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Re: IC Ljonarian Enigma: Tournament Chaos
"I do, here." Aerin pulls out the Lieutenant's pouch.
Spoiler
Show
Aerin will, in order:
1) Pull out a Cure Light Wounds potion from the Lieutenant's pouch and give it to Vindal.
2) Pull out a Cure Light Wounds potion and drink it herself.
3) Continue after the other group as quickly as possible.
Not sure how many actions/rounds that will take, but, initial healing: [roll0]
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Re: IC Ljonarian Enigma: Tournament Chaos
Spoiler: listen check
Show
[roll0] sadly I used inspiration to Snoop on vindal
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
Kish
"I do, here." Aerin pulls out the Lieutenant's pouch.
Spoiler
Show
Aerin will, in order:
1) Pull out a Cure Light Wounds potion from the Lieutenant's pouch and give it to Vindal.
2) Pull out a Cure Light Wounds potion and drink it herself.
3) Continue after the other group as quickly as possible.
Not sure how many actions/rounds that will take, but, initial healing: [roll0]
Spoiler: OOC
Show
1) is a move action and 2) a standard action, so they can be completed on the same turn.
Quote:
Originally Posted by
Athedia
Spoiler: listen check
Show
[roll0] sadly I used inspiration to Snoop on vindal
Eglantine rushes forward, focused on her goal of reaching the noise. After making a quick turn at the corner, she almost runs into a grey-haired half-elf in a long red robe and a blue-scaled dragonspawn. The half-elf looks at her startled at shouts, "Attack from behind!" He's not holding any obvious weapons.
The dragonkin next to him is intently watching the only doorway in this corridor and doesn't immediately notice Eggy before the warning shout. The door is hanging open, but entry to the room is blocked by a thick wall of ice, which a group of smaller dragonspawn, three hordelings with maces and a sneak wielding a longspear, are working to tear apart and it does appear that they are close to breaking through. The blue dragonspwan is holding a bastard sword in one hand and a shield that resembles a dragon's skull in the other.
Spoiler: OOC
Show
Spoiler: Initiative
Show
Eglantine: [roll0]
Rowan: [roll1]
Sandra: [roll2]
Geff: [roll3]
M: [roll4]
B: [roll5]
S4: [roll6]
Hordelings: [roll7]
Note: Ah, right, the amulet Eggy was given is an Amulet of Health +2. So Eggy's Con is raised by 2 and gains 5 extra HP as a result.
EDIT:
Spoiler: Map
Show
E is Eglantine.
Ro is Rowan.
S and G are friendly NPCs.
M is the robed half-elf.
B is the blue dragonspawn.
S4 is a sneak with a spear.
H12-H14 are hordelings with maces.
Orange squares have a door in them, dark grey squares have stairs.
Brown squares have a table (can't move through, except by crawling under it).
Blue squares are more or less full of ice.
http://i979.photobucket.com/albums/a...ps0ypd6i8q.png
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Re: IC Ljonarian Enigma: Tournament Chaos
Relik only grunts as the chain hits. Then he slides past the ineffective Thereon to get behind the foe.
Spoiler: Actions
Show
Tumble to avoid provoking AoO from current square: [roll0] (DC15, I believe). Move to AA6
Attack: [roll1] (+2 flanking; -1,+2 Power attack)
Damage: [roll2]
Rage round the fourth of seven.
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Re: IC Ljonarian Enigma: Tournament Chaos
Hawke repositions once more and attempts to take another shot at the fleeing dragonkin.
Spoiler: Actions
Show
If U is still standing, move to AE7 and fire an arrow at Red (my research seems to suggest there's no risk of hitting T due to him being soft cover, but let me know if I'm wrong, since Hawke wouldn't risk that). If U fell after Relik's attack, move to AC8 for a clearer shot.
Attack: [roll0]
Crit?: [roll1]
Damage: [roll2]
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
CWater
Eglantine rushes forward, focused on her goal of reaching the noise. After making a quick turn at the corner, she almost runs into a grey-haired half-elf in a long red robe and a blue-scaled dragonspawn. The half-elf looks at her startled at shouts, "Attack from behind!" He's not holding any obvious weapons.
