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CN Medium Humanoid (Shapechanger)
Condition:
GMF: +1 to att and dmg rolls with natural weapon
Longstrider: +10ft speed
Bite of the wererat: +6 dex, +2 con, +3 nat AC, weapon finesse
Inspire courage: +3 at, dmg, will against fear
Shifting: +2 Str, 2 claw and 1 bite
Whirling Frenzy: +4 Str, +2 AC, +2 Ref, +1 att/round
HP: 86/86 (96/96) (6HD) AC: 19 (25) Touch: 19 (22) Flat: 16 (19) (+3 dex, +6 defense bonus)
Reserver Point: 86 Massive Dmg Threshold 37
Speed: 40ft (50ft with longstrider)
Fort: +10 (+11) Ref: +9 (+12) Will: +7
BaB: +5 Grapple: +8 (+11 shifting and whirling)
Resistance: Imp Uncanny dodge (dex to ac even if flat-footed or invisible attacker, cannot be flanked unless rogue 9+), Trap sense +1 (Ref save and AC against trap), Woodland Stride (move normal through natural undergrowth), Trackless Step (leave no trail), Reckless nature (+2 to Init and Ref save, -2 to Will save), Shifter ferocity (act normally while under 0hp), Shifter Healing (at end of shifting heal 6hp)
Init: +5
Melee: Standard attack, Unarmed Strike +8 (1d3+3)
Melee: Shifting Standard attack, Claw +9 (1d6+5)
Melee: Shifting Standard attack, Bite +9 (1d6+5)
Melee: Whirling Frenzy Standard attack, Unarmed Strike +10 (1d3+5)
Melee: Whirling Frenzy and Shifting Standard attack, Bite or Claw +11 (1d6+7)
Melee: Full attack, Unarmed Strike +8 (1d3+3)
Melee: Full attack, TWF Unarmed Strike +6/+6 (1d3+3)
Melee: Shifting Full attack, Unarmed Strike +9 (1d3+4) plus 2 Claws +4/+4 (1d6+3) plus Bite +4 (1d6+3)
Melee: Shifting Full attack, TWF Unarmed Strike +7/+7 (1d3+4) plus 2 Claws +4/+4 (1d6+3) plus Bite +4 (1d6+3)
Melee: Whirling Frenzy Full attack, Unarmed Strike +10 (1d3+5)
Melee: Whirling Frenzy Full attack (with bonus attack), Unarmed Strike +8/+8 (1d3+5)
Melee: Whirling Frenzy Full attack (with bonus attack), TWF Unarmed Strike +6/+6/+6 (1d3+5)
Melee: Whirling Frenzy and Shifting Full attack, Unarmed Strike +11 (1d3+6) plus 2 Claws +6/+6 (1d6+4) plus Bite +6 (1d6+4)
Melee: Whirling Frenzy and Shifting Full attack (with bonus attack), Unarmed Strike +9/+9 (1d3+6) plus 2 Claws +4/+4 (1d6+4) plus Bite +4 (1d6+4)
Melee: Whirling Frenzy and Shifting Full attack (with bonus attack), TWF Unarmed Strike +7/+7/+7 (1d3+6) plus 2 Claws +4/+4 (1d6+4) plus Bite +4 (1d6+4)
Ability Score:
Str 16(+3), Dex 16 (+3) (22 (+6)), Con 16(+3) (18 (+4)), Int 8(-1), Wis 19(+4), Cha 6(-2)
Skill: Survival +17, Handle Animal +12, Jump +13, K (nature) +8, Listen +6, Spot +6, Balance +5, Climb +5, Ride +5
Special ability: Shifting: 5/5, 13 rounds, +2 Str, 2 claw, bite, low-ligh vision, Whirling Frenzy; 2/2, 6 rounds, +4 Str, +2 AC, +2 Ref, +1 att/round, Beast Spirit: Various + Reroll failed will save next round, move action to transfer spirit to summoned creature grant +4 Str, Dex or Con, Wild Empathy +11, Spellcasting