Eh, I'm sure it can all be waived by ~suspension of disbelief~ in the name of storytelling. :smallwink:
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Eh, I'm sure it can all be waived by ~suspension of disbelief~ in the name of storytelling. :smallwink:
Fair point, I'll just wait until everyone has posted that they're there so I can show up last. :smallsmile:
Aintas looks around to count heads. "Where's Sam?"
Meanwhile Vyvian is out about town. :smalltongue:
Sure, but I also said here that I'd show up last because of that. Unless Sam is just going to not show up.
Senna is not happy with people being fashionably late. You might want to make the healer like you. :belkar:
I am alive and writing up a post! Had to do a few chores today, so just now getting a chance to sit down.
It's a crit? nice [roll0]
Hah! Didn't expect combat to start quite that abruptly. Gonna toss out some initiative rolls and I'll throw up a map in the IC thread in a minute or ten.
Sam: [roll0]
Senna:[roll1]
Caelyn: [roll2]
Melian: [roll3]
Vyvian: [roll4]
Aintas: [roll5]
Enemies: [roll6]
Spore, even if you're not top of the initiative, not gonna cheat you out of a roll *that* dramatic, so that'll open combat.
Edit: That works. We'll open with enemies, followed by Caelyn. Map up shortly.
I thought it'd be nice that the one time the pacifist thinks about reacting too lately, she is actually the cause for the violence. Plus being a child of [redacted] it could fit.
Spoiler: Enemy and Gorion Rolls
Gorion: [roll0]
DexSave Priest: [roll1]
DexSave Ogre2: [roll2]
DexSave Bowman: [roll3]
vs 15
Armoured Man:
[roll4] [roll5]
[roll6] [roll7]
[roll8] [roll9]
Bowman: [roll10] [roll11]
Ogre1: [roll12]
Amenstic, there is a slight problem:
Due to Aintas' feats, one of the ogres would have provoked an AoO when getting in 10ft range as a reaction. If the AoO hit, its speed would drop to 0.
AoO [roll0] dmg [roll1]
I would need to know if that worked to post accordingly
OK, I hope that the flashback was not too much of a bother.
Poor Aintas, he has rolled four times and he has rolled two 4s and two 5s. I don;t think he will last...
I assume my action was done for the turn?
For all the time I played Pathfinder and 5e, I am still confused if starting off combat gives you an extra action.
Scimitar damage- [roll0] . I kinda wish I did 1d20 damage, but I think that'd be a bit outrageous :smallbiggrin:
I am just trying to gauge Sarevok with different attacks. Surely the guy that swung a twohander with one arm thrice in a few seconds is dying to poor dice luck in a few rounds.
Amnestic, I don't know if you'd be interested in this, but if you make maps using google spreadsheets then people can move themselves about so there's not confusion about where people are (this tends to become more and more important the higher level a party gets).
Here's an example: https://docs.google.com/spreadsheets...it?usp=sharing
I don't mind if you just make a copy if you're interested.
Though I understand if you're not because you've already got a whole set of maps set up or something like that.
Using roll20 purely for the map is also something I've seen games do, if you don't want to sacrifice aesthetic.
@Ramsus
But of course I messed up the names. Trying to post with one hand carrying a toddler did not help a bit.
I’m definitely treating Melian as being overwhelmed and not reacting optimally on the first round.
If we survive to fight another round we can coordinate and focus fire. :smalltongue:
Yeah, I think you've almost got him!
Tempting, but I'm kinda attached to the
of what I've got :D
Spoiler: Rolls
Gorion: [roll0]
ArmourSave: [roll1]
OgreSave: [roll2]
Armoured Man:
[roll3] [roll4]
[roll5] [roll6]
[roll7] [roll8]
Ogre1: [roll9] [roll10]
Ogre2: [roll11] [roll12]
Cleric: [roll13] [roll14] [roll15]
Darn, thought we might be able to steal Sarevok's sword if I got him to drop it. Was worth a shot.
Oh, forgot about this. Here's a d20 to try and identify whatever it is we heard howling in the woods:
[roll0].
Not sure what skill, if any, applies.