The dragonkin next to him is intently watching the only doorway in this corridor and doesn't immediately notice Eggy before the warning shout. The door is hanging open, but entry to the room is blocked by a thick wall of ice, which a group of smaller dragonspawn, three hordelings with maces and a sneak wielding a longspear, are working to tear apart and it does appear that they are close to breaking through. The blue dragonspwan is holding a bastard sword in one hand and a shield that resembles a dragon's skull in the other.
Eglantine's eyes widened at the scene in front of her. She scanned the enemies. No weapons, the half-elf had to be a cleric or mage. Dragonspawn, the three in front of her looked weaker, she could probably survive an attack from them, and the sneak...well she had to hope they would focus on the wall. The blue one was dangerous though, that sword could do some damage.
Spoiler: Knowledge Devotion
Show
Do I get another roll now? If so
Local (half-elf humanoid one, maybe sneak?): [roll0] +3Well...I think Eggy is getting really sick of the trouble the half-elves are causing her
Arcana (dragonspawn?): [roll1] +1
She quickly processed what she could and swung her axe at the half-elf, keeping an eye on the blue dragonspawn. As soon as she swung she dove out of the way, hoping to avoid the half-elf's attack and gain some room.
Spoiler: Attack/Actions
Show
Attack and then tumble to R40, spending 1 inspiration point (3/4) on a dodge bonus (+4) vs the blue dragonspawn.
I will note if there is a difference due to Knowledge Devotion
Attack: [roll2] +3 to 9 doubt that hits
Crit: [roll3]
Damage: [roll4]
Tumble: [roll5] vs DC 15, fails the M gets an AoO
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Re: IC Ljonarian Enigma: Tournament Chaos
Entrance Hall
Quote:
Originally Posted by
SirCatBeard
Relik only grunts as the chain hits. Then he slides past the ineffective Thereon to get behind the foe.
Spoiler: Actions
Show
Tumble to avoid provoking AoO from current square: [roll0] (DC15, I believe). Move to AA6
Attack: [roll1] (+2 flanking; -1,+2 Power attack)
Damage: [roll2]
Rage round the fourth of seven.
Relik deals a heavy blow to the dragonspawn's head. Blood running down her chin the chain-wielder backs down the corridor after the red.
Spoiler: OOC
Show
U Withdraws, via AA8.
Quote:
Originally Posted by
Kish
"I do, here." Aerin pulls out the Lieutenant's pouch.
Spoiler
Show
Aerin will, in order:
1) Pull out a Cure Light Wounds potion from the Lieutenant's pouch and give it to Vindal.
2) Pull out a Cure Light Wounds potion and drink it herself.
3) Continue after the other group as quickly as possible.
Not sure how many actions/rounds that will take, but, initial healing: [roll0]
"Thank you." Vindal downs the potion. The acid on Aerin keeps sinking deeper.
Spoiler: Healing to Vindal and last acid damage to Aerin
Show
CLW: [roll0]
Acid: [roll1]
Quote:
Originally Posted by
Table Flipper
Hawke repositions once more and attempts to take another shot at the fleeing dragonkin.
Spoiler: Actions
Show
If U is still standing, move to AE7 and fire an arrow at Red (my research seems to suggest there's no risk of hitting T due to him being soft cover, but let me know if I'm wrong, since Hawke wouldn't risk that). If U fell after Relik's attack, move to AC8 for a clearer shot.
Attack: [roll0]
Crit?: [roll1]
Damage: [roll2]
The red dragonspawn dodges the arrow and runs away, taking a turn to the left and disappearing from view.
Theréon charges after the badly wounded white-scaled dragonkin. "Fall foul monster!" But even this wounded she blocks his haphazard attack.
Spoiler: Theréon attacks U
Show
Attack: [roll2] inludes charge +2
Damage: [roll3]
Spoiler: Map, Entrance hall
Show
A is Aerin.
H is Hawke.
Re is Relik.
V and T are friendly NPCs.
U is a Medium sized dragonkin with a spiked chain.
Red has ran off the map.
Balcony is 10 ft. high.
