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Originally Posted by
Zink
1) Say that I am standing in a room with a single monster in it and some Loot. Another player plays Surprise! and makes that monster attack me. I win the battle and kill the monster. Do I get to pick up two Loot from the room as a bonus for clearing the last monster inside, or does nothing of the sort happen because it is not my turn? Is the answer any different if I was also the person who played the Surprise! card?
You pick up two Loot from the room regardless of whose turn it is, if you are the one who cleared it. Whose turn it is when Surprise! was played is not relevant, nor does it matter if you played Surprise! on yourself. However, if you played Surprise! on yourself during your turn, you would not be eligible to pick up any further loot on that turn.
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- They cannot be used multiple times for one player, but can they be used combined with normal assistance from the same player? If not, can they be combined with each other? For example, Roy asks Haley for help with some drooled over Loot. He still wants more help, but has no Haley-heads, so he throws a way a Loot to ask Haley for more assistance with Creative Motivation. He also uses SLaLG on her so that he could get even more assistance. Is any of this illegal?
As far as I know, there's no restriction on stacking those cards with other forms of assistance from a single player.
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- When they are used, do/can they also trigger other assistance-related Shticks and events (such as Fearless Leader, Bard Song, Buff Spell, Double Cross, No I In Team, Eternal Gratitude)? In the cases of Double Cross and Eternal Gratitude, how is the Loot handled?
There's a specific rule in the FAQ that Elan's Bard Song applies only once per battle, regardless of how much assistance he provides. I assume that Buff Spell works in the same way. Double Cross would seem to apply to the sum total of all assistance you provide in a battle, since you can't assist both sides at the same time; while Eternal Gratitude seems to apply specifically to the basic request for assistance, not to the effects of any other cards. I'm not sure about the others.
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- I imagine that those cards still can't allow players to assist both battling players in a PvP battle. Is this correct?
Correct.
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- Regarding only SLaLG, if Roy is one of its targets and doesn't want to assist, then he doesn't need to flip Fearless Leader, since he was not really invited; the card specifies only that he may not refuse requests. Correct?
I would assume so.
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- Regarding only Creative Motivation, if an initial offer is refused, can Roy try to make another offer to the same player by throwing another card? If a player refused an offer and changed his mind later for some reason (like seeing that Roy is doing well enough without him), can he then choose to accept the offer, against Roy's will? If not, can he do it with Roy's will, without Roy having to throw away another card?
I don't believe that assistance choices can be altered after being made, with the exception of Screw This! cards.
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Originally Posted by
Phischi
Now my question:
Since the room is on 3rd floor, but there is only 1 monster remaining in the room, is this considered as a "new" battle (Durkon came in)? If yes, that would mean the room was populated with another 2 monsters up to battle size 3 again.
Or am I totally wrong and if there is a room with monsters that weren't all killed in an earlier battle, players have to battle only the remaining monsters when moving into that room?
2nd solution makes sense to me...how do you think about that?
The room is not considered cleared until the last monster in it is defeated. Therefore, no new battle will be triggered, and no additional Battle Deck cards may be played unless a specific card states otherwise. Durkon (and any other players, including Roy) will only battle the one remaining monster until it's defeated. Should it be defeated, any player moving into the room on a subsequent turn when no other players were present would trigger a new battle.