Lilly
2005-09-01, 12:27 AM
Post your finished monster themes here!
Monster Design contest.
Hi Y’all! This is the next official contest in the playground!
For this contest the participants are going to design a new theme of monsters. In the monster manual there are several sets of monsters that are variations on a theme. The hags are an example as are the oozes and sphinxes. Themes can be anything from being of the same type to having similar names or goals in life. These monsters should be usable in any setting, but if there are setting specific properties to your monster, please include those, but you will not be judged on any setting specific information.
Specific Rules:
1) There must be a clear thematic link to all of the monsters. It must be clearly stated at the start of the entry and you will make me really happy if the theme is somehow incorporated into the title of your thread.
2) There are to be no fewer than 3 monsters and no more than 8 monsters in any one entry. The monsters must be from at least two of the following 7 categories:
CR 1-2
CR 3-4
CR 5-7
CR 8-9
CR 10-12
CR 12-14
CR 15-20
3) The entries should be formatted like the ones in the Monster Manual or SRD.
Here’s an example:
DIGESTER
Medium Magical Beast
Hit Dice: 8d10+24 (68 hp)
Initiative: +6
Speed: 60 ft. (12 squares)
Armor Class: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15
Base Attack/Grapple: +8/+11
Attack: Claw +11 melee (1d8+4)
Full Attack: Claw +11 melee (1d8+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Acid spray
Special Qualities: Darkvision 60 ft., immunity to acid, low-light vision, scent
Saves: Fort +9, Ref +10, Will +3
Abilities: Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Skills: Hide +9, Listen +6, Jump +21, Spot +6
Feats: Alertness, Improved Initiative, Lightning Reflexes
Environment: Warm forests
Organization: Solitary or pack (3–6)
Challenge Rating: 6
Treasure: None
Alignment: Always neutral
Advancement: 9–12 HD (Medium); 13–24 HD (Large)
Level Adjustment: —
A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,
COMBAT
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.
The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
Skills: A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.
Also feel free to include as much flavor text as you want.
Use this as a reference if you are confused on what the terms mean. (http://www.d20srd.org/srd/monsters/intro.htm)
4) Each new entry should have a thread started on the contests board with [MONSTER] at the start of the title.
5)The contest starts as soon as this thread is posted, September 1st, And entries will be locked and final on October 1st at 12:00 am Eastern Daylight Time. (This is the standard forum time, and This link will be the time that I use for cutting off entries (http://www.timeanddate.com/worldclock/city.html?n=179) and that is 4am GMT.)
6) Please post to the when your entry is done, and no earlier.
7) Follow all the guidelines in [url=http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=Contests;action=display;num=11247707 71]Gorby’s contest guide (entries thread[/url).
8) Have fun! And be creative!
Prizes! At the end of the month, all then entries will be compiled into a list and voted on by boards members. The voting categories are (Dun Dun DUUUUN!):
[List]
Best overall monster: It says monster (singular) but I mean entire entry.
Best low level encounter: The best set of monsters that is entirely under CR 5
Best mid level encounter: The best set of monsters that is entirely between CR 5 and 12
Best high level encounter: The best set of monsters that is entirely over CR 12
Best expansion of the theme
Most usable as an encounter
Most usable as a PC race
Flumph award: (Funniest or most useless)
A cookie: This award will not be voted on, but I will award it to an entry that I deem worthy.
Monster Design contest.
Hi Y’all! This is the next official contest in the playground!
For this contest the participants are going to design a new theme of monsters. In the monster manual there are several sets of monsters that are variations on a theme. The hags are an example as are the oozes and sphinxes. Themes can be anything from being of the same type to having similar names or goals in life. These monsters should be usable in any setting, but if there are setting specific properties to your monster, please include those, but you will not be judged on any setting specific information.
Specific Rules:
1) There must be a clear thematic link to all of the monsters. It must be clearly stated at the start of the entry and you will make me really happy if the theme is somehow incorporated into the title of your thread.
2) There are to be no fewer than 3 monsters and no more than 8 monsters in any one entry. The monsters must be from at least two of the following 7 categories:
CR 1-2
CR 3-4
CR 5-7
CR 8-9
CR 10-12
CR 12-14
CR 15-20
3) The entries should be formatted like the ones in the Monster Manual or SRD.
Here’s an example:
DIGESTER
Medium Magical Beast
Hit Dice: 8d10+24 (68 hp)
Initiative: +6
Speed: 60 ft. (12 squares)
Armor Class: 17 (+2 Dex, +5 natural), touch 12, flat-footed 15
Base Attack/Grapple: +8/+11
Attack: Claw +11 melee (1d8+4)
Full Attack: Claw +11 melee (1d8+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Acid spray
Special Qualities: Darkvision 60 ft., immunity to acid, low-light vision, scent
Saves: Fort +9, Ref +10, Will +3
Abilities: Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Skills: Hide +9, Listen +6, Jump +21, Spot +6
Feats: Alertness, Improved Initiative, Lightning Reflexes
Environment: Warm forests
Organization: Solitary or pack (3–6)
Challenge Rating: 6
Treasure: None
Alignment: Always neutral
Advancement: 9–12 HD (Medium); 13–24 HD (Large)
Level Adjustment: —
A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,
COMBAT
A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.
Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can’t use it again until 1d4 rounds later.
The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.
Skills: A digester’s coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.
Also feel free to include as much flavor text as you want.
Use this as a reference if you are confused on what the terms mean. (http://www.d20srd.org/srd/monsters/intro.htm)
4) Each new entry should have a thread started on the contests board with [MONSTER] at the start of the title.
5)The contest starts as soon as this thread is posted, September 1st, And entries will be locked and final on October 1st at 12:00 am Eastern Daylight Time. (This is the standard forum time, and This link will be the time that I use for cutting off entries (http://www.timeanddate.com/worldclock/city.html?n=179) and that is 4am GMT.)
6) Please post to the when your entry is done, and no earlier.
7) Follow all the guidelines in [url=http://www.giantitp.com/cgi-bin/yabb/YaBB.pl?board=Contests;action=display;num=11247707 71]Gorby’s contest guide (entries thread[/url).
8) Have fun! And be creative!
Prizes! At the end of the month, all then entries will be compiled into a list and voted on by boards members. The voting categories are (Dun Dun DUUUUN!):
[List]
Best overall monster: It says monster (singular) but I mean entire entry.
Best low level encounter: The best set of monsters that is entirely under CR 5
Best mid level encounter: The best set of monsters that is entirely between CR 5 and 12
Best high level encounter: The best set of monsters that is entirely over CR 12
Best expansion of the theme
Most usable as an encounter
Most usable as a PC race
Flumph award: (Funniest or most useless)
A cookie: This award will not be voted on, but I will award it to an entry that I deem worthy.