Theme: A party composed entirely of extraplanar beings. I currently plan to have:
- Human Ranger (Planar Ranger variant)/ Horizon Walker
- Human Rogue/ Elemental Infiltrator (Earth) (http://www.giantitp.com/Func0017.html)
- Aasimar Bard (Bardic Sage variant)/ Shadowdancer
- Azer Cleric/ Thaumaturgist
- Tiefling Wizard/ Loremaster
Well, okay, there are two humans involved. But they're plane-savvy!
Randoval "The Storm"
Neutral Good male human (Medium humanoid), Intermediate Djinni Bloodline
Ranger (Planar Ranger variant) 6th/ Horizon Walker 6th/ Bloodline 2
Hit Dice: 12d8 (57 hp)
Speed: 30 ft. (6 squares); base 30 ft.
Armor Class: 28 (+4 Dex, +7 Armor, +5 Shield, +1 Natural, +1 Deflection), Touch 14, Flat-Footed 24
dBase Attack/Grapple: +12/+14
Attack: Scimitar +15 Melee (1d6+2, Vicious, 18-20), or Longbow +18 (1d8+2+1d8 Sonic, X3) Ranged
Full Attack: Scimitar +15/+10/+5 (1d6+2, Vicious, 18-20) Melee or Longbow +18/+13/+8 Ranged (1d8+2+1d8 Sonic, X3)
Saves: Fort +12, Ref +13, Will +8
Abilities: Str 14, Dex 18, Con 10, Int 12, Wis 14, Cha 8
Skills: Concentration +11, Diplomacy +15 Hide +6, Jump +11, Knowledge (Geography) +10, Knowledge (The Planes) +16, Listen +11, Move Silently +6, Spot +11, Speak Language (Abyssal, Aquan, Auran, Celestial, Draconic, Elven, Ignan, Infernal, Terran)
Feats: Weapon Focus (Longbow), Track (Class), Improved Initiative (Bloodline), Point Blank Shot, Rapid Shot (Combat Style), Dodge, Manyshot (Improved Combat Style), Mobility, Shot on the Run
Equipment: +1 Vicious Adamantine Scimitar; +1 Thundering, Seeking Composite Longbow (Str +2); +2 Mithral Breastplate of Spell Reisistance (13); +3 Heavy Darkwood Shield of Light Fortification; 40 Cold Iron Arrows, 40 Silver Arrows; Ring of Protection +1; Ring of Minor Electricity Resistance; Boots of Levitation; Cloak of Resistance +2
Spells: 1 - Resist Energy, Speak with Animals
Special Qualities: Resistance to Acid 5 (Ex), Djinni Affinity +2 (Bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with djinn), Favoured Enemy (Outsider (Evil), Elemental), Wild Empathy, Terrain Mastery (Forest, Hills, Marsh, Mountains, Plains), Planar Terrain Mastery (Weightless)
Cryith, Celestial Hawk (Tiny animal)
Hit Dice: 3d8 (17 hp)
Speed: 10 ft. (2 squares), fly 60 ft. (average)
Armor Class: 18 (+2 size, +4 Dex, +2 natural), touch 16, flat-footed 15
Base Attack/Grapple: +2/-8
Attack: Talons +5 melee (1d4-2)
Full Attack: Talons +5 melee (1d4-2)
Space/Reach: 2½ ft./0 ft.
Special Qualities: Darkvision (60'), Link, Share Spells, Evasion, Acid Resistance 5, Cold Resistance 5, Electricity Resistance 5, Spell Resistance 8, Magic Natural Weapons
Special Attacks: Smite Evil (Su), 1/day
Saves: Fort +3, Ref +7, Will +3
Abilities: Str 7, Dex 18, Con 10, Int 2, Wis 14, Cha 6
Skills: Listen +4, Spot +16
Feats: Alertness, Weapon Finesse
Alignment: Neutral Good
[Description and Background Pending]
Well, it looks like I'm 0 for 3 in regard to contest entries successfully finished. :( Ah well, perhaps next time.
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