https://cdn.discordapp.com/attachmen...0860/image.png
Grok hits twice, and in the process kills the elite guard.
Sam misses with one shot, hits with the second.
Grepha misses their peck.
Caelyn didn't roll her end-of-turn save vs. Poisoned, so I did it instead. Got a 12 (including bless), which unfortunately fails. No additional damage, but
Poisoned condition remains.
Anri, despite Poisoned, hits twice, though the elite guard survives at 1hp. She rolls 11 (including bless) on the anti-Poisoned save, so she remains Poisoned.
Senna Healing Word's Anri for
6 healing. She then hops in the water and
Dashes towards Anri, with the intent of curing poison (if she can get there in time).
The alchemist fires two darts at Anri, hitting for
5 piercing and
6 poison, and
5 piercing and
5 poison, for a total of
21 damage. They then move away and drop prone behind some crates.
The Elite Guard attacks Anri with their pick, misses, and disengages away.
Leaf is up.
Token reminders:
The normal looking green-scaled are wearing leather and shields, and holding spears.
The yellow scales aren't wearing armour and have daggers.
The hooded dark-green scales are wearing leather and wielding warpicks.
The bluescale is wearing studded leather and has an array of flasks across their bandoleer.
The redscale is the chief. Studded leather, spiked shield, shortsword, and shortbow.
Initiative Order
Anri:(1d20+1)[20]
Sam: (1d20+5)[18]
Caelyn: (1d20)[17]
Grepha: (1d20+5)[15]
Senna: (1d20)[13]
Grok: (1d20)[12]
KA: (1d20)[12]
KEG:(1d20+5)[11]
Leaf: (1d20)[10]
KSp:(1d20)[3]
KK: (1d20)[3]
KS:(1d20)[1]