Pikmin toss (When pointing at a person, this also throws a pikmin at that person. For the next two days after, that person gets an extra vote against him. Does not stack)
28) Lucario - Reversal (Lucario's point is increased by 1 for every 10 Nintendo players that die)
29) Lucas - PK Freeze (Can lock a target's special ability for the next cycle. Can't use on same target consecutively. 1 day cooldown)
30) Wario - Garlic (Due to his stink, any ability used on will not be able to use that ability the next day)
3rd Parties: Win by surviving
1) Sonic - You're too slow! (Can change one person point to match his own as long as they point after he does. Does not count if Sonic changes his point)
2) Snake - Cardboard box (Using the incredibly stealthy tactic of the box, he can scry with a 2 day cooldown)
3) Master Chief - Overshield (Has a shield with three charges which each cancel out a point at him. A day where he doesn't receive a point replenishes one charge)
4) Sly Cooper - Safecracker (Each night, Sly may steal a clue bottle from a player to find a clue to the combination of a safe. Successfully opening a safe will grant Sly three disguises which he can use to make a player scry as the disguise. Each safe has disguises
from a different team)
5) Carmilita Fox- Untimely arrest (Carmelita my arrest a player, removing them for play for a day. She also learns who Sly's robs each night. If she arrests Sly, Sly receives no more clues and Carmelita finds her shock pistol, allowing her to survive one lynching or night kill. 2 Day cooldown)
6) Banjo & Kazooie - Split Up (Can point at two different people per day. One in thread, one via PM)
7) Pheonix Wright - OBJECTION! (Raises an objection, forcing target to change their vote for the day, or else have their next day's point invalidated)
8) Rayman - Pet Rabbid (Sends a Rabbid to hang around a person. Goes "DAAAAAAAAAAHHHHHH!" at random times for no reason. Blocks any ability used on the target by distracting the attacker at inopportune times, 1 day cooldown)
Villains: (Wolves)
1) Bowser – Your victim is in another castle (Bowser may kidnap the lynch victim, delaying the reveal of the victim’s affiliation until the next morning. 2 day cooldown)
2) Ridley - Destruction (Beast. Upon death, take out one player responsible)
3) Mewtwo - Mindreader (Devil)
4) Wolf O'Donnel - Can't let you do that! (Targeted player's ability is negated for that day/night. Can't use on same target consecutively)
5) Sephiroth - Mind control (Control's target's point or special ability (if he knows it) for one day. Can't use on same target consecutively)
6) Covenant Elite - Cloak (Scries as a pre-chosen character)
7) King K. Rool - Feign Death (Once killed, within 3 days may resurrect himself)
8) Ganondorf - Triforce of Power (Vote counts as 3)
9) King Dedede - Waddle Dee Army (May make the target of his choice scry immune for the night by swarming them with Waddle Dees)
Random notes
1) Autolynch is set at 3 days of inactivity.
2) Day/night is 72hr/48 hr. Might be reduced depending on speed of play.
3) Mass role gathering is NOT ALLOWED.
4) Only team affiliation will be revealed upon death.
5) Krystal will receive a list of who got scried with no duplicates.
6) Masons do not have individual abilities. The specific names are just flavor.
7) If Sephrioth attempts to control someone's ability without knowing it, and gets it wrong, the ability fails and he is penalized with a 1 day cooldown.
8) If K. Rool is killed the first time, and there are NO other Villains, he will be resurrected immediately.
9) If an ability is voided that is on cooldown, the cooldown will be extended by one instead.
10) I reserve the right to drop rocks on anyone who severely ticks me off.
11) Despite the potential for real funny PMs, all failed abilities will receive 'ability failed' message. Unless you ask me to make one in the flavor of your choice. :smallsmile: Such PMs will be non-official though.
12) Keep an eye out for minigames! If I can get them working, you will be able to vote for who competes in minigames for (minor) prizes!
13) "Abilties" and "Special Abilities" refer to the abilities described above. Villain Night Kills can not be blocked unless otherwise specified.
