10 Ches, The Year of Deep Water Drifting (1480 DR)
In the lowlands of the Abhir Vale, on the outskirts of Thar near the foot of the Dragonspine Mountains, the snow has begun to melt in the goblin village of Ruuk. The Year of the Ageless one brought many changes to Thar (1479 DR), both to the Ragged Fang goblins of Ruuk, and to the region at large. Orc King Mhurren of the Bloody Skulls failed march on the City of Hulburg has crippled the Bloody Skulls and weakened their allies in the Burning Dagger, Skullsmasher, and Red Claw tribes.
Within the Abhir Vale the waning of summer was punctuated by the return of Pallack the Halfblood, who had six years prior been driven from the warrens of the Ragged Fangs by Chief Urkahd. Urkahd’s Cryicite cleric and advisor Murn revealed a prophecy that Pallack would one day slay Urkahd and usurp his throne, and so Urkahd cast the young goblin from their warrens before he could become a threat. Upon his return Pallack threw open the door to Chief Urkahd’s throne room and declared “I have seen a portent in the stars over Toril, your rule ends today” Pallack clenched his fist and spoke a few words in the alien sounding farspeach, and Chief Urkahd was immolated in a burst of radiance.
In the months that followed, as the Goblinoids of the Ragged Fang tribe huddled in their warrens against the bitter cold of winter in the Moonsea North, Pallack worked to cement his rule selecting his personal guard and a council of advisors he believed loyal, mostly people with a known dislike for Urkahd, and ambitious aims. As the snow begins to melt in the vale outside, Pallack has gathered these advisors in a sweat lodge on the outskirts of Ruuk. As he ladles more water over the hot stones he begins to speak
“Too long this tribe has gotten by on too little, we’re going to change all that. Our enemies our numerous, our resources are few. Currently we’re bound under pain of subjugation to pay tribute to the Bloody Skulls, the Red Claws, the Skullsmashers, the Broken Horns, and the River Syndicate. Moving directly against any of them is beyond our reach, for the moment, so we bide our time, and gain power. Our immediate concerns must be meeting our obligations for tribute to buy time.”
“We’ll need 1000 gold crowns by Greengrass (Tarsakh 30, that’s 50 days away, for those of you unfamiliar with the FR Calendar) if we’re to buy our survival. Of course if all we do is meet our obligations we’re no better off than we started, so we must also gather power: Steel to outfit our warriors, Slaves, Timber, and Stone to erect fortifications, powerful magics, and allies against our foes.”
“For worked teel we’ll have to deal with the scaled bastards of Stonekeep, one way or another, that or find another source willing to part with some. Beyond that we could prey upon any of the other nearby smallhold tribes. They’re mostly more numerous and powerful than the Ragged Fangs, but not so much that I think they’d risk moving against us. The Bile Spiders, Sunken Gulls, and the Longspears are all within a short march. There’s also the nomad of The Ride, I think we could raid individual camps successfully, but if they rode out against us in force, it unlikely we would survive.”
“So, you're my war council, what advice have you got?”