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Assassins II: Revenge of the Princess (GAME STARTED!)
ASSASSINS II: Revenge of the Princess
Narrators: Lex-kat & MechaFox
At the edge of a tumbleweed farm, five people in white stand around a fresh grave. Inside the grave is a beautiful woman. She looks at peace with the world. But the five above are far from feeling peaceful.
At the foot of the grave stands gruff looking man. He has the look of an old warrior, with a scar over his right eye. Just a little longer, Love. We were almost ready. His hard blue eyes, suddenly take on a softer look, as he silently begins to cry.
On the graves right side stand another man. He's younger than the first, but it is obvious that he also is a warrior. His green eyes and dark red hair match the colors of the young boy beside him. He holds close his son of 13 years. We will avenge you, Empress Lexi. The False Emperor will pay dearly.
On the other side stand two young women. One, looking like a younger version of the woman in the grave is crying into the shoulder of the other. Her black hair flowing down her back.
The other woman's hair is also red, but not as dark as her father's. She holds her lover close, comforting her, as she looks across to her father, a questioning look on her pretty face.
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In the palace of the Emperor of Assassins, a lone figure kneels before Emperor Iames Osari.
As the last of the concubines leaves the room, Murska raises his head to look at Osari. I have finished it, Emperor. I found her on a farm outside of Asaki Village. I poisoned her in her sleep. She is dead.
And what of Lord MechaFox?
There was no sign of him, Emperor. Only one of her former guard, his two daughters, and his son.
What of them? Did you dispose of them as well? Osari demands.
Murska lowers his head. No, master. I did not feel it was necessary. "Without the head, the body falls." Right?
Emperor stand s up and throws his goblets at Murska. You fool!! Did you ever think that maybe one of those daughters or maybe the son was Empress Lexi's? The goblet strikes Murska on the left shoulder.
Go back and finish the job.
Murska, master assassin, stands before his master. He bows once, then leaves the room.
Game begins the week of May 11th.
Rules:
Spoiler
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25% majority rule: Votes are done in red text. Once a 25% majority (rounded down) has been reached, whoever has the most votes after 48 hours is removed from the game. If no 25% majority is reached, the mob cannot gather sufficient numbers to lynch anyone.
Silence Rule: Please do not call out your roll. This only takes away from the fun of the game. Thank you.
Autolynches: We will be autolynching players only if they do not point for 5 3 days straight. Of course, if you let me or MechaFox know that you will be gone for more than a week, we will give you a pass.
Have Fun.
Roles:
Spoiler
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GOOD
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Refugee Soldiers: Typical targets for death.
Ghost Turtle (Seer)- One of Lexi's former royal guards. In death, you still follow her, trying to protect your mistress from harm. You failed once, but you won't fail to protect her daughter. Can scry one player per night.
Lord MechaFox (Baner)- May bane one player during the night phase, saving that person from a night lynch. If a sleeper is baned AND attacked by the assassins, the sleeper will be awakened.
Bushranger Family (Masons)- A small number of players who know each other. (Will only be added, if I get enough players.)
EVIL
Spoiler
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Assassins- There will be one assassin for every five players. Except, at the beginning of the game, only two assassins are active. There is only 1 night kill, per night.
After an assassin is killed, one of the remaining sleepers is PMd, letting him/her know that she is in fact an assassin.
The assassins will all be picked at the beginning of the game. But some will be sleeper assassins. Not knowing what they are until one of the active assassins dies.
If a sleeper assassin dies, he will be PMd letting him know that he was a sleeper. But it will not be mentioned to the players.
If, the assassins attempt to kill a sleeper assassin, the assassins lose the night kill, and it is announced that a sleeper has awakened.
If there is more than two assassins awake at any one time, then another is not awakened until...
a) He's targeted at night.
b) All but one assassin is lynched during the day.
Sleepers scry as villagers, until woken.
Player list
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{table=head]
#|Player|Killed?|Role
1|Coplantor|Winner!!|Assassin
2|Zar Peter|Winner!!|Assassin/Sleeper
3|Lord Iames Osari|Escaped|Lord MechaFox
4|Bushranger|Escaped|Refugee Soldier
27|GAThraawn|Day 13|Refugee Soldier
26|Moon Called|Night 12|Refugee Soldier
25|Uncle Festy|Day 12|Refugee Soldier
24|Aemoh|Day 12|Murska the Assassin/Beast
23|Blue Ghost|Night 11|Family- Bushranger
22|Szilard|Day 11|Refugee Soldier
21|Jontom Xire|Night 10|Refugee Soldier
20|Banjo1985|Day 10|Refugee Soldier
19|SweetLikeLemons|Day 9 (AL)|Family- Shrike
18|Boo|Day 9 (AL)|Refugee Soldier
17|Night Surgeon|Day 9|Refugee Soldier
16|detrevnisisihT|Day 8 (AL)|Family- Dani
15|Recaiden|Day 8|Assassin/Sleeper
14|Murska|Night 7|Refugee Soldier
13|Trixie|Day 7|Family- Alexis
12|Fleeing Coward|Night 6|Refugee Soldier
11|Billtodamax|Day 6|Refugee Soldier
10|Mordokai|Day 5|Assassin
9|Happyturtle|Night 4|Ghost Turtle
8|Deathslayer7|Day 4|Refugee Soldier
7|Fostire|Night 3|Family- Erin
6|Moofin Bard|Day 3 (AL)|Refugee Soldier
5|Toasty|Day 3|Refugee Soldier
4|Shadowcaller|Night 2|Refugee Soldier
3|Cuchulainn|Day 2|Sleeper/Assassin
2|EagleWiz|Night 1|Refugee Soldier
1|Talic|Day 1|Refugee Soldier
[/table]
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Re: Assassins II: Revenge of the Princess
In. Holy filler text batman!
