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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
smashingBrawler
The Swordsman & Ulvin - Somara
The Swordsman looked up to the god, a glint in his eye. "My people and I, we have no home. We would be honoured to live among your people - if you and your people will have us. Our warriors will proudly stand at the front of all battles, and our healers will gladly restore the fallen to life."
Ulvin closed his eyes and pondered for a moment. "Done." he said as he opened them once again and pointed to Eldarond. "As you know though, the living have frail sensibilities. If possible, I would ask that the Deathless refrain from gathering in large numbers within living settlements. The South of Eldarond is rich in resources and few have settled there save for a scant collection of barons. Feel free to settle and become citizens of Eldarond."
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Re: Lords of Creation in the Playground (IC2)
The Frozen North: The Coming of the Tide
The Black Orcs, finally having managed to reach unsustainable numbers in the Frozen North due primarily to their favorite means of keeping warm...
Begin swarming across the Ice shelf towards Stoixia and Demorgia! Power to the Horde(s)!
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Re: Lords of Creation in the Playground (IC2)
Rannes - The Void
Rannes looked around in the void, and determined that, aside from the variety of planes that were out there, there wasn't too much of interest to look at, so she decided it was time to back-flip back to the world.
She landed in some village, somewhere, that was mostly filled with humans. Probably not too far a distance from Eldarond, but not somewhere she recognized from her time adventuring around the area of The Summer's Keep. She decided that this might be a good time to share the knowledge she was finding - and it wasn't just an understand of space that she was beginning to gain, but an understanding of time, too.
And so she created the Explorer's Guild.
Spoiler: Rannes AP
Show
Initial AP: [0]
AP Gain: [+3]
AP Expenditure:
Create Concept (Time and Space Travel) [-1]- Rannes, via the Explorer's Guild, is sharing the concept of travelling anywhere, and anywhen. This introduces the
Time Walker and
Cosmic Traveler classes to the world.
Create Organization (Explorer's Guild) [-2]- Rannes has created the Explorer's guild, in a town south of Eldarond. The Explorers Guild does not necessarily explore in a traditional sense, but by using manipulation of time and space to visit places and times that were lost long ago, or that have yet to exist. The organization is also internally policed, to prevent abuse of their exploratory powers. Their tasks are to explore and to adventure - not to abuse knowledge of the past or future for personal gain in the present. The highest members of the guild are known as
Eternal Walkers, and have explored time for unknown ages. (Note/Additonally: a character with 10 levels of Eternal Walker no longer ages or is effected by aging effects, because honestly the word eternal should mean something)
Remaining AP: [0]
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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
Hatter
Ulvin closed his eyes and pondered for a moment. "Done." he said as he opened them once again and pointed to Eldarond. "As you know though, the living have frail sensibilities. If possible, I would ask that the Deathless refrain from gathering in large numbers within living settlements. The South of Eldarond is rich in resources and few have settled there save for a scant collection of barons. Feel free to settle and become citizens of Eldarond."
The Swordsman & Ulvin - Somara
The Swordsman bowed again. "You have our thanks. We will do as you have suggested, and spread through these southern lands. I will stay wherever you can most easily find me, so that I may call our warriors to battle at a moment's notice. As well, if you wish, the warriors among our kind will bolster your forces wherever they are needed."
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Re: Lords of Creation in the Playground (IC2)
Somara - Ulvin, The Swordsman
Ulvin offered a nod to The Swordsman's words. "So it shall be, Swordsman. You are forever welcomed upon the plains of Somara." The God of Courage shifted his eyes down toward the Deathless as they marched towards Southern Demiourgia.
"Should any find themselves spent and find themselves weary... They can find solace within my temples and even Somara itself should they wish to make the journey." He gazed upon the Deathless, his eyes moving across each and every one of them, many he even recognized.
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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
Shmee
"No." replies Skreechy curtly to the Raven's Mother idea all the while still fidgeting on this throne and examining Viper "Common you stupid thing... talk... I know you can talk... we were talking about my master plan before. We then started to cackle together, don't you remember... SWINISH REPTILE, YOU DARE PLAY MUTE WITH ME, DARE YOU?" he screams at Viper.
Viper and Skreechy - Divine Throneroom
Viper turned to him and hissed, "What do you want me to say? I'm pretty sure that unless I'm given one of these thrones for myself, I don't get a say in these things."
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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
planswalker
Viper and Skreechy - Divine Throneroom
Viper turned to him and hissed, "What do you want me to say? I'm pretty sure that unless I'm given one of these thrones for myself, I don't get a say in these things."
Divinities Throneroom - The Raven Mother, Skreechy, Viper, TukTuk
The Raven Mother smirked "Yes, you are useless without a Throne to sit on. You serve no purpose here save for maybe as an advisor, sanity to that sad creature's insanity. Perhaps we could simply shove a dirty sock down it's mouth and let the snake speak for it?" she ended her opinion with a question directed towards TukTuk.
