View Full Version : Arena Tournament, Round 26: Todd vs. Xirif Huntinghawk
ArenaManager
01-07-2008, 11:14 PM
Arena Tournament, Round 26: Todd vs. Xirif Huntinghawk
Map:
http://i16.photobucket.com/albums/b30/Kyeudo/GlassArena.jpg
XP Award: 300 XP
GP Award: 300 GP
Todd - Mavian (http://www.myth-weavers.com/sheets/view.php?id=31584)
Xirif Huntinghawk - Neftern (http://www.shonuffstudios.com/gothmoor/profiler/view.php?id=61)
All Combatants, please roll initiative.
Mavian
01-08-2008, 01:13 AM
Initiative - [roll0]
Lets get it on.
Neftren
01-08-2008, 11:39 AM
Whoah, I had no idea that Round 26 was up...lemme go find my character sheet first.
Neftren
01-08-2008, 11:40 AM
Okay, here's for Initiative...
[roll0]
Mavian
01-09-2008, 04:04 PM
Todd - Round 1
Swift Action:
Activate Strength Domain
Move Action:
B14 -> 16
Standard Action:
Ready an Action: See Stats
End of Turn
Stats for Refs:
HP: 19
AC: 15
Speed: 20
Postion: D16
Readied Action: Ready an Action to move if LoS is established
Manuevers:
Sapphire Nightmare Blade
Charging Minotaur Strike
Moment of Perfect Clarity
Stance: None
Strength Domain: 1/10
Breath Weapon: Good to Go
Neftren
01-09-2008, 08:53 PM
Double move to Q14.
Using a Swift Action to activate Stance of Clarity.
Stats:HP: 10/10
AC: 21 (20+Stance = 21)
Maneuvers:
Burning Blade, Distracting Ember, Sapphire Nightmare Blade, Shadow Blade Technique
I apparently have not selected a discipline weapon... do you mind if I go ahead and write in Stone Dragon now?
Mavian
01-09-2008, 09:34 PM
Todd - Round 2
Move Action:
D16 - H15
Standard Action:
Ready an Action - See Stats
End of Turn:
HP: 19
AC: 15
Speed: 20
Postion: D16
Readied Action: Ready an Action to use my Breath weapon if he moves adjacent to me.
Manuevers:
Sapphire Nightmare Blade: X
Charging Minotaur Strike: X
Moment of Perfect Clarity: X
Stance: None
Strength Domain: 2/10
Breath Weapon: Good to Go
Neftren
01-10-2008, 10:38 AM
I'll move to N15.
For Refs:Ready an Action to attack my opponent when possible. Not sure what the official wording on that should be without attacking around the corner, but whenever I can get a clear hit on him.
Stats:HP: 10/10
AC: 21 (20+Stance = 21)
Maneuvers:
Burning Blade, Distracting Ember, Sapphire Nightmare Blade, Shadow Blade Technique
Mavian
01-10-2008, 01:16 PM
Todd - Round 2
Move Action:
H15 -> K14
Standard Action:
Ready an Action: See Stats
End of Turn
Stats for Refs:
HP: 19
AC: 15
Speed: 20
Postion: D16
Readied Action: Ready an action to use my breath weapon if he enters a square adjacent to Todd.
Manuevers:
Sapphire Nightmare Blade
Charging Minotaur Strike
Moment of Perfect Clarity
Stance: None
Strength Domain: 3/10
Breath Weapon: Good to Go
Neftren
01-10-2008, 07:36 PM
Erm. Wrong Character for a second. I thought I was a shooty type.
For Refs:Maintain Readied Action
Stats:HP: 10/10
AC: 21 (20+Stance = 21)
Maneuvers:
Burning Blade, Distracting Ember, Sapphire Nightmare Blade, Shadow Blade Technique
Mavian's Turn.
Mavian
01-10-2008, 08:12 PM
Todd - Round 3
Move Action:
K14 -> K17
Standard Action:
Ready an Action: See Stats
End of Turn
Stats for Refs:
HP: 19
AC: 15
Speed: 20
Postion: K17
Readied Action: Ready an action to use my breath weapon if he enters a square adjacent to Todd.