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Re: Assassins II: Revenge of the Princess
I was not in the last game so... In.
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Re: Assassins II: Revenge of the Princess
In. But I think that 30 places for players in your grid is excessive optimism :smallamused:
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Re: Assassins II: Revenge of the Princess
Quote:
Originally Posted by
Trixie
In. But I think that 30 places for players in your grid is excessive optimism :smallamused:
Hey, my game managed to reach it (mostly thanks to Happyturtle and Murska...) and this game got really populare last time, with a lot of players that are going to return for it.
I absolutly think this game could reach the 30 player base.
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Re: Assassins II: Revenge of the Princess
In. Let's see if this one is as good as the press from Assassins I says.
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Re: Assassins II: Revenge of the Princess
In and let's see if I can redeem myself from last game. :smallbiggrin:
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Re: Assassins II: Revenge of the Princess
I hope that I can do better this time. In.
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Re: Assassins II: Revenge of the Princess
Vengeance is mine, Pretender!
In
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Re: Assassins II: Revenge of the Princess
I might as well join this. In. :smalltongue:
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Re: Assassins II: Revenge of the Princess
In, as I have a sudden availability of time.
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Re: Assassins II: Revenge of the Princess
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Re: Assassins II: Revenge of the Princess
:smallredface::smallsmile::smallbiggrin:
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Pay dearly he shall, indeed, the younger of the two men mutters to himself as he breaks into the secret room in his barn, revealing the contents: an old uniform, old weapons...a past life, well hidden, now being returned to. You take my friends, and I can do nothing. You take my honour, and I can do nothing. You take my Empress...
He carefully removes a halberd from the secret room, testing it, taking a few experimental swings - then buries it in the room's door, shattering it into splinters.
Not again. The line must be drawn here! This far and no further! And I will make them pay for what they've done!
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In, obviously. :smalltongue:
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Re: Assassins II: Revenge of the Princess
Quote:
Originally Posted by
Silence
Except that the first assassin game was made before that.
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Re: Assassins II: Revenge of the Princess
The drunken concubine wipes away the tears of guilt to follow the procession to the palace.
In! :smallbiggrin:
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Re: Assassins II: Revenge of the Princess
In or co-narrating as needed.
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Re: Assassins II: Revenge of the Princess
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Re: Assassins II: Revenge of the Princess
Dead in SPW, so sure, in.
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Re: Assassins II: Revenge of the Princess
Definitely in.:smallbiggrin:
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Re: Assassins II: Revenge of the Princess
Obviously, I must participate.
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Re: Assassins II: Revenge of the Princess
I just got killed in USB so I need a new game.
IN
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Re: Assassins II: Revenge of the Princess
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Re: Assassins II: Revenge of the Princess
In. Let's hope I don't get killed right away this time.
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Re: Assassins II: Revenge of the Princess
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Re: Assassins II: Revenge of the Princess
*sigh*
I have been lured back. I'll play.
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Re: Assassins II: Revenge of the Princess
Ok, I'll bite.
But I think there definitely have to be masons. Otherwise the bad guys have it too easy. I mean at any time a trusted villager who's been scried as safe suddenly turns into a bad guy. That's game unbalancing. Half the point of the seer role is to build a villager network, but in this game (s)he can't. So if anything I would have a bigger than usual mason list to compensate.
Plus the sleeper mechanism means that there's no bad guy networking to detect through point analysis.
The only compensation the good guys get is that the bad guys don't have a devil, and frankly the Devil isn't that necessary to a bad guy win.
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Re: Assassins II: Revenge of the Princess
In, hopefully my games will have slimmed down a little by the time this starts!
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Re: Assassins II: Revenge of the Princess
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Re: Assassins II: Revenge of the Princess
*raises hand*
I'm missing me a kukri. Has anybody saw it, perchance?
In other words, in.
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Re: Assassins II: Revenge of the Princess
I'm in... far too less games.
Singing up!