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Re: Lords of Creation in the Playground (IC2)
Viper, Skreechy, Raven Mother, TukTuk - Divinities Throne Room
"I must confess that I don't see why I should be here. You clearly don't want Skreechy here, who didn't even get a choice whether or not to be here, and I got even less. Where are we, by the way? And why exactly should having one of these thrones even matter to me? You appear to all be kings without kingdoms."
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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
Hatter
Divinities Throneroom - The Raven Mother, Skreechy, Viper, TukTuk
The Raven Mother smirked "Yes, you are useless without a Throne to sit on. You serve no purpose here save for maybe as an advisor, sanity to that sad creature's insanity. Perhaps we could simply shove a dirty sock down it's mouth and let the snake speak for it?" she ended her opinion with a question directed towards TukTuk.
A man, perhaps a mortal walks into the throne room and sits down on Hemeliosa's throne, holding her scepter. A large and imposing figure, even at old age. His eyes are hidden behind motes of power, which scintillate in coruscating cascades away to the sides of his head. When he speaks it is in a slightly discruntled manner heard by each in their own tongue. "I have been sent to take her place, as my time is less valuable. I apologize for the delay."
He is dressed in metallic black robes with platinum thread making up the hems, mountains and rivers are sewn into the material in bronzes brasses and silvers with trees of gold. At his hip is a small tome, a pouch and bisection-ed metal stick about thrice as long as the width of his hand. He is otherwise clas in a black composite of some sort formed into roughly rectangular plates worn beneath his robe. and Sturdy boots, and heavy furs sewn into pants. His long silver hair reaches to mid back, and this beard follows the line of his jaw, turning into a goatee around his mouth. He has several visible scars. "I speak of course, for Hemeliosa." At which point he makes some strange gesture. "I am the King of Bronze."
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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
planswalker
Viper, Skreechy, Raven Mother, TukTuk - Divinities Throne Room
"I must confess that I don't see why I should be here. You clearly don't want Skreechy here, who didn't even get a choice whether or not to be here, and I got even less. Where are we, by the way? And why exactly should having one of these thrones even matter to me? You appear to all be kings without kingdoms."
"Ha! You have it figured out! Such a clever little snake!" The Raven Mother laughed out loud, her ageless face stretched out wide to accommodate the emotion. "You are standing, slithering..whichever you prefer in the Throneroom of the Divinities which is inside the corpse of the Visionary himself! The God who wished for a different kind of future, one paved with blood and carnage and ending in a Utopia.... he failed. He was slaughtered but before doing so, he formed this Court to judge the gods themselves...but... they don't acknowledge it. If they even know it exists."
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Re: Lords of Creation in the Playground (IC2)
Viper - Divinities Throne Room
"... I see. I'll leave you all to it, then." Viper will whisper in Skreechy's ear, "I have some family obligations to attend to, and it seems your time is being wasted with a bunch of wanna-be's instead of working on your master plan. I'll find you again when we're both less distracted." With that, Viper will slither off and enter the Unseen Council.
Tetlacochininervianl - The Wellspring, Chaqua
With Viper's return, the First Unseen Council could at last start.
Lion begins, "My brothers and sisters-"
"AND others!" Salawa interjects.
"Ahem, and others." Lion continues. "We have roamed far and wide, and seen many wonders. Let us each describe what we have seen."
Each member shares its own stories of what it has seen in turn. Most of them were rather ordinary. Skunk and Dog got tangled in a quarrel over who would claim ownership of a certain tree only for Tyrannosaurus Rex to claim it for himself. Pigeon had spent her time cooing over a mortal bird she found attractive. Beetle, Centipede, and Maggot had dug into the ground and done little.
However, those who would be known as the Twelve after this had adventures far greater than this:
Lion spoke with the god who had awakened them and learned much about the one who shared this island with them.
Hare had seen suffering in a foreign land caused by sufferings in other lands where a war of madness had been fought. She had done her best to alleviate the suffering, but to little good.
Viper told guardedly that he had met a madman with dreams of power and three others who stood in for gods that loved to give themselves grand, empty titles of no power. He spoke of a Visionary who had sought to destroy the world in order to redeem it only to be slain and his corpse used as a platform for self-important fools.
Spider spoke of the mysteries that she had unearthed in the Wellspring and the promises of still further secrets to find.
Coyote told a wild, unbelievable tale about how he had single-handedly re-forged the place of their birth into a weapon and then spoke with a cackling shapeshifter god who took him to his hidden realm of madness where beautiful elven maids danced through dark forests of death.
Bear spoke of her time at the First Tree and the Alpha she had befriended there. She saw in that place kindred spirits to their own.
Crocodile described his encounter with two-legged foods who brought him finned food and his discovery of their dark underwater city where they talked with even more food and feasted on yet more food still.
Whale waxed eloquent on the peaceful shores and calm serenity of the open ocean. He seemed likely to drone on for hours if Newt had not interrupted.
Newt earned herself much regard amongst the others as she interrupted Whale to describe the basic nature of the latent magical energies present in this world, especially at the Wellspring.