Orange squares have a door in them, dark grey squares have stairs. Brown squares have a table (can't move through, except by crawling under it).
http://i979.photobucket.com/albums/a...ps1juqhewm.png
___________________________________________
Second floor
Quote:
Originally Posted by
Athedia
Eglantine's eyes widened at the scene in front of her. She scanned the enemies. No weapons, the half-elf had to be a cleric or mage. Dragonspawn, the three in front of her looked weaker, she could probably survive an attack from them, and the sneak...well she had to hope they would focus on the wall. The blue one was dangerous though, that sword could do some damage.
Spoiler: Knowledge Devotion
Show
Do I get another roll now? If so
Local (half-elf humanoid one, maybe sneak?): [roll0] +3Well...I think Eggy is getting really sick of the trouble the half-elves are causing her
Arcana (dragonspawn?): [roll1] +1
She quickly processed what she could and swung her axe at the half-elf, keeping an eye on the blue dragonspawn. As soon as she swung she dove out of the way, hoping to avoid the half-elf's attack and gain some room.
Spoiler: Attack/Actions
Show
Attack and then tumble to R40, spending 1 inspiration point (3/4) on a dodge bonus (+4) vs the blue dragonspawn.
I will note if there is a difference due to Knowledge Devotion
Attack: [roll2] +3 to 9 doubt that hits
Crit: [roll3]
Damage: [roll4]
Tumble: [roll5] vs DC 15, fails the M gets an AoO
Spoiler: Knowledge Devotion
Show
The check required for two-legged dragonspawn (sneaks, hordeling, this blue fellow) is actually Nature. It seems curious, but they are Monstrous Humanoids. The quadrupes use Arcane, as they are Magical beasts. Weird, but that's how it is. ¯\_(ツ)_/¯
Eggy has the same modifier on both though, so no change to the bonus.
Eggy swings wildly as she stumbles away from the enemies' immediate reach. It looks like there's already been a battle here, several bodies of blue dragonbeasts, and hordelings lie in a pile further away. Judging by the bloodstains on the floor they were dragged there to be out of the way.
The hordelings don't pay attention to Eglantine's arrival and continue to batter the ice wall. The outer layer of the ice wall cracks from the first hit and the others damage the second layer.
Spoiler: Damage to Ice
Show
Automatic hits.
Damage:
[roll4]
[roll5]
[roll6]
The half-elf moves away from Eggy, shouting at the blue dragonkin.
Spoiler: Elven
Show
"Morderca! Deal with this... commoner!"
The dragonspawn turns and grunts a reply in the same tongue. Their voice is cold and metallic, like a saw tearing ice, but the words are understandable.
Spoiler: Elven
Show
"Don't order me, elfkin. I am a true warrior, not your lackey to send on errands! But I will deal with this... interruption."
The blue shouts something in another tongue to the other dragonkin and then catches up with Eglantine with just a few long strides.
Spoiler: Oh right, visual aid!
Show
The dragonkin raises their blade and speaks in slow Common. "I am Morderca, puny humankin. Prepare to meet your god, you will have the honour of dying by my blade."
Spoiler: B attacks Eglantine
Show
Bastard sword: [roll7]
Damage: [roll8]
But it seems the gods are not keen on meeting Eggy, as Morderca's foot slips on the bloody floor and the sword doesn't even come close to her.
The sneak also keeps smacking the wall.
Spoiler: Damage
Show
[roll9]
Sandra and Geff catch up with Eggy. Morderca shouts more commands to the other dragonspawns.
Spoiler: Initiative
Show
Eglantine, Rowan
Half-elf, Hordelings
Sandra
Sneak, Blue
Geff (since he's an ally, I moved him ahead of Rowan to form less blocks)
Spoiler: Map, Second floor
Show
E is Eglantine.
Ro is Rowan.
S and G are friendly NPCs.
M is the robed half-elf.
B is the blue dragonspawn.
S4 is a sneak with a spear.
H12-H14 are hordelings with maces.
Orange squares have a door in them, dark grey squares have stairs.
Brown squares have a table (can't move through, except by crawling under it).
