-
Re: [4E] Keep on the Shadowfell - IC
With the other goblins Verin could see being handled by his allies, Verin continued to focus on the goblin in the southeastern corner, approaching to use his more powerful attacks.
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Move action - move to I28
Standard action - Vampire Slam on S3
Attack - [roll0] vs. Reflex
Damage - [roll1]
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Re: [4E] Keep on the Shadowfell - IC
Antivian manages to bolster Crane but with his focus split, he can't make his attack against the hobgoblin count.
Verin moves in closer to again try his luck on one of the goblins, but also misses.
Crunch:
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Antivian heals crane for 14, misses T. Verin misses. S3 shifts 1 in response to the miss (to K29)
It is now Draziw's turn.
Initiave :
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Round : 4
Draziw: 29<-----------Active Player
C: 24
S: 14
Laina: 13
T: 11
Weeping Crane: 10
Antivian: 8
Verin: 7
Monsters Status :
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(I16)T: Bloodied
(I23)C: DEAD
(D20)S1: Bloodied, Grabbed, Marked (Crane)
(--)S2: Hidden
(K29)S3:
Players Status
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{table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
I28 | Verin| 30/30| 4 | 4/4 | 1 | +1 to Def UENT (Laina)
I21 | Draziw | 11/26| 0 | 6/7 | 1 | Bloodied
F20 | Weeping Crane | 22/33| 4 | 8/10 | 1 | Prone, +1 to Def UENT (Laina)
E21 | Laina | 30/30| 0 | 8/8 | 1 | +1 to Def UENT (Laina)
H17 | Antivian | 30/30 | 0 | 8/8 | 1 | +1 to Def UENT (Laina)[/table]
Combat Map :
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Map
Illumination: Bright light
Iron Maiden:
Tables: Goblins can hide under them.
Fire Pit:
Cage:
C: Goblins with leather armour, light shield, shortsword, daggers
T: Hobgoblin with hide armour, iron poker
S: Goblins with leather armour, shortsword, crossbow
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Re: [4E] Keep on the Shadowfell - IC
Draziw steps out of the door, aiming after the hobgoblin again.
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sorry, don't have internet connectivity currently, at least not often.
Draziw steps to j20 and shoots another magic missile on the hobgoblin (i16), 6 damage
-
Re: [4E] Keep on the Shadowfell - IC
Draziw steps back into the room and blasts the hobgoblin who collapses to the floor.
The goblin in Crane's grasp tries to escape and when that fails tries to stab at Laina, but can't manage to get his sword around to swing effectively. The hidden archer pops into visibility as his bolt sinks deep into Draziw's back, dropping the wizard to the ground. The last one shoots Verin, drawing a small wound in his arm.
Crunch:
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Draziw hits and Kills T.
S1: Move: Escape: Acrobatics @ 14, fail
Standard: Short sword vs Laina @ 17 vs AC, miss (no mark punishment, not adjacent)
S2: Standard: Crossbow vs Draziw @ 15 vs AC, 14 damage
Move: Hide, failed
S3: Standard: Crossbow vs Verin @ 25 vs AC, 8 damage
Draziw is Dying.
It is now Laina's turn.
Initiave :
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Round : 4
Draziw: 29
C: 24
S: 14
Laina: 13<-----------Active Player
T: 11
Weeping Crane: 10
Antivian: 8
Verin: 7
Monsters Status :
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(I16)T: DEAD
(I23)C: DEAD
(D20)S1: Bloodied, Grabbed, Marked (Crane)
(E29)S2:
(K29)S3:
Players Status
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{table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
I28 | Verin| 22/30| 4 | 4/4 | 1 |
I21 | Draziw | -3/26| 0 | 6/7 | 1 | Bloodied, prone, Dying
F20 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
E21 | Laina | 30/30| 0 | 8/8 | 1 |
H17 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]
Combat Map :
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Map
Illumination: Bright light
Iron Maiden:
Tables: Goblins can hide under them.
Fire Pit:
Cage:
C: Goblins with leather armour, light shield, shortsword, daggers
T: Hobgoblin with hide armour, iron poker
S: Goblins with leather armour, shortsword, crossbow
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Re: [4E] Keep on the Shadowfell - IC
Laina,
Runepriest of the Raven Queen Laina sees the wizard go down. She knew that all her runes of healing were spent, but she knew some other tricks so, once again chancing getting hit by her foe, goes to help the Silly Wizard.
