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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
*Any build that will let me successfully bluff a God into thinking that I'm a more powerful god while also being able to back it up if the bluff is called without actually being anything resembling a deity is banned.
*In a Marvel Superheroes Game with the theme of being Kid Hero Legacy characters, I can't be the child of Cletus Kassady and Frances Barrison.
**Not even if I have a detailed backstory with citations of in-universe lore full of deep cuts to justify her powers being what they are.
***Not even if I've planned out a narrative arc of the child overcoming her inherent antisocial tendencies
****Cassie has to go back int he folder of OCs I'll never use.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* My no longer suggest that our sorcerer attune to the cloak of invisibility we found in a chest in a cavern deep, deep in the underdark.
** May no longer swear profusely as I try to tear the cloak off of him as it begins to poison him (Yea, cursed cloak of poisoning, or some such).
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* My superhero backstory can't be "raised by the most toxic Bat-Family expy possible"
** Similarly my Superman expy can't be "adjusting not the superman side of it, but the normal man side of it to be more accurate and colorful to what a normal person is so that the normal man is more sympathetic"
*** My Spiderman expy can't just post superhero donation goals on patreon and Kofi.
**** nor can they just twitch stream their own superheroics.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* Will not approach the vampire tribbles without nukes.
** Will not nuke them from orbit, even if it's the only way to be sure.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
*In a Marvel Superheroes game, I can not subvert anti-symbiote measures by having my symbiote legally registered as an emotional support animal.
**Nor can I support anti-mutant measures by having Mutant PCs registered as a the same.
***My argument can't be "half the time they're legally not human, the bigots have to have expected people to take advantage, right?"
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* May no longer attack the undead in the clothier's shop while other customers are there, lest I upset our barbarian.
** Even if that undead is Strahd.
*** May not compliment him for being a snappy dresser.
**** May no longer challenge the priest's assertion that "this is holy ground" by using Divine Sense to expose three undead who are sitting right there in the church.
***** Even if I am a paladin, I may not do that. :smallyuk:
****** May no longer bring meat pies as snacks for the bard's pet saber toothed tiger.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
*The Lunar Exalted do not all talk like the Mooninites from Aqua Teen Hunger Force
EDIT:
**"Our vertical leap is beyons all measurement"
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* I may no longer make characters that the DM finds interesting/amusing. They get integrated into the plots and then things just go strange because my characters are universally weirdoes.
* The DM may no longer name all the towns on his map by demanding the players come up with them. That's how you get the towns of Atlanta, Bob, Nordburg, Ni, and Zoidburg.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
*I need to stop coming up with Stand Powers that are straightforward and practical.
**Even if 1812 Overture is the perfect name for a Stand whose power is summoning explosives and artillery.
***Especially if this isn't even a JoJo game.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
Rater202
*I need to stop coming up with Stand Powers that are straightforward and practical.
**Even if 1812 Overture is the perfect name for a Stand whose power is summoning explosives and artillery.
Nah, that's fine, you'll just have the drawback that it can only be summoned shortly before quarter past six.
* The game including sex moves is not a reason to encourage characters to have sex.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* May no longer join a Drow caravan in the Underdark under the premise that we are a freak show hired by a Drow noble house for their amusement... we responded to a want ad in a sending.
** May not explain that I (the bearded lady, rogue, thanks Belt of Dwarvenkind), the stupid dwarf (INT 5), the Athlete (Fighter) and the Strong man (Barbarian) are accompanied by the stage magician (Sorcerer) and the Jongleur (Bard) for light entertainment.
*** May not then roll a 36 on a Charisma (Persuasion) check to convince the guards at the gate to the inner city that because we two ladies are leading the troupe, the males will follow our orders and are our servants/boy toys.
Spoiler: The item in question
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Belt Of Dwarvenkind |
Wondrous item, rare (requires attunement)
While wearing this belt, you gain the following benefits:
- Your Constitution score increases by 2, to a maximum of 20.
- You have advantage on Charisma (Persuasion) checks made to interact with dwarves.
In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you’re capable of growing one, or a visibly thicker beard if you already have one.
If you aren’t a dwarf, you gain the following additional benefits while wearing the belt:
- You have advantage on saving throws against poison, and you have resistance against poison damage.
- You have darkvision out to a range of 60 feet.
- You can speak, read, and write Dwarvish
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
*Goku's cloud is not a fart
**No, I don't know why it's yellowish brown
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* My no longer run the gauntlet between rows of psychotic spike shooting space plants.
** My no longer, as a group, run away from the security robots while crying out "run away, run away" like Monty Python.
*** May no longer try to talk to space monkeys.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
The key to surviving in Call of Cthulhu or other games in the Mythos setting is not "enough drugs and booze to make it so you can't process the horror."
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
I mean, it worked for Old Man Henderson.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
danielxcutter
I mean, it worked for Old Man Henderson.
