So, X amount of time voting for the activity, then you tell us what it did to the Princess' mood, then Y amount of time voting for the lessons, and then you do an update that shows us everything that happened?
Sounds good. :smallsmile:
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So, X amount of time voting for the activity, then you tell us what it did to the Princess' mood, then Y amount of time voting for the lessons, and then you do an update that shows us everything that happened?
Sounds good. :smallsmile:
Plus, it says she is Duchess of Ursul, bears! Of course, you can trust bears. Not trusting bears can be grizzly.
Chapter 4, Weekend 2, Current Mood: Afraid
or
Hallo. My name is Elodie Nova. You keeled my mother. Prepare to teach me magic.
Spoiler
When we last left our pink-haired princess, she had decided...
http://i810.photobucket.com/albums/z...Part%204/1.png
To let the Lumen who supposedly killed her mother (but apparently not in a legally culpable way) stay and teach her things.
http://i810.photobucket.com/albums/z...Part%204/2.png
Take that, daddy! That's basically what Willful is in a sentence.
That, or "screw your rules, I do what I want."
http://i810.photobucket.com/albums/z...Part%204/3.png
But when he said 'as you wish,' what he really meant was 'I love you.' /Princess Bride.
http://i810.photobucket.com/albums/z...Part%204/4.png
Anyway, now it's time for activities!
Talk To Our Father: ???
Talk to Charolete: ???
Talk to Julianna, the lady we just saved: ???
Attend Court: +2 Yielding, +1 Depressed, +1 Pressured
Attend Service*: [/b] - Afraid
Explore Castle: +1 Lonely, +1 Afraid
Play with Toys: +1 Yielding, +1 Lonely, +1 Cheeful.
Visit Dungeons* +1 Willful, +1 Angry
Visit Tomb: +1 Depressed, +1 Afraid
Walk in the Gardens: +1 Lonely, +1 Cheerful.
Sneak Out: +1 Lonely, +2 Willfull
And, of course, our current mood, for reference:
http://i810.photobucket.com/albums/z...Part%204/5.png
Voting time: what shall we do this weekend?
I'll let this run, let's say, until Noon or... About 5 hours from now, and then we'll vote for activities.
I'll see how this works and how this time works. Things may be extened if no one's awake to vote.
This is an interesting game.
I gotta vote for:
Talk to Julianna, the lady we just saved: ???
If we just saved her to listen to what she says, we gotta hear what she has to say.
Agreed. Julianna Ho! After all, she knows something about our mother.
Yup. Talking to Julianna is the obvious choice here.
Indeed, doesn't make much sense to say we want to talk to her and then not talk to her.
Alright, that shall be our course of action! It creates no mood changes, so it's time to decide what we're studying with our mood of Afraid!
I know you said its not going to be story driven, but can we get the gest of what happened? Did she tell her side of the story? Does she know how the mother died? Did we unlock magic cause we let her stay?
As I understand it, we vote for a weekend activity, she tells us how it changes our mood so we can make an informed decision on classes. Then after we decide on classes we get the update. Which will show us everything. I can tell you this however, we've only taken our first step on the road to unlocking magic. That's why we need more Accounting.
Accounting and Court Manners, get my vote. I doubt anyone else is gonna suddenly change there mind and vote for the latter, but I like having the options those first ten points give.
Accounting sounds good, but I still think that using bonuses is a good idea. So I say we take Reflexes as the other one.
Right. I'll be showing what she says when I do an update...But taking time and doing an update for that scene alone bothers me, particularly for later weeks, when we won't even get a talking scene, but just
"We went somewhere. We felt X."
And then doing another update. That is wasteful.
Agility-Reflexes sounds like a good class we should take. Why are we voting for taking Accounting, though? Shouldn't we try to learn the more directly useful skills first, like courtly behavior, weapons, and other things that will probably prove very useful to survival? :smallconfused:
This is true. You need either a Good Accounting Skill or a Good Presence skill to unlock Lumen. And we are currently taking a penalty to learning Presence. There is also the option of trying to kill the guards, but I've never tried that, and it seems like it could possibly end in Elodie's death.
Accounting sounds good, but while we stimulate our brain we should not forget to exercise so Reflexes is my other vote.
And without Accounting we won't be able to make the spreadsheets we need to keep track of all the people trying to kill us!
Also, if you're good at managing the finances of the kingdom, you have a better chance of winning the loyalty of people who can protect you against assassins. Every little bit helps...though I'll admit, that it's kind of a stretch in the short term.
Sometimes odd things can save you.
Chapter 5 - Week 3 - Mood: Afraid
or
It had our name on it!
Spoiler
So, we have selected to go visit Julianna. Let's get talking, lady.
http://i810.photobucket.com/albums/z...Part%205/1.png
She looks pretty aprehensive about it.
http://i810.photobucket.com/albums/z...Part%205/2.png
Pardon?
"What crystal?"
Exactly what I said.
http://i810.photobucket.com/albums/z...Part%205/3.png
So, our mom had a crystal...Ergo, our mom was also a Lumen.
..And now there's an unused magic crystal floating around.
"The Royal Crystal has been passed down from ruler to ruler for generations. It belongs to you, now - except that the King may be keeping it from you."
Man, what's our old man got against us being a magical girl? It's our birthright! You can't support an absolute monarchy and not support this whole 'birthright is destiny' concept.