Welcome to Universal Smash Bros, where everyone gets a role and chaos reigns! Read carefully, a lot of roles have been changed since last time, hopefully for the better! Game is slated to start October 13th, and there is a cap of 47 players (baring I get smacked with the Whacking Stick of Inspiration).
So sign up now! It will be lots of fun!
Head Narrator: PhantomFox (me)
Co-Narrators: Griever, Shadowcaller
Players 44/47:
Aemoh
Alarra
Androgial
Atreyu the Masked LLama
banjo1985
Blue Umbrella
Catseye2121
DarkComet
deathslayer7
detrevnisisiht
Dragonprime
Emerald Rose
Emperor Demonking
FFFanboy
Fin
Fleeing Coward
Frigs
GAThraawn
Haleyintraining
Haruki-kun
Helgraf
Hero 1.0
Iceddragons
Indurain
Istari
Jontom Xire
Lex-kat
Lord Fullbladder, Master of Goblins
Malmagor Andrigal
Mechafox
Murska
Mustiado
Raiser B1ade
Ranna
Reinholdt
Recaiden
Selrach
someonenonotyou
Supagoof
TehSheen
Vampiric
Vespe Ratavo
xNadia
Zar Peter
NEW: Message board! There will be a message board that players may anonymously post messages on. PM the Narrator(s) with the message, stating it as such, and it will get posted ASAP. Yes, I stole this from LLD, no I don't care.
Heroes: (Win condition - Survive and defeat villains)
1-5) Mario, Luigi, Yoshi, Daisy, Peach - Team Mario (Masons)
6) Link - Blade of Evil's Bane (Baner)
7) Zelda - Triforce of Wisdom (Seer)
8) Tingle - (Fool)
9) Samus - Charge Shot (Via PM, Samus may negate her own point to add 1 to her next day's point, max charge 3)
10) Fox - Reflector (Up to two points at Fox get redirected to another player of Fox's choice)
11) Falco - Hey Einstein! (Knows if either Fox or Krystal pointed at the same person as him)
12) Krystal - Telepath (Knows who was scried, but not the result of the scry)
13) Kirby - Copy (At night may copy a random living player's ability for the next day)
14) Metaknight - Dimensional Cape (Metaknight may select a target and all abilities that get targeted at Metaknight get re-targeted to his target. Does not work on Villain kills. 1 day cooldown)
15) Pikachu - Cuteness (The person who points before Pikachu secretly has his point changed to the same as Pikachu's)
16) Jigglypuff - Sing (Can cause one player to fall asleep each day, negating their point for the next day)
17) Pokemon Trainer - I choose you! (Can double someone's point each day)
18) Ness - PSI Magnet (All special abilities targeted at Ness aside from banes and kills fail)
19) Captain Falcon - Falcon... PUNCH! (Night kill. Three day cooldown)
20) Marth - Critical hit (If part of a bandwagon that successfully kills a villain, point counts as 3 next day)
21) DK - Barrel Toss (DK may target someone who points after him during the day. The target, or the person who posted above or below the target gets hit with the barrel and is knocked silly. The next day, that person thinks he's a monkey and can only point and say 'ook' or other monkey noises.)
