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The orcs are known to themselves as the Gilgrom or Gilgrol Orcs, from the Dark lands of Gilgrom, but are more commonly known as "toad orcs" or "frog orcs" for their smaller toadish appearance. It is actually unclear as to whether the Gilgrom are even fullblood orcs at all and not a goblinoid subtype, but they insist upon their orcish nature and most are not so inclined or care enough to refute their claims. Gilgrom orcs are shorter than average orcs, roughly standing up to 5'6-5'8 on average, they have pale gray skin and are often thick, with large necks and throats that blend with their heads, which give them the title "toad orcs", they are wrinkly and have pointed ears, somewhat like a dog or a cats, and small beady eyes that can vary greatly in color, their hair, when they have it, is usually black, but can be darker shades of brown or of a reddish tinge. Toad Orcs have clawed hands and feet, and their arms are somewhat longer than normal, giving them an apelike and simple appearance, their faces tend to large and wrinkly, with large pointed fangs, and tusks jutting up from their bottom lips, that can be up to or over a foot long, when given proper time to age. their feet are prehensile in a limited way, and can grasp simple objects (like stones or sticks). Gilgrom is a harsh land which is comprised of a large, dark and foreboding forest, a large mountain range in which most Gilgrom orcs live, and outside the mountain range a barren and bleak landscape leading up to the Dark Forest. The forest is highly populated by werewolves, worgs, and other evil unnatural and magical beasts. like many orcs, Gilgrom orcs have been known to work with worgs, often using them as mounts, but some hostilities still remain from back when the worgs tried to kill, and eat, a large gathering of Gilgrom tribes.
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Racial Traits:
-2 charisma -2 wisdom +4 constitution, Gilgrol Orcs are not well liked by many races and don't even get along with their own kind half the time, however because of their build and their great will to live, Gilgrol Orcs are often hard to kill and are hardy beings, belying their somewhat cowardly nature.
-Darkvision 60 feet, can see in the dark up to 60 feet, darkvision is black and white only
-Pike and Whip proficiency. Since many Gilgrol are either the more common "worker/soldier" place in society or the "chieftain/taskmaster" place in society, as such they either gain a +2 damage proficiency with the Pike or the Whip
-Medium Humanoid, Gilgrol Orcs do not gain any advantages or disadvantages based on size.
-Because of their toadlike appearance and the fact that they are usually chaotic, neutral, or both, it has been rumored that the Gilgrol Orcs were originally half-slaad half-orcs who mingled with normal orcs and thus became their own race, much like the Tanarukk, and Gilgrol Orc tribes have even been known to worship powerful Slaad Lords. As such Gilgrol orcs gain the Outsider (native) racial trait, and when interacting with Slaad, they gain +3 diplomacy and +2 bluff. Gilgrol Orcs are more welcome on Limbo than any other non-Slaad (though this does not guarantee they still won't be killed)