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Yesterday, 11:13 PMCheesegear replied to a thread Player Help Steel Defenders are "biological" Constructs? in D&D 5e/NextModrons have to eat, drink, breathe and sleep. Modrons are Constructs. ...Are Modrons alive? Do Modrons Dream of Lawful Sheep?25 replies | 1899 view(s)
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Yesterday, 10:56 PMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)For me, the fluff has always been the easiest thing to ignore. Your Dudes has always been a staple of 40K. I like what I like, and I can ignore what...1407 replies | 183493 view(s)
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Yesterday, 09:52 AMCheesegear replied to a thread Player Help Steel Defenders are "biological" Constructs? in D&D 5e/NextTasha's has been out for quite some time. If it was supposed to be Errata'd, it would have been by now. There are other Constructs and Undead and...25 replies | 1899 view(s)
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Yesterday, 09:32 AMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)Custodes can be ladies now! Wait...You have the Codex? What are the Detachments? Did Custodes get nerfed into the ground? In the old Codex it says...1407 replies | 183493 view(s)
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Yesterday, 04:13 AMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)I just saw the upcoming Stormcast Reclusian...That's really close to what I'm looking for. I can definitely make something work with that model and...1407 replies | 183493 view(s)
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Yesterday, 04:03 AMCheesegear replied to a thread Player Help Steel Defenders are "biological" Constructs? in D&D 5e/NextGood looking out. It doesn't need to eat, drink or sleep. But weirdly it can still drown or suffocate - I'm sure we can figure out a way for that...25 replies | 1899 view(s)
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Yesterday, 01:01 AMI can't find anything in the Artificer/Battlesmith's abilities that say that a Steel Defender doesn't need to eat, drink, breathe or sleep. Part...25 replies | 1899 view(s)
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2024-04-15, 10:01 AMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)As long as people can update wikis, the line will always be around. There's tons of **** that isn't in the 10th Ed. Codecies, but still remains on...1407 replies | 183493 view(s)
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2024-04-15, 12:11 AMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)Agreed. I think it's sad. Ultimately we get to the point where (what you think is) canon is irrelevant. Which already happened right around...1407 replies | 183493 view(s)
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2024-04-11, 01:00 AMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)The way I got rid of most of my stuff was: Friday night take a few photos of the first things I can reach and put them on Facebook. During the...1407 replies | 183493 view(s)
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2024-04-09, 10:55 PMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)Essentially "That's not what Grey Knights are supposed to look like." It was a weak argument even in 5th Ed., and it's not even an argument in...1407 replies | 183493 view(s)
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2024-04-08, 01:58 AMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)A friend of mine had 1750 Points of Ghost Knights - he painted from scratch to tournament in two weeks. Judges at a tournament tried to deduct...1407 replies | 183493 view(s)
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2024-04-06, 11:14 PMCheesegear replied to a thread Warhammer 40K Tabletop Thread XLIII: "This Is A New LoW For Us All" in Gaming (Other)First off; At the very least it's inspired me to keep track of my own journey in creating a Chapter Master and 10 Captains. That way I can post it...1407 replies | 183493 view(s)
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