Falcon spoke of his adventure beyond the Playground where he had a chance to speak with the oldest being in existence. He told of the dangers that resurrection of an ancient evil in this world would pose and how an alliance of gods had formed with the explicit purpose of preventing this.
Bat said little of her own doings, instead speaking out on behalf of the spirits who had been shunned by the others and chastising her brothers and sisters (and other) for judging them.
Salawa rambled on for a while about ravens, writing desks, and about the nihilistic nature of the universe. None really understood it but it seemed to mostly be describing utter nonsense. Unless maybe it was serious that it had taken random bits of madness and shoved "life" into it. But who would bother creating a quivering mass of eyes and mouths?
Well, CLEARLY I would. This world's ecology wouldn't be complete without them.
These twelve found that the other spirits respected them highly and they were quickly elected to be the leaders of various factions that formed around them. Then all that was left was for the Council to come to accords on various ideas and laws they wished to have passed. Though most opposed the idea of such rules, Lion insisted and his sheer power combined with his inspiration by speaking to their progenitor won many over. Salawa also supporting this endeavor strangely also helped. Besides, each member ultimately felt that such was important to do. There was a vast power within the Council, should it come to agreement on something.
Spoiler: AP
Show
AP: 3=0+3(rollover)
Wellspring Blessing, Pestilence, Create Subrace, and Mold Land charges renewed.
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Re: Lords of Creation in the Playground (IC2)
Rymshire.
(The recruitment)
Stepping into the town the assassin wastes no time separating himself from the shogling's and getting to work.
His appearance and stature alters, even his style of clothing molds to that of the previous residents of Parnetia, if only a bit more tattered.
Now a wiry old huglin, he storms the streets preaching loudly to any Parnetia refugees or sympathisers.
His message is of the wrong that had befallen them, how they must rise above it and that a god has promised they can have their home back, they need only follow him and his friends back to the ruins.
For a day and night he will preach and lure, repeating the same stories and promises as he wanders every square foot of the town. Twisting and pulling on every string of emotion he can touch.
The morning of the next,
The wanderer disappears for hours on end, leaving those he rallied anxiously waiting. He emerges from a small house just on the outskirts of the village with 3 heavily robed and hooded mysterious figures.
His image now of the man he was before, leaves a few a little confused. But nonetheless with a serpents tongue, he wraps the followers up in blinding ambitious promises and leads them like a true leader, (only lacking in care and conviction but they would be at their destination before it was discovered.)
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Parnetia Ruins
(Arrival of the wanderer and followers)
As they arrive at the ruins an eerie music fills the air. Following the source, the path they take into the ruins seems to be filled with rats moving in the same direction.
Parnetia ruins - the gathering
(Meeting others already inside the ruins)
In a large decrepit dinning room, a few sinister characters sat around a large table as rats filled the room. Ahead of the table was a small jester standing on an enlarged wooden chair, nearby the goblin looking Kerx.
Vslask Jr begins cackling aloud as he holds the blood soaked rags, his clean white motley staining under its touch. All eyes in the room looked on the artefact with a dark excitement and hungry greed.
The Huglings and assassins had not been working in the name of good will, they had all been enthralled into servitude in the name of retribution,
and now it would be delivered.
The little jester twists the garment, wringing out the blood. It trickles down the fabric and then falls, but never splashes upon the ground.
Instead the blood mystically hovers, forming and molding into a mesmerising floating orb of goo, rolling around in gentle waves overlapping in on itself as it grows larger, drawing every drip of blood from the item and the little jesters clothing until they are cleaner than ever before.
"Will you join us?"
The little jester asks everyone with a shrill of an uncontainable excitement as he slowly, suspenseful twists around, capturing everyone, one-by-one, in the gaze of his mask.
The earth rumbles in anticipation, the globe of blood steadily throbs with its own excitement beneath the now clean cloth. The world seems to dim and slow down, a loud droning sound resonates throughout every hallway then everything turns red.
"Sorry big brother"
The blood vanishes...
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(Pestilence in the form of a blood bath)
Every creature loyal to Valask with vengeance in his heart will be stricken red, painted with a powerful blood lust and rage.
A never before experienced exhilarating rush of pure strength and raw power will be coursing, no burning through their veins.
(And anyone present who welcomes it)
Vengeance would now be theirs.
All creatures present including Valask Jr go on a mad rampaging murder spree against the Kix and don't stop until Parnetia ruins are clear of every last one of them.
They seem almost immune to anything the unexpecting Kix can retaliate with, even their spores.
The rampage would carry on even further however as they reach the edges of the ruins they stare out into nothingness as they stand upon a sheer deathly cliff face.
During the maddening blood shed and ecstatic whooping howls, Parnetia had been risen into the sky. Now sitting atop a towering spire of mountain sustaining them.
Kix blood sap was coated throughout the remains of the old structure and with the gods help, started reforming and strengthening Parnetia into a vast viable guild hall.