Blue squares are more or less full of ice.
http://i979.photobucket.com/albums/a...psqtwguzsr.png
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Re: IC Ljonarian Enigma: Tournament Chaos
Spoiler: Elven
Show
"I heard your name. I also heard the tone that elf spoke to you in. Does a true warrior feel an apprentice is a worthy kill?"
Diplomacy?: [roll0]
Eglantine's voice was that of scorn, but there was a distinct edge of terror in it. She swung at Morderca.
Spoiler
Show
1 inspiration point to dodge against B. I think I need it. Badly.
Attack: [roll1]
Crit: [roll2]
Damage: [roll3]
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Re: IC Ljonarian Enigma: Tournament Chaos
Aerin stops to drink her last potion before continuing on the way she was going.
Spoiler
Show
Healing: [roll0]
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Re: IC Ljonarian Enigma: Tournament Chaos
Rowan runs forward, but still lags behind Eggy. Hearing voices around the corner, he grabs Geff's shoulder, taking the opportunity to close the few scratches remaining on the guard. "She's talking to them? Are they making a truce?" He flinches as Eggy follows her foreign words with an attack on whatever was around the corner. "Or not."
Spoiler: Actions
Show
1.) Move action to R38
2.) Cure minor wounds on Geff for a total of 4HP (1+3cha). Better than doing nothing with that standard.
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Re: IC Ljonarian Enigma: Tournament Chaos
Relik runs after Thereon and his ineffective 'magic' sword. "If this room is secure, we should check on the others. This place is still full of these things." he shouts, mostly the Thereon, but also to Hawke behind him. He takes one more swing at the dragonspawn; if he falls, the madman can't go running off after him and get hurt..
Spoiler: Actions
Show
Move to S7. I think I need a Tumble for V7 to avoid AoO: [roll0] (DC15)
Attack U: [roll1] +2 Flanking; -1,+2 power attack
Damage: [roll2]
Round fifth of seven.
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Re: IC Ljonarian Enigma: Tournament Chaos
Entrance Hall
Quote:
Originally Posted by
Kish
Aerin stops to drink her last potion before continuing on the way she was going.
Spoiler
Show
Healing: [roll0]
Vindal runs in the same direction, reaching the stairs.
Quote:
Originally Posted by
SirCatBeard
Relik runs after Thereon and his ineffective 'magic' sword.
"If this room is secure, we should check on the others. This place is still full of these things." he shouts, mostly the Thereon, but also to Hawke behind him. He takes one more swing at the dragonspawn;
if he falls, the madman can't go running off after him and get hurt..
Spoiler: Actions
Show
Move to S7. I think I need a Tumble for V7 to avoid AoO: [roll0] (DC15)
Attack U: [roll1] +2 Flanking; -1,+2 power attack
Damage: [roll2]
Round fifth of seven.
Spoiler: Note
Show
The DC to Tumble at normal speed is 25, DC 15 is for half speed. However, you make the check anyway.:smallsmile:
Relik runs forward, dodging the chain and smashes the dragonspawn's skull against the wall with the flail.
"Good work!", Theréon exclaims and makes a few more swings with his blade, then looks around a bit confused. "The others, yes. Where are they?"
Spoiler: Map, entrance hall
Show
A is Aerin.
H is Hawke.
Re is Relik.
V and T are friendly NPCs.
No enemies currently in sight.
Balcony is 10 ft. high.
Orange squares have a door in them, dark grey squares have stairs. Brown squares have a table (can't move through, except by crawling under it).
Eggy, Rowan and the guards went up the stairs on the right, next to Vindal's current location.
http://i979.photobucket.com/albums/a...pszeuzbhtj.png
_______________________________________
Second Floor
Quote:
Originally Posted by
Athedia
Spoiler: Elven
Show
"I heard your name. I also heard the tone that elf spoke to you in. Does a true warrior feel an apprentice is a worthy kill?"
Diplomacy?: [roll0]
Eglantine's voice was that of scorn, but there was a distinct edge of terror in it. She swung at Morderca.
Spoiler
Show
1 inspiration point to dodge against B. I think I need it. Badly.
Attack: [roll1]
Crit: [roll2]
Damage: [roll3]
Eglantine's axe draws blood. Morderca smiles, presumably, it's a little hard to tell the difference on a reptilian face.
