http://i1176.photobucket.com/albums/...1354694230.jpg
A few notes:
In an attempt to make things a little more legible, this map is done in x2 scale. i.e. each square represents 2.5 feet, and so 2x2 square groups represent 5ft squares... (I admit, this makes things a bit more complicated than I hoped, but there it is. If you can't get it to make sense, just let me know and I'll re-draw it in normal scale.)
T- Taalkar
K- Karazi
F- Sid (Familiar)
D- Dwarf Fighter
W- Dwarf Wizard
Sc- Dwarf Scorcerer
A- Archers (mostly 1st lv Fighters)
The letters A,B,C off to the left indicate the rows of Dwarves, so you can indicate them if you'd like to give any one (or group of them) specific orders.
Obviously, you've got more dwarves, but given the cramped tunnel, they don't all fit. The rest are standing by to move in an reinforce your possition as necissary.
The Giant has an AC of 20, and a Touch AC of 8, and 102hp.
Next round barbarians will start spilling in.
You've got three rounds before the next Giant gets in.
It's your turn.