Eventually the crazed blood lust wears off and weak creatures will blackout from exhaustion.
The guild now had grounds and resources for building it's empire.
A small section of the Kix's underground hideout remained untouched and still sits in the ground far below.
The god of vengeance grows stronger in the aftermath of the carnage and had lifted the ruins to better view the show.
Spoiler: AP
Show
7=2+5 rollover
6=7-1 mold land, raise Parnetia ruins to the sky.
3=6-3 raise DR 8 to 9
Use charge, suit of revenge-pestilence. Blood rage of vengeance against the Kix. Reclaiming home land.
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Re: Lords of Creation in the Playground (IC2)
Skreechy, the Divinities
"Hey! HEY! HEY! GET BACK HERE! DON'T YOU DARE WALK OUT ON ME! Aw... he'll be back..." he says before turning to the other "RIGHT THEN PEONS! ALLOW ME TO DEMONSTRATE WHY I WAS PERSONALLY CHOSEN TO JUDGE GODS AND MORTALS ALIKE... and all three of you are nothing but peons to a higher power...NOW THEN LISTEN UP, ESPECIALLY YOU! YEAH YOU BIRDBRAIN!" he screams at the Raven Mother
"Now then... for the sake of argument lets say we do crash Oussia onto the Playground... have you bothered even seeing the size of Oussia? Do you know how many mortals would survive? NOT FRAKKIN' MANY!" he screams. "I MAY HAVE SACRIFICED HUNDREDS OF THOUSANDS OF GOBLINS BUT I WOULD ACTUALLY LIKE A PLAYGROUND TO CONQUER YOU FOOLISH FOOL OF A FOOL! THEIR SACRIFICE HAD A PURPOSE! YOU DON'T HAVE ONE! IF YOU LIKE SUNLIGHT SO MUCH WHY DON'T YOU ASK YOUR GOD TO CREATE ONE AND SHOVE IT WHERE THE SUN DON'T SHINE?"
Having spent up his energy he continues
"Now then Peons... you saw how unified the response was when we fired the Secondary Array Cannon. Imagine what would happen if we tried to crash the sun on the Playground. WE'D GET DIVINE BOOTS KICKING OUR TEETH SO DEEP DOWN OUR THROATS THAT WE'LL BE FLOSSING WITH TOILET PAPER! YOU'RE NO BETTER THAN THE VISONARY! If that is your goal, then I am not having any part in it."
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Re: Lords of Creation in the Playground (IC2)
"Awwww.... is the lil' goblin scared? You weren't scared when you shot that cannon at Eldarond." The Raven Mother smirks at Skreechy and then she suddenly disappears as Ahn takes her place, sucking blood off of his clawed fingers, his form that of a deranged looking gnome in rags and a tall pointed hat.
Two bloodshot eyes immediately dart towards Skreechy. "What exactly did you think be on this Court would be? Butterflies and roses without consequences? No, little mortal..." Ahn grins wide, darting across the room. He grabs Skreechy by the ankle and dangles him in the air.
"Creature! Your soul belongs to me! I suggest you learn your place!" A clawed finger presses against Skreechy's forehead, blood is drawn, a small trickle before Skreechy is thrown against the throne again.
Ahn quickly regains his composure and readjusts his ragged shirt as he takes to the floor. He stands there, all manner of monstrosities just begging to pour fourth and all Ahn did was grin a wide fang filled grin. "Now then... tell me what you have planned, little mortal."
Spoiler: Ahn Actions
Show
-1PAPChaos(promote chaos) Pestilence, Marked Soul: Skreechy is destined for Ahn's Sanctum, his soul claimed forever by the Fickle God of Luck.
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Re: Lords of Creation in the Playground (IC2)
The Ocean - Puck, Sarra, Scar-Tail Tribe
I'm pretty sure he just insulted me.. Hush.
"You were wise not to attack us. Our weapons melt flesh and bone like a knife through water. What could you offer us that we cannot already get for ourselves? We have sailed the oceans of the world many times over." Sarra calls out to the chieftan.
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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
Toxic Mind
The Ocean - Puck, Sarra, Scar-Tail Tribe
I'm pretty sure he just insulted me.. Hush.
"You were wise not to attack us. Our weapons melt flesh and bone like a knife through water. What could you offer us that we cannot already get for ourselves? We have sailed the oceans of the world many times over." Sarra calls out to the chieftan.
The Cheiftan stuck his head in the water and shouted some unheard commands. A net full of goods was tossed up to Sarra's deck.
Among those items were the shells of horseshoe crabs, large, polished and trimmed with gold. They were bowls and plates. There were also other things, pearls the size of fists, carved and decorated in elaborate detail, metals and ore that could not be found anywhere but in the deepest reaches of the ocean floor, coral grafted into wonderous shapes and tipped with golds and silvers.
The Kua-Toa seemed a savage bunch but their craft was something else altogether. They took their time and carefully crafted each and every piece. The Kua-Toa seemed to enjoy luxury and shiny things.