Spoiler: Morderca speaks in Elven
Show
"Perhaps. We shall see if you give me any challenge. So far, your kin have proved pathetic."
Quote:
Originally Posted by
aReallyGreatAxe
Rowan runs forward, but still lags behind Eggy. Hearing voices around the corner, he grabs Geff's shoulder, taking the opportunity to close the few scratches remaining on the guard.
"She's talking to them? Are they making a truce?" He flinches as Eggy follows her foreign words with an attack on whatever was around the corner.
"Or not."
Spoiler: Actions
Show
1.) Move action to R38
2.) Cure minor wounds on Geff for a total of 4HP (1+3cha). Better than doing nothing with that standard.
"Thanks", Geff replies, gritting his teeth. "Looks like there's more monsters here."
The half-elf backs further away.
Spoiler: Half-elf shouts in Elven
Show
"Stop fooling around, Morderca and kill her! All of them!"
The hordelings throw glances at the battle, but continue to work on the wall for now. It's very close to cracking.
Spoiler: Damage to Ice
Show
[roll0]
[roll1]
[roll2]
Sandra steps forward to swing her flachion at Morderca, but they easily block the attempt.
"Weak", the dragonkin says.
Spoiler: Sandra attacks B
Show
Attack: [roll]1d20+[/roll]
Damage: [roll3]
The sneak stops hitting the door and runs towards the fight. She swings the longspear, knocking the weapon from Sandra's hands and it clangs when hitting the stone floor.
Spoiler: Disarm
Show
Sandra: [roll4]
S4: [roll5]
If fails, opposed check to disarm sneak
Sandra: [roll6]
S4: [roll7]
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Re: IC Ljonarian Enigma: Tournament Chaos
Seeing the Red dragonkin flee around the corner, and the one with the chain slain by Relik, Hawke puts away his bow. "He's right!" He shouts after Thereon. "Running off by yourself is a good way to get ambushed, and then you won't be fighting anyone!" With that, Hawke moves towards the staircase the others went up.
Spoiler: Actions
Show
Sheathe bow as a move action (in lieu of a standard), and move to AJ10.
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Re: IC Ljonarian Enigma: Tournament Chaos
Morderca scoffs at the disarmed Sandra and keeps their main focus on Eglantine, swinging the bastard sword twice in quick succession. The first powerful blow cuts her side open, but she manages to duck away from the second.
Spoiler: B attacks Eggy
Show
Attack1: [roll0]
Damage: [roll1]
Attack2: [roll2]
Damage: [roll3]
Geff circles around to also strike at the blue dragonspawn with his longsword, but fails to even come close to hitting.
Spoiler: Geff attacks B
Show
Attack: [roll4]
Damage: [roll5]
"Again. Weak." Morderca snorts. "At least die with honour."
Spoiler: Map, second floor
Show
E is Eglantine.
Ro is Rowan.
S and G are friendly NPCs.
B is the blue dragonspawn Morderca.
D is the robed half-elf (previously M, changed the letter to avoid confusion).
S4 is a sneak with a spear.
H12-H14 are hordelings with maces.
Orange squares have a door in them, dark grey squares have stairs.
Brown squares have a table (can't move through, except by crawling under it).
Blue squares are more or less full of ice.
http://i979.photobucket.com/albums/a...psbqhldpbq.png
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
Table Flipper
Seeing the Red dragonkin flee around the corner, and the one with the chain slain by Relik, Hawke puts away his bow.
"He's right!" He shouts after Thereon.
"Running off by yourself is a good way to get ambushed, and then you won't be fighting anyone!" With that, Hawke moves towards the staircase the others went up.
Spoiler: Actions
Show
Sheathe bow as a move action (in lieu of a standard), and move to AJ10.
"Alright, lead on, good man!" Theréon turns and runs after Hawke.
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Re: IC Ljonarian Enigma: Tournament Chaos
Aerin runs after the other group.
Spoiler
Show
She'll use a Run action to move 120 feet per round until this results in enemies being in sight. If she winds up with a spare standard action (which could only happen if moving only 30 feet brought enemies into sight some round), she'll regain maneuvers.