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Actions
Move - to I21, eating the OA
Standard - Heal check on Draziw to make his Second wind go DC 10 [roll0]
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Re: [4E] Keep on the Shadowfell - IC
Weeping Crane
The monk drags the hapless goblin across the floor over towards one of the tables and then slams him into the ground next to him. Not too concerned about hitting honourless swine while they're down, Crane opts to reengage his chokehold, this time with his real hand.
Move Action: 2UE - Forceful Drag, Crane to I22 S1 to H22, S1 Prone
Standard Action: 1A - Grappling Strike @ S1
Free Action: On hit, FE - Flurry of Blows @ S1
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Attack: [roll0] vs. AC
Hit: [roll1] damage + 7 flurry of blows damage + grabbed UEMNT.
Effect: Marked UEMNT.
-
Re: [4E] Keep on the Shadowfell - IC
Laina bravely opens her defences to the nearby goblin to rush to Draziw's aid. The goblin is unable to take advantage and Laina is able to revive Draziw.
With his foe alone before him, Crane drags the goblin into the centre of the room before snapping the poor creatures neck.
Crunch:
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Laina provokes an OA (missed) and heals Draziw for his Second Wind.
Crane hits and kills S1.
It is now Antivian's turn.
Initiave :
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Round : 4
Draziw: 29
C: 24
S: 14
Laina: 13
T: 11
Weeping Crane: 10
Antivian: 8<-----------Active Player
Verin: 7
Monsters Status :
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(I16)T: DEAD
(I23)C: DEAD
(D20)S1: DEAD
(E29)S2:
(K29)S3:
Players Status
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{table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
I28 | Verin| 22/30| 4 | 4/4 | 1 |
J21 | Draziw | 6/26| 0 | 5/7 | 1 | Bloodied, Prone
I22 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
I21 | Laina | 30/30| 0 | 8/8 | 1 |
H17 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]
Combat Map :
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Map
Illumination: Bright light
Iron Maiden:
Tables: Goblins can hide under them.
Fire Pit:
Cage:
C: Goblins with leather armour, light shield, shortsword, daggers
T: Hobgoblin with hide armour, iron poker
S: Goblins with leather armour, shortsword, crossbow
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Re: [4E] Keep on the Shadowfell - IC
Antivian
"Stand and fight again, my comrade." Antivian moves close to Drazwi, and then moves past him, ready to engage the remaining goblins.
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Minor Action: Healing Word on Drazwi. Spend a healing surge and add [roll0]
Double Move to F27.
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Re: [4E] Keep on the Shadowfell - IC
Seeking to dispatch the nearest goblin as quickly as possible, Verin advanced toward it, pinning it in the corner, and attacked.
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Moving to J28 and using Vampire Slam
Attack - [roll0]
Damage - [roll1]
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Re: [4E] Keep on the Shadowfell - IC
"Thank you my friends, that was help at the right time."
He stands up, watching at the remaining foes and then realizes that he can't do much to drive them out of the corner. But at least he can draw their attention, anger them with the small rings of force that springs from his fingertips, blue and shimmering as polished metal.
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Stand up from prone and shoot a magic missile to verins opponent k29 for 6 damage.
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Re: [4E] Keep on the Shadowfell - IC
Antivian rushes into the room and bolsters Draziw as he passes by. Verin again closes with the goblin, but still can't strike his foe. Draziw climbs to his feet and hurls some arcane energy at the goblin beside Verin and manages to wound the creature.
The goblin in close with Verin tries to bring his sword to bear, but is unable to maneuver it in the close quarters. The other goblin disappears from view before a bolt flies harmlessly wide of Antivian.
Crunch:
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Antivian heals Draziw. Verin misses. Draziw hits S3.
S2: Standard: shortsword vs Verin @ 9 vs AC, miss
S3: Move: Hides
Standard: Crossbow vs Antivian @ 13 vs AC, miss
It is now Laina's turn.
Initiave :
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Round : 5
Draziw: 29
C: 24
S: 14
Laina: 13<-----------Active Player
T: 11
Weeping Crane: 10
Antivian: 8
Verin: 7
Monsters Status :
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(I16)T: DEAD
(I23)C: DEAD
(D20)S1: DEAD
(--)S2:
(K29)S3:
Players Status
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{table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
J28 | Verin| 22/30| 4 | 4/4 | 1 |
J21 | Draziw | 21/26| 0 | 4/7 | 1 |
I22 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
I21 | Laina | 30/30| 0 | 8/8 | 1 |
F27 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]
Combat Map :
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Map
Illumination: Bright light
Iron Maiden:
Tables: Goblins can hide under them.