"Do you have a crystal?"
"Of course."
What part of this concept have you been ignoring, Elodie?
http://i810.photobucket.com/albums/z...Part%205/4.png
Pretty shiny...Do want.
You reach out to touch it, and it dissolves away into nothing.
Awwwww....
http://i810.photobucket.com/albums/z...Part%205/5.png
My thoughts exactly.
"It belongs to me. No one can take it from me until I die."
So...If we kill you, we get a crystal?
Oh, I kid, I kid. No sense wasting a magical lady when we have a crystal lying around.
"You need to find the crystal that belongs to you."
And...That's the scene. Where do we find it? That's for us to find out. She seems to think Dad knows something about it.
But now it's time for classes! We're doing Accounting and Reflexes, as you demanded!
http://i810.photobucket.com/albums/z...Part%205/6.png
So we spend a week of people poking us? Really?
...Ummm... Ok.
http://i810.photobucket.com/albums/z...Part%205/7.png
I'm assuming that's good, then. Numbers go up, is all I know.
http://i810.photobucket.com/albums/z...Part%205/8.png
And we open to our weekly event with our chipper cousin.
http://i810.photobucket.com/albums/z...Part%205/9.png
Kids these days...Err...Those days... *tear* So young.
"Not really. I just like to play with the flowers."
http://i810.photobucket.com/albums/z...art%205/10.png
Goshdarnit, Julianna! We thought you were going to help us!
http://i810.photobucket.com/albums/z...art%205/11.png
Que?
"Princess! Don't move!"
http://i810.photobucket.com/albums/z...art%205/12.png
Now, we have a choice...But with our skills, it doesn't matter. All the effects are the same.
So let's pick the one with a skill check: "Hold Still."
http://i810.photobucket.com/albums/z...art%205/13.png
There's no check for the other choice, and the affects are the same in every way.
You look down where the sword is pointing.
http://i810.photobucket.com/albums/z...art%205/14.png
Well. If that were a snake, it would have bitten me.
...Literally.
It kind of still could.
http://i810.photobucket.com/albums/z...art%205/15.png
Well, I hope you've enjoyed this LP of Long Live the Queen.
...
I kid.
"No!"
http://i810.photobucket.com/albums/z...art%205/16.png
We kill her instead!
...
...
Yeah, still kidding. The game's still got its kid gloves on.
"Lottie!"
http://i810.photobucket.com/albums/z...art%205/17.png
Well, at least it can't bite us. Good work, Julianna. I guess we were right to trust you!
http://i810.photobucket.com/albums/z...art%205/18.png
Your daughter was fine, but then she took a snake to the knee.
"Your daughter's been bitten by a milk viper. They're poisonous. Get an herbalist, right away!"
But if it bit us, you can garuntee we'd have had to treat it ourselves or die. That's how this game things.
http://i810.photobucket.com/albums/z...art%205/19.png
...You do that. Yooouuu just do that, Lucille.
"I'm sorry..."
"I don't feel good."
That's called 'poison.'
http://i810.photobucket.com/albums/z...art%205/20.png
Don't you want to treat her, first? ACTING QUICKLY IS THE FIRST STEP TO PREVENT DEATH BY POISON, PEOPLE.
http://i810.photobucket.com/albums/z...art%205/21.png
That snake was meant for us.
"Someone may have tried to kill you."
Quickly, add this to the spreadsheet!
"Will Charlotte be okay?"
Focus on the bit where someone wanted you dead, will you, Elodie?
"I don't know."
http://i810.photobucket.com/albums/z...art%205/22.png
Welp. Nothing to do but relax for the weekend.
As you can see, talking to Charlotte is gone.
Everything else is the same as last time: if we want to manage fear, we'd be best visiting dungeons or attending service.
Talk To Our Father: ???
Talk to Julianna: ???
Attend Court: +2 Yielding, +1 Depressed, +1 Pressured
Attend Service*: -1 Afraid
Explore Castle: +1 Lonely, +1 Afraid
Play with Toys: +1 Yielding, +1 Lonely, +1 Cheeful.
Visit Dungeons* +1 Willful, +1 Angry
Visit Tomb: +1 Depressed, +1 Afraid
Walk in the Gardens: +1 Lonely, +1 Cheerful.
Sneak Out: +1 Lonely, +2 Willfull
http://i810.photobucket.com/albums/z...art%205/23.png
Our mood currently.
Voting Time, until I wake up tommorow morning: What will we do this weekend? After that, we'll follow it with for what we'll be learning in Week 4!
Don't you see?! They'll be suspicious if we start obviously practicing Elodie's self-defense techniques! No, the proper way to survive in a court is to seem totally uninteresting until you are ready to strike. Elodie already has far too much attention, being the next monarch and all, so we need to play this conservatively. And what could be more uninteresting than Accounting lessons? :smallamused:
I guess we should try and do something about that fear. So let's put talking to dad about the crystal on hold for now and go to the dungeon instead.
Talk to Father, maybe he will give us the Crystal.
I vote we visit the Dungeons. :smallcool:
Hey, about these dungeons: Are these the RPG-style dungeons with monsters and giant treasure chests, or does "visit the dungeons" literally mean "go downstairs and watch some poor guy get shoved into an iron maiden"?
Then I vote for the dungeons as well!