22) Diddy Kong - Rocketbarrels (Can scry during the night with X% accuracy, where X = 20 * number of days ability has not been used)
23-24) Popo & Nana (Ice Climbers) - Belay (When pointing at the same person, may reduce the total number of points against either of them by 2)
25) Pit - Wings of Iccarus (Becomes immune to Night kill for the night. Unfortunately he is immune to all banes. 2 day cooldown)
26) Mr. Game & Watch - Oil Panik (Uses the bucket to 'catch' (negate) one point at him per day and gain a charge in his bucket, max of three. Once bucket is full, can point at someone worth 3 points. Points at self do not activate this ability)
27) Ike - Counter (Point is worth negative one)
28) Captain Olimar - Pikmin toss (When pointing at a person, this also throws a pikmin at that person. For the next two days after, that person gets an extra vote against him. Does not stack)
28) Lucario - Reversal (Lucario's point is increased by 1 for every 10 Nintendo players that die)
29) Lucas - PK Freeze (Can lock a target's special ability for the next cycle. Can't use on same target consecutively. 1 day cooldown)
30) Wario - Garlic (Due to his stink, any ability used on will not be able to use that ability the next day)
3rd Parties: Win by surviving
1) Sonic - You're too slow! (Can change one person point to match his own as long as they point after he does. Does not count if Sonic changes his point)
2) Snake - Cardboard box (Using the incredibly stealthy tactic of the box, he can scry with a 2 day cooldown)
3) Master Chief - Overshield (Has a shield with three charges which each cancel out a point at him. A day where he doesn't receive a point replenishes one charge)
4) Sly Cooper - Safecracker (Each night, Sly may steal a clue bottle from a player to find a clue to the combination of a safe. Successfully opening a safe will grant Sly three disguises which he can use to make a player scry as the disguise. Each safe has disguises
from a different team)
5) Carmilita Fox- Untimely arrest (Carmelita my arrest a player, removing them for play for a day. She also learns who Sly's robs each night. If she arrests Sly, Sly receives no more clues and Carmelita finds her shock pistol, allowing her to survive one lynching or night kill. 2 Day cooldown)
6) Banjo & Kazooie - Split Up (Can point at two different people per day. One in thread, one via PM)
7) Pheonix Wright - OBJECTION! (Raises an objection, forcing target to change their vote for the day, or else have their next day's point invalidated)
8) Rayman - Pet Rabbid (Sends a Rabbid to hang around a person. Goes "DAAAAAAAAAAHHHHHH!" at random times for no reason. Blocks any ability used on the target by distracting the attacker at inopportune times, 1 day cooldown)
Villains: (Wolves)
1) Bowser – Your victim is in another castle (Bowser may kidnap the lynch victim, delaying the reveal of the victim’s affiliation until the next morning. 2 day cooldown)
2) Ridley - Destruction (Beast. Upon death, take out one player responsible)
3) Mewtwo - Mindreader (Devil)
4) Wolf O'Donnel - Can't let you do that! (Targeted player's ability is negated for that day/night. Can't use on same target consecutively)
5) Sephiroth - Mind control (Control's target's point or special ability (if he knows it) for one day. Can't use on same target consecutively)
6) Covenant Elite - Cloak (Scries as a pre-chosen character)
7) King K. Rool - Feign Death (Once killed, within 3 days may resurrect himself)
8) Ganondorf - Triforce of Power (Vote counts as 3)
9) King Dedede - Waddle Dee Army (May make the target of his choice scry immune for the night by swarming them with Waddle Dees)
Random notes
1) Autolynch is set at 3 days of inactivity.
2) Day/night is 72hr/48 hr. Might be reduced depending on speed of play.
3) Mass role gathering is NOT ALLOWED.
4) Only team affiliation will be revealed upon death.
5) Krystal will receive a list of who got scried with no duplicates.
6) Masons do not have individual abilities. The specific names are just flavor.
7) If Sephrioth attempts to control someone's ability without knowing it, and gets it wrong, the ability fails and he is penalized with a 1 day cooldown.
8) If K. Rool is killed the first time, and there are NO other Villains, he will be resurrected immediately.
9) If an ability is voided that is on cooldown, the cooldown will be extended by one instead.
10) I reserve the right to drop rocks on anyone who severely ticks me off.
11) Despite the potential for real funny PMs, all failed abilities will receive 'ability failed' message. Unless you ask me to make one in the flavor of your choice. :smallsmile: Such PMs will be non-official though.
12) Keep an eye out for minigames! If I can get them working, you will be able to vote for who competes in minigames for (minor) prizes!
13) "Abilties" and "Special Abilities" refer to the abilities described above. Villain Night Kills can not be blocked unless otherwise specified.