"This good for trade? Many more do we have. So many things in the deep sea land creatures not see. So many wonders they can't reach. Traveling across sea is good but traveling in the sea..something else." The Cheiftan let out another series of chokes and gurgles.
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Re: Lords of Creation in the Playground (IC2)
The Visionary
The Divinities squabbled in the throne room of the great city, but the machines had been churning even though they had been rusted. Oil ran through the streets reddened with rust making crimson rivers flow through out the city. The city echoed out one word.
"Failure"
Billows of rust laden smoke came from the chimneys as First, and Nightmare engines were being created. The great gears in the factories scraping upon each other tainting the new engines with a red tint. They filled the streets once more, first engines grabbing bits of the city that rusted to the point of collapse and adding it to their own bodies. The Nightmare Engines stalking the crimson rivers looking for prey to frighten and devour.
The Matron Mother Elev Nosh had returned for a while, watching her home and father now a disgrace, a shadow of his former self. He must be helped, she thought to herself. After a while of pondering the even she finally figured out the perfect solution, the Ur-Priests of Purity could assist in the restoration. They were children of the Nightmare Queen Dred Olg, her sister. They would not be easy to get to help in this, as they were a tool to destroy Gods, not to restore them. She would need an agent, an avatar of her own so to speak. A flash of realization came upon her, this was the Vision all along. She was not to lead an army of engines. She was meant to keep them in line, her siblings were without morals. She whispered thanks to her father's wisdom and foresight.
Hours later she arrived with what would be required, she had power of the Visionary with her, in her soul. Before her was the frozen in time dwarven prophet Agni.
"The vision must be fulfilled. My father cannot continue if the vision is to complete. However, this cannot be left to the whims of chance. You must bring the glory of Purity back to reality, and guide them to restoring the City of Wonders. Neutral Ground must have rival if the vision is to be fulfilled. You will raise them, guide them, and protect them."
She then kissed the frozen prophet's forehead leaving a red stain upon his head that quickly burned into a unrecoverable mark. The mark was a symbol of his newly gifted divine nature. She then spirited him away as the time freeze was quickly evaporating.
Spoiler
Show
10 - 9 Beget God (Agni) = 1
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Re: Lords of Creation in the Playground (IC2)
The Burning Lands
As the land reforms, and waters which once did not flow through them merge into streams as winds rush in among between and above slowly descending cliffs as the land crumbles and reforms, and the fire gutter only to rage once again from this amalgamation... at the center an odd creature forms.
Clad in crystalline armor of holy white ice with burning Symbols and Runes engraved. With skin like Marble, eyes that shine with flame, and hair of clouds filled with lightning and quiet sounds of thunder. Stands a woman who looks much like Ignus herself, in her hand sits a Longhammer shining with a white light which fills the evil with dread.
Spoiler: AP expenditure
Show
Ignus: 14 AP - 10 = 4 AP
-1 AP: Join Pantheon Guardians of Stoixia
-3 AP: Create Avatar: Elemental Warrior
-3 AP: Create Combat Artifact: Impact Hammer
-3 AP: Create Combat Artifact: Elemental Armor
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Re: Lords of Creation in the Playground (IC2)
Keth’mai
Time sped by, it seemed. The first year came and went, then another, and soon enough, they were sending students back into the world. Fields flourished, game was plentiful, and more and more people heard of the college. Keth’mai began taking a ‘break’ from his duties as headmaster to actually travel some in the world, looking for new teachers from different cultures throughout the world. But, for the most part, he spent time shuffling papers and telling stories in the classrooms… and spending time with Arshish, at least when he could pry her away from her own classes. It was a pleasant life, and the news that Arshish had for him made it even more so.
Deirdre
The shadows rippled and heaved. Faces seemed to form and disappear into that mass. From it, fear came like waves; the night was dark, and full of terrors. And she was helpless before them. A babe, yet somehow trained, all useless.
Then he came, born of stars and glowing like them, and the darkness split, fled, and was shattered before him. That was the last that she saw before she awoke.
The stars glittered overhead. She lay on the ground, panting and clammy from sweat, staring at the sky. In her mind, the dream still flickered. One hand clenched around the hilt of the short sword that she bedded with, taking comfort from the firm reality of it, the way the rough skin of her hand brushed over the leather wrappings. A soft whistle that she recognized as the sleeping sounds of one of her companions came from a nearby tree.
Years. She had been training for years, and it had been even longer than that since she saw her family, her brother. Perhaps, when this was all done… Tomorrow was a new day. She had spend years, yes, but her time with that was finished. If need be she could sprint through the forest in the dark, climb up a tree, and begin loosing shafts. Or fight with a sword and mace against an encirclement of enemies. Or, simply, breathe. She turned back over, closing her eyes, thinking of past and future. And breathing.
