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Today, 07:33 AMAs a programmer, of course I love, “magic is just direct calls to the underlying system running the simulation”. But, really, I rarely make it...5 replies | 378 view(s)
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2024-04-20, 05:19 PMQuertus replied to a thread Strongest Item you were allowed to play with . Hail DM in D&D 3e/3.5e/d20(Checks forum) in 3e? Gosh… the only thing that comes to mind was having a character literally holding another character’s soul in their hands.20 replies | 1548 view(s)
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2024-04-14, 05:29 AMAre walls overpowered? Well, let’s compare them to something rather universally consisted underpowered around here: a Fighter. Both can be used to...24 replies | 3094 view(s)
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2024-04-12, 05:05 PMQuertus replied to a thread DM Help Desperately need help looking for a dungeon/adventure/module in Roleplaying GamesNot ringing any bells. In what way did the towers rearrange themselves? Any memory of the cover, or any artwork? Rough level? Certain it was for D&D?2 replies | 404 view(s)
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2024-04-08, 07:38 PMWell, I’d say any of those is way more interesting than a plain bandit encounter, so they’re all welcome in this thread. As to how many are what I...35 replies | 2964 view(s)
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2024-04-08, 05:20 PMHmmm… those are a lot of variables one can throw at a bandit encounter to change its flavor. And I’ve begun to realize that those may be as or even...35 replies | 2964 view(s)
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2024-04-08, 04:46 PMYes, exactly! I’d say your first 2 would usually fall under similar flavor categories of “bandits as part of a larger mystery” / “bandits as...35 replies | 2964 view(s)
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2024-04-08, 03:43 PMHow many “flavors” of “bandit encounter” can e we come up with? To explain what I’m asking, here’s some examples I’ve seen: Bandits. Bandits,...35 replies | 2964 view(s)
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2024-04-06, 07:46 AMQuertus replied to a thread Guardrails: avoiding unexpected breakage vs preventing exploits in Roleplaying GamesAh. Not “class has inherent correlation to guardrails”, but “class is easier to design with guardrails”? Hmmm… On the one hand, I agree that there...76 replies | 9202 view(s)
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2024-04-04, 01:31 PMQuertus replied to a thread How many combats per session do you find most enjoyable? in Roleplaying GamesSorry for your luck. I’ve played with literal 7-year-olds who I’d expect to grok the mechanics for any RPGs I’ve played with them after around 4...36 replies | 3717 view(s)
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2024-04-04, 08:06 AMQuertus replied to a thread Do Mechanics Actually Matter for a Role-Playing Game? in Roleplaying GamesSo, mechanics that involve getting treats are clearly different from other mechanics then, no? Enemy minis are treats; eat them when you defeat them....38 replies | 4098 view(s)
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2024-04-03, 04:49 PMIf my last 3 encounters were my ex, a rampaging tractor tailor (seriously, that thing could not stay on the road), and a judge with tummy troubles, I...12 replies | 1750 view(s)
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2024-04-03, 10:25 AMQuertus replied to a thread Guardrails: avoiding unexpected breakage vs preventing exploits in Roleplaying GamesAnd (as much as I dislike it) I’d imagine it’d be pretty easy for someone to argue that Bounded Accuracy helps minimize those pitfalls, too. Can...76 replies | 9202 view(s)
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2024-04-03, 08:04 AMQuertus replied to a thread Guardrails: avoiding unexpected breakage vs preventing exploits in Roleplaying GamesThere's... a lot to unpack here. Like... do class-based systems provide more guiderails than point-buy systems? Do class-based systems provide more...76 replies | 9202 view(s)
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2024-04-03, 06:58 AMThanks. My meds messed me up for a bit, and I got out of the habit of checking the site, but I'm back now. As for another entry, how about... ...29 replies | 4056 view(s)
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2024-04-02, 05:48 PMQuertus replied to a thread Do Mechanics Actually Matter for a Role-Playing Game? in Roleplaying GamesShortest answer: yes, they matter. Longer answer: I reject your premise. Felicitas in eternes est. Pardon my bad Latin (you’ve all seen...38 replies | 4098 view(s)
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2024-04-02, 04:27 PMDefinitely prefer to be a player. Not 100% sure the path to maximum enjoyment is me being a player 100% of the time, but I’d definitely prefer 80+%...46 replies | 5666 view(s)
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2024-04-02, 12:57 PMQuertus replied to a thread How many combats per session do you find most enjoyable? in Roleplaying GamesTop 3 answers: #3) 10-15. The players know what they’re doing, the party is making clear progress. #2) 1. Spend the whole session strategizing...36 replies | 3717 view(s)
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2024-04-02, 10:10 AMWhere to start? Well, I guess… Quertus wears bright red, gold-trimmed robes, and carries a forked metal staff arcing lightning (try getting that...29 replies | 4056 view(s)
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2024-04-01, 07:55 PMSigh. A longer reply was eaten. In short, let’s pretend… #3 - small elite force (PCs) vs an army. Still, it’s a waste in an RPG if that’s all...12 replies | 1750 view(s)
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