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
CWater
"Alright, lead on, good man!" Theréon turns and runs after Hawke.
Hawke sighs with relief as Thereon decides to be sensible. "Gladly."
Spoiler: Actions
Show
As I believe Thereon's movement is unimpeded, I will have Hawke use run actions (for 120ft) towards where the others went until enemies are sighted, although he will also want to keep an eye on Thereon to make sure he doesn't run off.
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Re: IC Ljonarian Enigma: Tournament Chaos
With the area clear of immediate threat, Relik runs after Hawke and Thereon towards where the others went, still driven by his will and determination to stop these blasted things.
Spoiler: Actions
Show
Run as much as he can, but only 2 rounds of that, then raging ends and he can't run anymore. But until then he should be able to do 160 ft./round (run is 4x normal, right?).
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Re: IC Ljonarian Enigma: Tournament Chaos
Eglantine refused to look at the wound, even as she could feel blood seeping into her clothing.
Spoiler: Elven
Show
"If I am a challenge, you are no warrior. A mere crafters apprentice shouldn't pose a challenge."
As she spoke she spat at Morderca's feet, quickly followed by a swing of her axe.
Spoiler: Attack
Show
+int to dodge from inspiration. 1/4 remaing. AC 17, 21 vs Morderca
Attack: [roll0]
Crit: [roll1]
Damage: [roll2]
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Re: IC Ljonarian Enigma: Tournament Chaos
Rowan runs forward to behind Sandra to get a better view, only to see the most frightening dragon creature yet engaging with Eggy. "Don't hit it unless it hits you," he says, then whispers a prayer of warding for his sister.
Then he notices that it's not just dragonbeasts in the hall. Rowan calls out to the half-elf, taking care to enunciate just in case common wasn't the man's strong suit. He'd heard an awful lot of elven from the hall. "Are you hurt? Help us or hide!"
Spoiler: Spoiler
Show
1.) Move action to Q41
2.)Standard action: casting sanctuary on Eggy. Everyone trying to attack her must make a DC14 will save. If they fail, they lose the action used to attack her, and can't make a direct attack on her for the spell's duration. AoE effects work normally.
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Re: IC Ljonarian Enigma: Tournament Chaos
"Rowan? That half-elf is the one that told Morderca here to kill me."
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
Athedia
Eglantine refused to look at the wound, even as she could feel blood seeping into her clothing.
Spoiler: Elven
Show
"If I am a challenge, you are no warrior. A mere crafters apprentice shouldn't pose a challenge."
As she spoke she spat at Morderca's feet, quickly followed by a swing of her axe.
Spoiler: Attack
Show
+int to dodge from inspiration. 1/4 remaing. AC 17, 21 vs Morderca
Attack: [roll0]
Crit: [roll1]
Damage: [roll2]
Eggy cuts Morderca's chest, and a few drops of blood spill out.
Spoiler: Speaks in Elven
Show
"You are right, that just about tickled."
Quote:
Originally Posted by
aReallyGreatAxe
Rowan runs forward to behind Sandra to get a better view, only to see the most frightening dragon creature yet engaging with Eggy.
"Don't hit it unless it hits you," he says, then whispers a prayer of warding for his sister.
Then he notices that it's not just dragonbeasts in the hall. Rowan calls out to the half-elf, taking care to enunciate just in case common wasn't the man's strong suit. He'd heard an awful lot of elven from the hall.
"Are you hurt? Help us or hide!"
Spoiler: Spoiler
Show
1.) Move action to Q41
2.)Standard action: casting sanctuary on Eggy. Everyone trying to attack her must make a DC14 will save. If they fail, they lose the action used to attack her, and can't make a direct attack on her for the spell's duration. AoE effects work normally.
In response to Rowan, the half-elf sends three blue missiles flying at him and soon he feels the unavoidable force hammer at him.
Spoiler: D attacks Rowan
Show
Magic Missile
Damage (includes all 3 missiles): [roll0]
The ice wall finally breaks under the hordelings' attacks. Morderca shouts orders at them in the foreign tongue. The small warriors put away their maces and draw their short swords, two each.