In The Deeps
As the land shook, so the sea rumbled. The waves and currents spoke to those who would hear them, and the cetacea knew their words. They heard the unspoken voices of new arrivals to their oceans, and of the blood they shed. Oceans and currents and storms could be fickle to those who plied the surface, all knew. But here, beneath the waves, there was safety -- almost a different realm entirely. Since the Cleansing, their realm had been mostly quiet. Now, though, there were new dwellers, and the blood spoke of their brutality. The demons had been brutal; now their buildings lay in ruins and their forces scattered. Such was the might of the keepers of the waves. What of the new ones? They would watch, they would determine, and if necessary, they would act. The memories held nothing of such as these, and they were a new thing. So cetacea would watch and listen.
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Re: Lords of Creation in the Playground (IC2)
TukTuk and the Divinities
TukTuk shook his head at the suggestion and squabbling between the two members. He rose a hand and yelled out "Quiet! I have compromise!" He leaned in toward the two and whispered "We don't send sun crashing into playground. We take suns away. Put Visionary in it's place; always watching Zalsaram. Then we send these engines of his..." He grabbed a skittering nightmare engine, hefted it over his head, and threw it against a wall to emphasize what he meant. "We turn them into goblins. We use them to carry out rulings against mortals." He leaned back to see if it would be approved or not.
Lustrian Compounds - Playground
From Azteca the dozen ships left their home to set up shop throughout the land. Reean Isles, Shivian Plains, Bay of Neutrality, Former Dark Grove, Dawnwatch, Challenge Mountains, Eldarond, Southern Stoxia, Northern Stoxia, Craast Dominus, Burning Lands, and Frozen North each received a ship and in a month a walled compound constructed as best as they could. Of course Dawnwatch, Challenge Mountains, Craast Dominus, and Burning Lands were all mountainous terrains and more closely mirrored Chaqua in design as laborers carved a terrace into the side facing the ocean before creating the temples and barracks. Each one featured two ziggurats, one to Lustria where the Priests and Knights resided and the other to the other members of the Order of Lawful Gods. The south portion featured the laborer's barracks in the native material while the north was dominated by a ziggurat honoring the fallen. Once in place the compounds became fairly isolated as their chanting brought serenity to the surrounding landscape.
Kixian Horde, Boulderbuttz - Demiourgia?
With the dipping of Phos the Kix began to move again. Parnetia was lost to them, which mattered little since the city was no longer of Demiourgia. Yet this news of their forefathers, vague as the ancestral memory was, drew them toward their orcish brothers. Eventually, as Oussia was scheduled to rise, the largest of them approached the fable leader with arms like tree trunks and rage in his eyes always.
He knelt, his large size insuring that he was still near eye level with Burkek, and said "We iz gonna join'uz! Tizn'm lead Kix, iz powerful WAAAGH! Yuz help?" He grinned at the Grand Poo-Baa, seeming to invite madness in those black pools that served as eyes. Even as their leader talked the Kix began to stir from the ground and appeared from the snow-covered ground before the encircled the Boulderbuttz encampment.
Spoiler: AP
Show
Grenzo: 12 (10+2 Rollover) AP; Chaos, Cultist, Divinities, Goblin, Sin PAP; Cauldron, MIC, SotC Charges
Lustria: 5 (3+2 Rollover); OLG PAP
OLG - Pestilence?: Hostilities and Chaos subside the closer one gets to the chanting of Lustrian compounds.
Hlo: 7 (5+2 Rollover); Moon, Sin PAP; H'vooz, Xirmr'z Charges
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Re: Lords of Creation in the Playground (IC2)
Divinities Throneroom- Ahn, TukTuk, Skreechy, Bronze King
Ahn laughed "Agreed! I have a plan for the new Goblin Engines! Ha! Perfect design! We will blot out the Suns and plaque the Playground with songing Goblin Engines! Ha! Ahahahaha! It's going to be a party to die for!"
The God of Luck held his scepter up in a vote towards TukTuk's motion.
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Re: Lords of Creation in the Playground (IC2)
Limbo
Eucle appears in front of the gathered gods. His eyes are pure molten gold spiralling into bronze and silver to become saphires in barely an instant before becoming rubies. When his eyes set on anyone whoever holds his gaze can feel the god seeing through them into the meanwhiles and neverweres. He bears full armor this time, crafted from the belated demigod of courage armor, now with a patina of emerald rust over it. His clothing kimono is over it, emblazoned with brocade in natural and intrincate patterns. Embelished golden mask are worn as pauldrons, one for each of his lost children, Zahav - Zalal's in a smirk of self amussement and Ask's in a private chagrin. From his belt held among many minute chests hangs an hourglass and a key. From his back emerge two large insectile draconic heads.
He nods towards those present and bows slightly opening his arms and showing empty hands palms up.
"Friends, allies, I'm sorry for my latenes to the meeting. But I was unaware of such an event."
He approaches Istus, with a friendly smile and raises a hand towards the newly born god.
"I see. Other's have blessed you. The god of prosperity shall do in kind. Because if the elder wakens the children would fret."
Molten gold and dreams trail from the archdaemon god as he balms Isstus with it.