OMH *WAS* the Mythos creature.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
Rater202
The key to surviving in Call of Cthulhu or other games in the Mythos setting is not "enough drugs and booze to make it so you can't process the horror."
** Neither is it 'buy the insane asylum so you can discharge yourself once you've successfully achieved immunity to the horrors'.
On that note, from what I remember about minmaxing in past editions:
* The median age of the party should be younger than Cthulhu.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* May not try to web the stone golem. (Stupid advantage on saves versus magic!)
** May not wait for the second stone golem to show up before I cast banishment. (Yes, I got them both).
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* May no longer use stolen Silvanesti paralysis arrows to one-shot great wyrms.
** Seriously, taking them out just as they're swooping in to breathe just takes all the fun out of them. Even if they both rolled 'Nat 1's for their saves.
*** Three? Oh, come ON!
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Not allowed to use OMH as a god in my setting.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
I am not allowed to gentrify Tatooine.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* I am not allowed to lead a communist revolution on Tatooine
* May not combine Joker perks with Sheogorath perks so I can go to Gotham and out Joker the Joker then cause chaos by causing madness among every rich person in Gotham EXCEPT Batman
** May not look at Gotham City and go "I can make it worse"
*** My proposed solution for making it better may not be "evacuate everyone then blow it up, its clearly just money being thrown into a hole for no improvement for anyone and the absurd number of curses on it make it more trouble than its worth to actually fix it"
* May not take Heartless perks so I can go around destroying the entire Kingdom Hearts multiverse
* May not go to MHA's world and say "Stain was right".
* May not defeat the Anti-Spirals using Anti-Spiral power so as to not risk the universe's destruction
* may not write my Sidereal Prophecies in faux programming code
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
Rater202
I am not allowed to gentrify Tatooine.
<DISNEY HAS ENTERED THE CHAT.>
Prepare for litigation, re: "Book of Boba Fett" trademark and copyright infringements, Citizen.
<DISNEY HAS ABSORBED THE CHAT.>
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
* May no longer use a rune to misdirect a gargantuan worm's successful attack away from a party member so that it swallows a monster working with it ... and then refer to it as "Bulette for Breakfast!"
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
thorr-kan
<DISNEY HAS ENTERED THE CHAT.>
Prepare for litigation, re: "Book of Boba Fett" trademark and copyright infringements, Citizen.
<DISNEY HAS ABSORBED THE CHAT.>
I remember a Chronicles of Darkness game set in LA where one of the local Gentry was called the Mouse. No prizes for guessing what that was a reference to.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
danielxcutter
I remember a Chronicles of Darkness game set in LA where one of the local Gentry was called the Mouse. No prizes for guessing what that was a reference to.
I'm gonna go with...Donald Duck!
*When a player requests an honest-to-God, cathartic kill-fest to unwind from a stressful time at work, BE PREPARED for when he chooses the option to talk to the faceless enemy instead! This is how religious revivals get started.
**When the PCs are racing to hide an artifact bane weapon and being pursued by the enemies it affects, BE PREPARED when one of the players tries to rappel up said enemies and threaten their cajones with said weapon. The player's a sword-dancer; she's SERIOUS.
***When the PC cleric finally takes a moment to roleplay a preaching moment with her nameless enemy mook fodder co-religionists, BE PREPARD when she takes their welfare seriously enough to try and evac all of them out of the enemy stronghold. The party couldn't save everybody, but they got the majority out, and now she has an honor guard.
My players give me ulcers with some of their decisions, and I wouldn't have it any other way.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
thorr-kan
My players give me ulcers with some of their decisions, and I wouldn't have it any other way.
Yes! This is why we play D&D. :smallbiggrin:
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
KorvinStarmast
Yes! This is why we play D&D. :smallbiggrin:
LIES! They are Bit Players in my Magnum Opus and should Be GRATEFUL for the Opportunity! (ETA: In case anybody doesn't get it, this is a joke.)
*I need to work on my ranting. I had a much better version of that rant when I was younger.
**The session isn't over until we've reduced the GM to arguing with himself in different NPC voices. #PartyGoals!
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
Quote:
Originally Posted by
thorr-kan
<DISNEY HAS ABSORBED THE CHAT.>
We are DISNEY. You shall be PURCHASED. Resistence is futile.
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Re: Things I May No Longer Do While Playing 14: The DM is not my therapist.
# May no longer make Steve Martin references when we get small to travel into subspace.
## May not ask if the baked giant caterpillar tastes like chicken.
### When the queen says "Do you have any questions" after she's told us of the problem she has with the gray Opterans, who are at war with her red Opterans, "Mind if I smoke?" is not the kind of question to ask.
#### May not translate the ancient hieroglyphics in subspace as "Multipass!" when the GM tells us that the Opterans had visited earth and were instrumental in creating the Rosetta Stone.
##### May not ask where Corbin Dallas is.
Spoiler: what are you talking about?
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Star Trek RPG has its moments.