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Pandaren:
[Stats and Description]
Race: Pandaren
Class: Monk/Drunken Master/Wizard
Alignment: Lawful Good
Temperament: Calm, rational,
Age: 1073
Height: 6’ 8",
Weight: 650 lb., estimate
Hair Color: Black'n'White
Skin: Black'n'White
fur, pinkish skin underneath.
Eye color: Black
Equipment:
Staff of Pandaren(artifact, not to be confused with staff of fire etc.), many portable pockets containing objects such as many multi-use staffs, katana, Sword of Light-Sword of Dark(attached to each other with golden chain), Ragnarok(Double-bladed greatsword, also artifact.)
Description:
A tall black and white furred panda-humanoid. Pandaren. Wears only a red vest. Carries staff usually. Or double-bladed greatsword.
"Wizard-y Mode" :
Pandaren's "spell" mode, saggy crimson robes, crimson scarf, and his staff changes into an oak staff with a large red orb on it.
"Ninja-Mode" :
Completly black, tunic, breeches, etc., equips a black bandolier with daggers and either dual-katanas or his greatsword.
"Fight-Mode" :
Wearing completly black, spiked, Warped, shadowy fullplate armor. He only wields Ragnarok in this form. Very destructive.
[Backstory]
[Common Knowledge]
-Nothing's really "commonly" known about him, is there.
[Notes]
Please read before attacking, Pandaren is under the affect of many permanent protective spells, they are in three different categories, the first is spells he cast and made permanent via a permanency spell, the second is abilities granted to him by either being a Pandaren or learning the greater disciples of his martial arts, and the third are spells that are automatically cast on him when he is attacked or enters a combat situation.
First Category:
Resistance
Mage Armor
Shield
Feather Fall(at will)
Protection from Arrows
Fly
Nondetection
Globe of Invulnerability
Stoneskin
Shadowalk
Second Category (Natural or Martial):
Detect Poison
Detect Magic
Read Magic
Endure Elements
Expeditious Retreat
Comprehend Languages(supressed by
Tongues)
Detect Secret Doors
Detect Undead
Jump
Spider Climb
Tongues
Detect Scrying
Passwall
True Seeing
Mind Blank
Protection from Spells
Shapechange
Third (or "Combat"):
True Strike
Burning Hands
Magic Weapon
Bear's Endurance
Bull's Strength
Cat's Grace
Fox's Cunning
Owl's Wisdom
Eagle's Splendor
Haste
Displacement
Blur
Keen Edge Blink
Heroism, Greater
[Ongoing Storyline]