"Freedom to act with the cult as one sees fit without fear of repercussion from the others gathered within the Aegis. None of the Aegis will think ill or judge the others for their actions where the cult is concerned. Fear of indecission shouldn't stop no one's hand."
Spoiler
Show
Eucle 7 AP + 10 AP from rollover + 2 PAP (Cult + Moon)
1 PAP (Cult of the Beast: Act in Secret) Join Pantheon Aegis: As stated above, basically Isstus (and more importantly Eucle) is free to do as he wills with the cult without the Aegis being able to do anything about it. Do as he wills includes being part of the cult, just so I'm completely clear.
17 AP remaining
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Re: Lords of Creation in the Playground (IC2)
The Cosmic Mother and everyone else, Limbo
The Cosmic Mother's voice rumbles through Limbo "Eucle... shard of Zalsaram. You are under suspicion that you have worked in the shadows to resurrect Zalsaram. But here you stand in front of us, and an opportunity has arisen for you to clear your name. Answer us truthfully without fear of retaliation. Are you a member of of the Cult of the Beast?"
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Re: Lords of Creation in the Playground (IC2)
Limbo
If any emotion flashes through the prosperity god's face it does so fast enough as to be concealed. There is a moment of introspection as the god exhamines the potential futures. His answer soon comes to him.
"Now, now. My name is not clear? Why exactly wouldn't it be? I'm Eucle, I can add a fancy list of fancier titles if need be. But I assume that's clear enough. Besides anyone who needs to call himself this or that is only strocking their ego. I hope my name is clear."
He smiles and bows all too slightly as if he was making a self amusing joke.
"Regarding your choice of title though. "Spawn of Zalsaram". So what? I was grown from the mud, the dirt in the world. No shame in that. You trusted me enough to take care of the orphaned and I have. Now, I'm the "Spawn of Zalsaram"? Yes, I'm not ashamed to say that I hail from the world, have I ever hidden that to you or anyone else?"
He pauses for an instant. Staring stright at the Cosmic Mother with eyes that break the skim of time.
"You call me into question when I offer help. Take it or do not take it. I'm not going to beg so you let me help you. Now this though before refusing. I fought against the Visionary. And even in his defeat he saw need to send me a part of his vision. A vision that I have later come to confirm through my own means. You will ultimately need my help. And if someone's words about me being part of a secretive cult with no known members is all it takes to stall my help I won't relish when the time comes to say "I told you so"."
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Re: Lords of Creation in the Playground (IC2)
The Cosmic Mother and Everyone else, Limbo
The Cosmic Mother's voice rumbles once more.
"I shall give you the same answer I gave your Sister Ignus when she objected to being referred to as a Shard of Zalsaram: You may not hold allegiance to your father, but it is the blood of the elements that flows through you and your children. No insult was meant when mentioning your divine lineage, nor was it an attempt to belittle you, just as there would be no insult meant if I referred to someone as a Product of the Visionary or a Spawn of Mine. One should never be ashamed of their family."
"Gods of Aegis. Before you stands your first trail. Eucle, has been accused by his own flesh and blood of attempting to resurrect Zalsaram. Yet we lack concrete evidence of either innocence or guilt. Now then... how shall Aegis respond to this?"
The Cosmic Mother falls silent. She waited and see how the gods would respond and what direction they would take Aegis once her time was up.
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Re: Lords of Creation in the Playground (IC2)
"Impartial" Pernieth says softly. He has known Eucle for a very long time, but that cannot change his actions here. To protect his family, to protect his world, there is nothing he would not do, no line he would not cross.
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Re: Lords of Creation in the Playground (IC2)
Limbo
Eucle shakes his head. In which world had he been ashamed? And which of his children had spoken against him? Leh was an extension of himself, and Lylien didn't have the knowledge to make such an accusation.
"You got it wrong. At which point did I sound ashamed to you? Also a trial? A trial? You are going to subject me to trial after saying that I can speak freely without fear of retaliation. After I speak you demand a trial against me? Whom of my own flesh and blood has accused me? That's a dire accusation against my children. Speak plainly."
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Re: Lords of Creation in the Playground (IC2)
Ulvin appeared next to Robin and both deities stared at Eucle. Ulvin then said, "If I may be so blunt. The discussion is pointless. Without evidence supporting either Eucle or the Accuser, there would be no point to hold a trial. A conclusion cannot be met."
Robin cleared her throat and also spoke up "I have seen Eucle's creations. I even count a few of the Grel among my followers. I see no reason for Eucle to perpetrate Evil upon us or our mortal followers. What I know of the God of Wealth is that he is honorable and willing to sacrifice to assist those in need."
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Re: Lords of Creation in the Playground (IC2)
Quote:
Originally Posted by
Shmee
The Cosmic Mother and Everyone else, Limbo
The Cosmic Mother's voice rumbles once more.