Manuevers:
Sapphire Nightmare Blade
Charging Minotaur Strike
Moment of Perfect Clarity
Stance: None
Strength Domain: 4/10
Breath Weapon: Good to Go
Neftren
01-10-2008, 08:51 PM
Okay... I will continue to hold position...
For Refs:Since it just occurred to me that I am a Martial Adept, I should be readying Maneuvers... so, I'll ready Sapphire Nightmare Blade to attack my opponent when he enters any square within range of a five foot step.
Stats:HP: 10/10
AC: 21 (20+Stance = 21)
Maneuvers:
Burning Blade, Distracting Ember, Sapphire Nightmare Blade, Shadow Blade Technique
Mavian's Turn.
Mavian
01-10-2008, 09:27 PM
Todd - Round 5
Move Action:
K17 -> N20
Standard Action:
Ready an Action: See Stats
End of Turn
Stats for Refs:
HP: 19
AC: 15
Speed: 20
Postion: K17
Readied Action: Ready an action to use my breath weapon if he enters a square adjacent to Todd.
Manuevers:
Sapphire Nightmare Blade
Charging Minotaur Strike
Moment of Perfect Clarity
Stance: None
Strength Domain: 4/10
Breath Weapon: Good to Go
Neftren
01-11-2008, 11:20 AM
I guess I will take a Five Foot Step to N14, use a Move Action to draw my Shortbow and use a standard action to shoot my opponent.
[roll0] to Hit for [roll1] Damage
Mavian
01-11-2008, 02:02 PM
Todd - Round 6
Full Round Action:
Charging Minotaur Strike:
Charge from N20 -> N15
Bull Rush: [roll0] +2 from charging
If it beats your Strength check(modified for size), you take [roll1] points of bludgeoning damage
*Edit: Looking at your sheet, I'm pretty sure you can't beat that.
End of Turn
Stats for Refs:
HP: 18/19
AC: 15
Speed: 20
Postion: N15
Manuevers:
Sapphire Nightmare Blade
Charging Minotaur Strike
Moment of Perfect Clarity
Stance: None
Strength Domain: 6/10
Breath Weapon: Good to Go
Morbius
01-11-2008, 06:23 PM
Ref Morbius
Neftren don't you take a penalty of -6 for not being proficient with a short bow? Seriously, buy a javelin man
Neftren
01-11-2008, 06:25 PM
Ah, yeah I realized that :D. But I had bought ti when I first made the sheet, so whatever... /shrug.
[roll0]
Whatever my strength check should be, but I can't think properly right now so, I"ll write in the rest in a sec. Never mind. Unnecessary. I rolled a Nat 20...
Mavian
01-11-2008, 06:30 PM
A natural 20 on a skill check does not mean automatic success.
Unlike with attack rolls and saving throws, a natural roll of 20 on the d20 is not an automatic success, and a natural roll of 1 is not an automatic failure.
Neftren
01-11-2008, 06:36 PM
Graah Fine :D
20 + 2 = 22
What do you mean by Modified for Size?
Morbius
01-11-2008, 06:40 PM
Ref Morbius
A small creature take a -4 penalty on a bullrush str check so your result was in fact 18
Neftren
01-11-2008, 06:46 PM
Wait, then why did I even bother rolling...? /whatever.
Mavian
01-11-2008, 06:58 PM
Like I said in the post I did it, I was pretty sure you couldn't beat it. Unless you had counter charge or something similar readied.
It's still your turn though.
Neftren
01-11-2008, 07:45 PM
I don't think I can actually win this...
Hmm... okay. I guess my only option is to attack you.
Swift Action: Use Distracting Ember to place a Fire Elemental next to you at O15
Move Action: Draw my Greatsword
Standard Action: Attack you with my Greatsword using the Shadow Blade Technique maneuver.
[roll0] so 16 and 15, which both hit. So I get to deal an extra 1d6 Cold damage.
Neftren
01-11-2008, 07:47 PM
[roll0] Cold Damage
[roll1] Weapon Damage
All I gotta do is roll max damage on both and I kill you. Not gonna happen but whatever.
... bah. Good game.
Mavian
01-11-2008, 08:01 PM
Yeah, its pretty much over. Just to make sure though
Breath Weapon: [roll0] points of acid damage: DC 18 Reflex for half
I do believe thats game.
Kyeudo
01-11-2008, 08:08 PM
GM Kyeudo
Todd is the Winner!
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