Sandra draws her short sword, holding on to it with both hands, and takes a step forward in an attempt to distract the blue dragonspawn, but then turns and attacks the sneak, who turns out to be too nimble for her.
Spoiler: Sandra attacks S4
Show
Attack: [roll1]
Damage: [roll2]
Morderca is about to strike Eggy again, but before the attack can connect their own hand stops the movement. The dragonspawn mutters to themselves and glares at Rowan, taking a step towards him. "You will die first then."
The sneak takes a step back and aims to disarm Sandra again, but this time she manages to hold on to her weapon.
Spoiler: Disarm
Show
S4: [roll3]
Sandra: [roll4]
If fails, opposed disarm
S4: [roll5]
Sandra: [roll6]
"You die, monster!", Geff shouts and swings his longsword again, but Morderca only laughs at him.
Spoiler: Geff attacks B
Show
Attack: [roll7]
Damage: [roll8]
Vindal reaches the top of the stairs.
Spoiler: Map
Show
E is Eglantine.
Ro is Rowan.
V, S and G are friendly NPCs.
B is the blue dragonspawn Morderca.
D is the robed half-elf (previously M, changed the letter to avoid confusion).
S4 is a sneak with a spear.
H12-H14 are hordelings with maces.
Orange squares have a door in them, dark grey squares have stairs.
Brown squares have a table (can't move through, except by crawling under it).
Blue squares are more or less full of ice.
http://i979.photobucket.com/albums/a...pskiscjrkz.png
Spoiler: New initiatives for second group
Show
Aerin: [roll9]
Hawke: [roll10]
Relik: [roll11]
Vindal: [roll12]
Theréon: [roll13]
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
CWater
Eggy cuts Morderca's chest, and a few drops of blood spill out.
Spoiler: Speaks in Elven
Show
"You are right, that just about tickled."
Morderca is about to strike Eggy again, but before the attack can connect their hand stops the movement. The dragonspawn mutters to themselves and glares at Rowan, taking a step towards him.
"You will die first then."
"NO! Rowan! RUN!" Eggy readies her axe to swing at the dragonspawn if he made an attempt to pursue her brother.
Spoiler: Actions +Axe
Show
Axe, I am suggesting a withdraw action.
Action is readying an action to attack Morderca if she attempts to attack Rowan. And yes, I know this would drop sanctuary.
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
CWater
In response to Rowan, the half-elf sends three blue missiles flying at him and soon he feels the unavoidable force hammer at him.
Spoiler: D attacks Rowan
Show
Magic Missile
Damage (includes all 3 missiles): [roll0]
[...]
Spoiler: Sandra attacks S4
Show
Attack: [roll1]
Damage: [roll2]
Morderca is about to strike Eggy again, but before the attack can connect their own hand stops the movement. The dragonspawn mutters to themselves and glares at Rowan, taking a step towards him.
"You will die first then."
"If you can catch me," he blurts out, before sprinting down the hallway as fast as he can.
Spoiler: Actions
Show
Run action to Q18
Yes, this will provoke an AoO.
Also activating dodge, Rowan's AC vs. Morderca is now 13 (-2 run, +1 dodge)
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
aReallyGreatAxe
"If you can catch me," he blurts out, before sprinting down the hallway as fast as he can.
Spoiler: Actions
Show
Run action to Q18
Yes, this will provoke an AoO.
Also activating dodge, Rowan's AC vs. Morderca is now 13 (-2 run, +1 dodge)
"COWARD!", Morderca swings their blade at Rowan's fleeing back.
Spoiler: AoO
Show
Attack: [roll0]
Damage: [roll1]
Rowan feels the cold touch of steel, a jolt of pain and blood running down his spine. But he keeps running away, all the way across the hall to Vindal.
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
CWater
"COWARD!", Morderca swings their blade at Rowan's fleeing back.
Spoiler: AoO
Show
Attack: [roll0]
Damage: [roll1]
Rowan feels the cold touch of steel, a jolt of pain and blood running down his spine. But he keeps running away, all the way across the hall to Vindal.
"Go help Eggy, the half-elf's dangerous" Rowan says in between gasps of air.
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
aReallyGreatAxe
"Go help Eggy, the half-elf's dangerous" Rowan says in between gasps of air.
