I'm very sorry you feel that way. You pour your heart and soul into these comics and yet something that seems inferior gets a higher recommendation. We've all been there.
But you have to take into account the reason for such things sometimes. I recommend comics based on if any new people wander into the fancomic section and want to know which ones are unique and interesting to read. And wishing no offense to you, sir, your comic hasn't done a heck of a lot to distinguish itself.
Great artwork is great, and I suppose I should've covered it in my review. I apologize for not focusing more on it's positive traits during the comic. I suppose my strict formula of "first panel is witty introduction, second panel is review, thrid panel is critiquing, fourth panel contructive critisism, fifth panel recommendation and sixth panel weird score" is a bit too strict to allow side notes like the ones I'm writing down now. I could've gone on about how the presentation looks really nice and how the characters are pretty well done. I didn't because my complaints seem more important at the time.
However,
Shards hasn't seemed to go anywhere from it. The story has been pretty forgettable so far. And a forgettable story is a pretty big complaint.
Take Two also has a slow introduction where it doesn't seem like anything happens and he's just taking another random quest he doesn't care about, but I've seen this as a great way to introduce a memerable character and really develop him, and the fact that everything was turned upside down was pretty damn interesting. Yes, the presentation cripples it. But in my view if a story can make you forget about that then it's pretty powerful.
I suppose the artwork in your comic might have put me off. It is great art, don't get me wrong, but it made me expect something more. Perhaps it tainted your review.
Take Two's art isn't the best it could be, and perhaps it made me pleasently surprised about it's content. Both of these culd have drastically changed the review, although I myself doubt it. You never know.
The point is, I don't think it's a bad comic. That's why I'm still giving it a chance to distinguish itself. I didn't
not recommend it. SO if you just keep the great art and presentation keep going in the same direction and make an interesting story I can rememeber I will rate you higher then
Take Two, which only does that latter.
*sigh* Being a critic is so difficult sometimes. At least for me. Real critics never actually get to see the results of what they critisize and can take comfot in the knowledge that their critisizing will not bring the huge multi-million dollar companies to tears. I cannot say that. I am, in reality, critisizing a heartfelt, free service that is somebody's HOBBY. It's pretty difficult when I see that people are disappointed or have hurt feelings. You don't deserve it. Your comic dosen't deserve it. I don't deserve it.
You also have to take into account who I am with this sort of thing. You know how old I am? 16. You know how much experience I've had writing? Two fancomics. Yeah, both were seen as good by a lot of people. I finished both of them! But keep in mind who I am. A regular teenage nerd who is squishy and can
not do no wrong.
What I am trying to say is that people like your comic, and nothing I am going to say is going to change that. Do not stop trying. Take what I say into account, but don't obsess over it. Heck yeah, these reviews are subjective.
-Quin Azevedo