When you close your eyes tonight you are assailed by visions of Candlekeep, of home. You pass through the gates of the citadel, and you are Vyvian, a child once more with barely a dozen seasons behind you. At your side, Gorion, less hunched but still as gray-haired as when he perished. You never knew his age, but the difference between when she was brought to the grand library and his end seems almost miniscule in comparison to the rest of you.
Aged as he ever was, you - Vyvian - still has to run to keep up with him. You recognise the path he walks, and the room he stops you at. Ulraunt's office. As you are forced to stand outside the doors, you hear shouting within. Rarely did Gorion ever raise his voice, but even if you wanted to you can't make out much of what's being said. Through a window you look below, tracing patterns in the water of a fountain, when a reflection catches your eye, drawing it skywards.
Perched upon a stone wall is a large raven, its feathers blacker than night. It stares directly at you, its obsidian eyes boring deep into your soul. You stare back for just a moment, and then your gaze is forced away, peering back to the water reflection. The ravens feet are clawed, almost...skeletal.
The door behind you suddenly swings open and Ulraunt storms out, offering you barely a glance. "She can stay," he sneers. He was always sneering. "But mark my words, these children will be the death of you."
The memory fades until your mind returns back to the great gates of Candlekeep, shut to everyone. There, stood side by side, as they were in death, are Vyvian and Gorion, their eyes the same black obsidian as the raven's. Each bears the injuries, open and bleeding, though without the touch of rot, as if both were freshly killed.
"Like father, like child." They say in unison, perfectly harmonised.
"Like Father, like child." A chilling laugh repeats in your mind as you wake, feeling distinctly unrested.
Spoiler: OOC
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Bhaal's influence on you grows.
Whenever you try to deal nonlethal damage, you need to succeed on a charisma save (DC15 - each successful save increases the DC by 2 until you fail, at which point it resets). If you fail, you're forced to deal lethal damage instead.
You also each gain the Bloodlust ability (1/LR)
As an action you can choose a target you can see within 60ft and fill them with an immense bloodrage, urging them to murder on Bhaal's behalf. They must succeed on a wisdom saving throw (DC=8 + your proficiency bonus + your Constitution modifier) or be affected by Rage (as a 1st level barbarian). You then designate another creature within range you can see. The enraged target must do everything they can to kill the designated creature, as fast and as brutally as possible.
Bloodlust lasts for 1 minute. The affected creature can make a new saving throw at the end of each of their turns to end the effect, but it otherwise does not end until either the targetted or the designated creature is dead.
A creature can willingly fail their saving throws against Bloodlust