Fire Pit:
Cage:
C: Goblins with leather armour, light shield, shortsword, daggers
T: Hobgoblin with hide armour, iron poker
S: Goblins with leather armour, shortsword, crossbow
-
Re: [4E] Keep on the Shadowfell - IC
Laina,
Runepriest of the Raven Queen Laina, not seeing where the bolt came from, but using her deductive reasoning, moves towards the table in the corner, and charges at it, hoping to break it apart to expose a goblin.
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Actions
Move - to F25
Standard - Charge the table at D28
Attk - [roll0]
Dmg - [roll1]
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Re: [4E] Keep on the Shadowfell - IC
Weeping Crane
Having killed one goblin, the monk turns his ire towards the other one hiding under a table. He dashes forward, grabs the table, and attempts to flip it over.
Move Action: Walk to E28
Standard Action: Athletics @ Table to flip it like the other one.
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Athletics Check: [roll0]
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Re: [4E] Keep on the Shadowfell - IC
Verin continued his assault on the nearest goblin.
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Using Taste of Life
Attack - [roll0] vs. Fortitude
Damage - [roll1] necrotic damage and I gain 4 temporary hit points
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Re: [4E] Keep on the Shadowfell - IC
Antivian
Ready to finish the battle, Antivian moves into position to swing at the last goblin.
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Move: Move to J29.
Standard: Attack Goblin. Viper's Strike
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You trick your adversary into making a tactical error that gives your comrade a chance to strike.
At-Will ✦ Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Effect: If the target shifts before the start of your next turn, it provokes an opportunity attack from an ally of your choice.
Attack Roll: [roll0]
Damage Roll: [roll1]
If I hit, he provokes from Verin of he shifts.
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Re: [4E] Keep on the Shadowfell - IC
The attacks of his comrades may miss, but the missiles of the seer still seem to foresee the moves of the goblins, hunt them through the air inevitable when they try to dodge them.
Draziw moves around the corner, bringing himself out of sight of the second goblin and watches out for other incoming foes in the corridor.
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Magic missile on s3, 6 damage,
Move to I17
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Re: [4E] Keep on the Shadowfell - IC
Laina rushes across the room with so much haste that she is unable to even bring her weapon down upon the table concealing one of the goblins.
Crane follows her more slowly but can't get a good grip on the table when he tries to turn it over.
Antivian, with only the one goblin visible, moves to strike the creature but his blow is fouled by the bars of the cage.
Verin, without the need for a weapon has better luck and manges to sap some of the creatures life force.
Draziw blasts the creature while it is still reeling and manages to open a wound in its side before he moves into the west hallway in search of some cover.
Both goblins continue to attack, but without any real oomph to their blows.
Crunch:
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Laina misses the table. Crane fails to flip the table. Antivian misses the goblin. Verin hits the goblin. Draziw hits the goblin.
S2: Standard: Crossbow vs Laina @ 15 vs AC, miss
S3: Standard: shortsword vs Antivian @ 8 vs AC, miss
It is now Laina's turn.
Initiave :
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Round : 6
Draziw: 29
C: 24
S: 14
Laina: 13<-----------Active Player
T: 11
Weeping Crane: 10
Antivian: 8
Verin: 7
Monsters Status :
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(I16)T: DEAD
(I23)C: DEAD
(D20)S1: DEAD
(--)S2:
(K29)S3: Bloodied
Players Status
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{table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
J28 | Verin| 22/30| 4 | 4/4 | 1 |
I17 | Draziw | 21/26| 0 | 4/7 | 1 |
E28 | Weeping Crane | 22/33| 4 | 8/10 | 1 |
D28 | Laina | 30/30| 0 | 8/8 | 1 |
J29 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]
Combat Map :
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Map
Illumination: Bright light
Iron Maiden:
Tables: Goblins can hide under them.
Fire Pit:
Cage:
C: Goblins with leather armour, light shield, shortsword, daggers
T: Hobgoblin with hide armour, iron poker
S: Goblins with leather armour, shortsword, crossbow
-
Re: [4E] Keep on the Shadowfell - IC
Laina,
Runepriest of the Raven Queen Laina, frustrated at her lack of being able to move the table, shifts back a little. She then slams her sword down on the ground, burning the table and hopefully the goblin underneath. As well as giving Crane some rejuvenating healing.
