View Full Version : [Portrait]Harsheck Icefingers

2005-12-03, 04:37 AM
The next day, the villagers awoke to find their humble town transformed. It had snowed recently, but that was not what the people where clamoring about as they rushed to get dressed and scrambled outside. A masterpiece wrought in ice- Arches, bridges, even dragons, facing off against a lone knight! Cheery children frozen in ice build amazing snow sculptures, a pale mirror of the work of art they stand in. The closer to the center of town one goes, the more fantastic the landscape becomes. In the exact center of town, a dwarf clad only in shorts sits on a throne of ice, a worn pick on his belt. A grin creeps across his face as he surveys his work. At the end of the day, a small hole in the ice with the words “please donate” caved around it is filled to the brim, even it’s secret chute leading to the dwarf on his throne. He would be the talk of the town for months long after he departed. Though he rarely speaks, all know the signature work of “Ol’ Icefingers”

Name: Harsheck Icefingers (CR 15)
Race/Level: Dwarven Expert15
Alignment: CG
Size: Medium
Type: Humanoid
Init +2
Senses: Darkvision 60ft, Listen +17, Spot +15
Languages Common, Draconic, Aquan

AC 14, Touch 14, Flat-footed 10
hp 51 (15 HD)
Resist: Cold 30, Stability, +2 Racial bonus against poisons, +2 Racial bonus against spells and spell-like abilities
Fort +5, Ref +9, Will +9

Speed 20 ft. (4 squares)
Melee: Pick, Heavy +11 (1d6/x4)
Base Atk +11/+6/+1; Grp +12
Attack Options: +1 to all attack rolls against monsters of the giant type(this replaces Harsheck's normal +1 against goblins), +4 dodge bonus against monsters with the cold subtype(this replaces Harsheck's normal +4 against giants)
Combat Gear: Greater Ring of Resistance (Ice), Wand of Cone of Cold
Abilities Srt 12, Dex 18, Con 16, Int 13, Wis 10, Cha 6
Speacial Abilities: Icecunning*,
Feats: Lightning Reflexes, Skill focus[Craft(Ice Sculpture)], Skill Focus[ Craft( Snow Sculpture)], Athletic, Agile
Skills: Craft( Ice Sculpture) +22, Craft( Snow Sculpture) +22, Climb +13, Balance +21, Tumble +9, Perform( juggle) +5, Use Magic Device +10
* This ability works identicaly to the stonecunning special ability, with the following exceptions. This ability only works on ice or snow. It detects all the things that stonecunning detects, but also discovers natural dangers, such as thin ice or shaky stalactites. This replaces Harsheck's stonecunning ability.

Harsheck Icefingers is a dwarf of few words, with a lean frame and a short beard. He was abandoned in the snowy peaks of the Dragonspine Mountains as a baby, because his mother, half insane with jealousy, wanted to teach her husband an undeserved lesson. He was on the brink of death, alone in the snow, when a kind ice dragon came upon and rescued him. The dragon, whom Harsheck knew only as Icewing, was one of the rare non-evil white dragons, and raised the young dwarf from a baby, feeding him yeti milk till he grew old enough to eat solid food. When he learned to speak, both in Common and Draconic, Icewing christened him with the name Harsheck. He raised the boy within, around, and frankly just stuffed his head with ice, ice, ice! Harsheck was entranced by ice like a moth to a flame, and pestered Icewing to teach him about it. The dragon gave in, and taught the dwarf all about the intricacies of frozen water. He dubbed Harsheck with the surname “Icefingers”, after an incident with the dragon’s freezing breath. After hunting one day, Icefingers returned to find his caretaker and friend slaughtered, his hoard gone. Following the tracks of the dragonslayers, Harsheck beheld his first town. After a month or two getting his bearings among civilization, the ice sculptor made a discovery that would change his life. People enjoyed his sculptures. They offered to pay gold for them, a concept he was still getting used to. Then one fateful night, Icefingers decided to craft a sculpture that would encompass the entire village he was staying in at the time. The reactions of the villagers gave the gruff dwarf reason to smile. Each and every villager was amazed and happy, which made him happy, and gave him gold, which made him happy because with it he could continue his work, and, subsequently, making more people happy.(He likes making people happy)

Hooray for The Gimp! Without it I wouldn't have even considered entering this contest.
EDIT: Art update, along with rearanged bonuses and skills.

2005-12-04, 01:34 PM
NPC class levels count as nonassociated for CR purposes, don't they? So his CR isn't 15.

2005-12-04, 05:22 PM
Do they? I'll have to check that.

EDIT: can't find anything in the SRD about it. it makes sense, but could someone with the 3.5 DM's guide clarify for us?

2005-12-05, 12:27 AM
In the dwarf entry in the Monster Manual, it says the CR of any Dwarf with NPC classes is equal to his character level and any Dwarf with PC classes has a CR equal to his character level +1.

The Vorpal Tribble
2005-12-08, 08:16 PM
Love the concept for this guy. Very original, though lucky going there with happening to find a goodly white dragon to save him ;)

Btw, Craft( Ice Sculpture) +22 is repeated twice in your skills area.

2005-12-08, 08:57 PM
Love the concept for this guy. Very original, though lucky going there with happening to find a goodly white dragon to save him ;)
Thanks! I got an inklingof an idea, I was listening to Walking in a winter wonderland and well... you see what happened.

Btw, Craft( Ice Sculpture) +22 is repeated twice in your skills area.
No, if you look closely, you'll see that I have Craft( ICe Sculpture) +22 and Craft( Snow sculpture) +22
Two different things entirely.

2005-12-09, 09:44 AM
Y'know, you could probably just combine those into Craft(sculpture) and free up a bunch of skill points.

2005-12-09, 09:56 PM
I could, but he still has skill points leftover. besides, sculpting snow is all about balance and weight distribution, finding out how to keep it from collapsing. sculpting snow is about precision and skill with a chise, carving the ice into shape.l

2005-12-13, 07:32 PM
Nice dwarf, nice concept. It all adds up. :P

2005-12-22, 05:49 PM
to what? 42? ;)

2005-12-22, 07:30 PM
No, the character, it all adds up to the finished product (as in all his good aspects). Or were you just joking?

2005-12-23, 04:16 PM
It was a joke (hence the ;))
But thanks for the compliment.

2005-12-24, 12:55 AM
Yeah, that's what I thought. Just making sure though.