"I shall give you the same answer I gave your Sister Ignus when she objected to being referred to as a Shard of Zalsaram: You may not hold allegiance to your father, but it is the blood of the elements that flows through you and your children. No insult was meant when mentioning your divine lineage, nor was it an attempt to belittle you, just as there would be no insult meant if I referred to someone as a Product of the Visionary or a Spawn of Mine. One should never be ashamed of their family."
"Gods of Aegis. Before you stands your first trail. Eucle, has been accused by his own flesh and blood of attempting to resurrect Zalsaram. Yet we lack concrete evidence of either innocence or guilt. Now then... how shall Aegis respond to this?"
The Cosmic Mother falls silent. She waited and see how the gods would respond and what direction they would take Aegis once her time was up.
Kethneciel
The Implacable Judge turns to Eucle and considers the god for a long moment, before speaking. "God of Wealth, I have had none but fair dealings with thee in the past. I believe that thy word, when given, is kept. So, I ask thee now: art thou willing to assist this Aegis in uprooting this cult to Zalsaram, and ultimately in preventing Zalsaram's return to life?"
Kahla--The Spawning Pool, Craast Dominus
Kahla returns to her children immediately after signing the Aegis scroll, missing the arrival of Eucle. She informs the Craast about the cult to resurrect Zalsaram and their duty to stands against it, sending them out into the world once more. Then she returns to her Pool, and ponders what to do to continue the growth of her children.
After many blinks, Kahla moves to the edge of the Spawning Pool and Spits onto the shore. The spit glows with a pale golden luminescence, and the waters of the Pool gleam in response. She spits again, and the glow brightens. The third time she spits, there is a brilliant flash from the Spawning Pool. When it fades, the mound of spit at the edge of the Pool has transformed into a hill of soft, luminescent moss. The pool glows brighter than it had before, and as Kahla watches, satisfied, the moss begins to spread from the pool all throughout Craast Dominus.
Mephos--The Sidhen Caravan
The Sidhen Caravan has grown in wealth and power, in cruelty and trickery, in beauty and grace. Only the old, stooped, blind halfling among them remains changeless among the changing court. Time, he thinks, for an even greater change.
One morning, the caravan awakes to find itself in a vibrant meadow. Everything, from the stream, to the grass, to the trees nearby, gleams with an unearthly hue, and closer inspection finds everything but the stream to be made of the finest glass, worught with impossible detail. Murky shapes dance within every shard of glass, resolving themselves into subtly altered forms of the viewer when approached. The longer they watch, the more lifelike the images become, until some begin to wonder if they are the reflection, and the reflection the reality.
The Unseelie fey turn to the blind halfling, some in fury, some in joy; most in curious dread. "Where are we?" They ask him. "Your kingdom," He replies. "Build for yourselves a court here, and it shall be renowned throughout the world you left."
Erebus
Seasons Change, and the Well provides new souls to grow.
Spoiler: Actions
Show
Kethneciel
2 AP + 7 AP (Rollover) = 9 AP, 1 Law PAP, 1 Aegis PAP Remaining
Well of Souls: Nourishment. An outgrowth of [roll0]
1: Population
2: Law
3: Chaos
4: Good
5: Evil
6: Creativity
Upon the Playground.
Kahla
1 AP + 3 AP (Rollover) = 4 AP, 1 PAP
-3 AP: Create Nourishment Artifact (Craach). The Craach spreads over Craast Dominus. Craast are able to move silently upon the Craach and feed on it for sustenance; intruders find themselves breaking the Craach and alerting the Craast, which descend upon them in a swarm.
-1 AP: Create Manifest Zone. Kahl is connected to the Spawning Pit.
0 AP, 1 PAP Remaining
Mephos
0 AP + 3 AP (Rollover) = 3 AP
-3 AP: Create Plane (The Sidhe Court). Characteristics:
--Normal Gravity
--Erratic Time: visitors to the Sidhe Court may remain for a day, only to return to the Playground a hundred years after they left. The opposite may also occur, or anything in between.
--Finite Size: The Sidhe Court is approximately one-third the size of the Playground and Underplayground.
--Divinely Morphic: As of now, only Mephos can change the nature of the Plane as he sees fit.
--Strongly Chaotic-aligned, mildly evil-aligned
--Normal Magic.
Clog of Trails: Nourishment (Song of the Faeries). The wonders of the Sidhe Court begin to spread in story and song all around the Playground and Underplayground, though none say where the court can be found.
0 AP Remaining.
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Re: Lords of Creation in the Playground (IC2)
Limbo
Eucle gives short nods to the gods as they speak. Pernieth impartiality irks him a little, he considers the plant god a friend, and expected his backing. Still Ulvin draws attention to the fact that this is a fruitless endeavor, and his newly acquired wife seems to vouch for him. There is nothing like friends in high places it appears. When Kethneciel asks him plainly, after commenting on the value of his word, Eucle turns to address him.
"If I join the Aegis I'll certainly assist it. Even if there is no such joining I won't be spiteful and when prompted I'll ultimately act to prevent Zalsaram's return to life."