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Actions
Move - Shift to D27
Standard - Flames of Purity vs AC, Blast 3 on D28, so cover doesn't apply
Table - [roll0]
Goblin - [roll1]
Damage - [roll2] fire damage
Rune of Protection - Each ally in the blast regains 3 hit points. so Crane gets 3 HP
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Re: [4E] Keep on the Shadowfell - IC
Weeping Crane
The monk spies the goblin hiding under the table and uses his psychically extended grip to try and grab the slippery little devil and hold him still.
Minor Action: Perception Check, see OOC
Standard Action: 1A - Grappling Strike @ Goblin Under Stable
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Attack: [roll0] vs. AC (minus Cover/Concealment if applicable)
Hit: [roll1] damage + grabbed UEMNT.
Effect: Marked UEMNT.
-
Re: [4E] Keep on the Shadowfell - IC
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Using Vampire Slam in place of the MBA (since the power says you can do that) so I am using Vampire Slam twice on the goblin adjacent to me.
Attack 1 - [roll0] vs. reflex
Damage 1 - [roll1]
Attack 2 - [roll2] vs. reflex
Damage 2 - [roll3]
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Re: [4E] Keep on the Shadowfell - IC
Draziw moves closer into the room and shoots a magic missile after the remaining goblin.
"Stop fighting stupid! There is nothing to win for you anymore!"
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Move to G23, Magic missile 6 damage on remaining goblin
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Re: [4E] Keep on the Shadowfell - IC
Crane manages to flip the table over while Verin and Antivian finish off the goblin in the cage. Draziw enters the room and blasts the now revealed goblin while it then strikes Crane with its sword.
Crunch:
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S3 is now dead.
S2: Standard: Shortsword vs Crane @ 23 vs AC, 6 damage
It is now Crane's turn as Laina has bailed.
Initiave :
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Round : 7
Draziw: 29
C: 24
S: 14
Laina: 13
T: 11
Weeping Crane: 10<-----------Active Player
Antivian: 8
Verin: 7
Monsters Status :
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(I16)T: DEAD
(I23)C: DEAD
(D20)S1: DEAD
(E29)S2:
(K29)S3: DEAD
Players Status
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{table] Square | Character | Hit Points | Temp HP | Surges | AP | Effects
J28 | Verin| 22/30| 4 | 4/4 | 1 |
G23 | Draziw | 21/26| 0 | 4/7 | 1 |
E28 | Weeping Crane | 20/33| 0 | 8/10 | 1 |
D28 | Laina | 30/30| 0 | 8/8 | 1 |
J29 | Antivian | 30/30 | 0 | 8/8 | 1 | [/table]
Combat Map :
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Map
Illumination: Bright light
Iron Maiden:
Tables: Goblins can hide under them.
Fire Pit:
Cage:
C: Goblins with leather armour, light shield, shortsword, daggers
T: Hobgoblin with hide armour, iron poker
S: Goblins with leather armour, shortsword, crossbow
-
Re: [4E] Keep on the Shadowfell - IC
Weeping Crane
Having revealed the goblin, the monk very detachedly reaches out to snap its neck and end its pathetic resistance, wincing at his newly acquired wound.
Standard Action: 1A - Grappling Strike @ Goblin
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Attack: [roll0] vs. AC
Hit: [roll1] damage + grabbed UEMNT.
Effect: Marked UEMNT.
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Re: [4E] Keep on the Shadowfell - IC
Antivian
Antivian moves up, and strikes at the goblin.
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Move: Move to F29.
Standard: Viper's Strike against goblin.
Attack Roll: [roll0]
Damage Roll: [roll1]
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Re: [4E] Keep on the Shadowfell - IC
Verin advanced toward the remaining goblin and attacked.
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Moving to F28 and using Vampire Slam
Attack - [roll0] vs. Reflex
Damage - [roll1]
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Re: [4E] Keep on the Shadowfell - IC
You stupid little scum, surrender! We will kill you, don't you understand?
Draziw shoots another missile on the goblin.
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6 damage....again.
-
Re: [4E] Keep on the Shadowfell - IC
Weeping Crane
The monk breathes a sigh of relief, as the last goblin dies to Draziw's spell. He tosses the corpse aside on the ground. He bows to his companions, wincing as this causes his newest wound to flare up. He sits and takes out his religious text, (re)reading the teaching of Ioun while the party takes their rest.