"Rowan! What happened to you?! No, there's no time. I'll go, but can you heal me? I've taken quite a beating." Vindal's gaze wanders down the corridor.
-------
Small shards of ice still glitter where the wall of ice still stood a moment ago. The hordelings rush through and into the room, disappearing from Eglantine's sight.
Sandra advances on the sneak again, but is no more successful than before.
Spoiler: Sandra attacks S4
Show
Attack: [roll0]
Damage: [roll1]
-------
Hawke and Relik are climbing the stairs, the latter starts to feel his battle rage wane and now he feels the full weight of his tired muscles.
-------
Back in the battle corridor Morderca stops for a split second to consider whether to pursue the boy, then shrugs just visibly and turns their blade at Geff. "You then. Do you have courage?", the dragonspawn asks in broken Common and deals a vicious blow to the young guard, but he manages to divert the second blow away from himself.
Spoiler: B attacks Geff
Show
Attack1: [roll2]
Damage: [roll3]
Attack2: [roll4]
Damage: [roll5]
The sneak keeps up her tactic of disarming, stepping back to gain enough room to use the spear. But Sandra knows what to expect now, and keeps a firm hold on her sword.
Spoiler: Disarm at Sandra
Show
S4: [roll6]
Sandra: [roll7]
If fails, opposed disarm
S4: [roll8]
Sandra: [roll9]
"You monster! DIE!!", Geff shouts and slashes at Morderca, drawing blood.
Spoiler: Geff attacks B
Show
Attack: [roll10] Forgot to add +2 from flank with Eggy! Which means that he hits.
Damage: [roll11]
-------
Aerin runs up the stairs and sees Vindal and a pale Rowan not far to her right. She runs past them and sees Eglantine fighting a tall blue dragonkin with a bastard sword and a shield that looks like a dragon's skull, though small of course. She also spots splits blood on the floor and an armless corpse just ahead.
Spoiler: Initiative
Show
Eglantine, Rowan
Vindal (delays after Rowan)
Half-elf, Hordelings
Sandra
Hawke, Relik
Theréon
Morderca, Sneak
Geff
Aerin (to join the top block)
Spoiler: Map
Show
A is Aerin.
E is Eglantine.
Ro is Rowan.
H is Hawke.
Relik and Theréon don't yet show on the map.
V, S and G are friendly NPCs.
B is the blue dragonspawn Morderca.
D is the robed half-elf (previously M, changed the letter to avoid confusion).
S4 is a sneak with a spear.
H12-H14 are hordelings with maces. (currently out of sight)
Orange squares have a door in them, dark grey squares have stairs.
Brown squares have a table (can't move through, except by crawling under it).
Blue squares arefull of ice.
Light blue square glitters with small shards of ice, but doesn't hamper movement.
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
CWater
"Rowan! What happened to you?! No, there's no time. I'll go, but can you heal me? I've taken quite a beating." Vindal's gaze wanders down the corridor.
-------
Rowan nods instead of replying, instead just healing the mentor (and himself) before hurrying back down the corridor after the badly wounded Aerin.
Spoiler: Actions
Show
1.) burn "cure disease" to spontaneously cast cure moderate wounds, using the amulet of retributive healing to also take the effect.
[roll0] (+5 level, +3cha, +4 feat)
2.) go back down the hallway to Q24
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Re: IC Ljonarian Enigma: Tournament Chaos
"Geff, try to stay alive." Eggy darted around Morderca to chase the hordelings into the room.
Spoiler: Movement
Show
Can't move past on a diagonal at a corner, but can loop around. Moving to X44, the long way.
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Re: IC Ljonarian Enigma: Tournament Chaos
Quote:
Originally Posted by
Athedia
"Geff, try to stay alive." Eggy darted around Morderca to chase the hordelings into the room.
Spoiler: Movement
Show
Can't move past on a diagonal at a corner, but can loop around. Moving to X44, the long way.
Morderca still can't attack Eggy, much to the dragonspawns chagrin, but the sneak resist the ward and stabs her with the spear when she approaches.
Spoiler: AoO
Show
Longspear: [roll0]
Damage: [roll1]