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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Sayt
Is there still time/a cutoff time for submitting archetypes to the DSP submissions board for PoW Expanded?
I have the beginings of an idea for a racial archetype for Dwarven Warders.
You'll be warned when the 11th hour approaches.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
PsyBomb
Mithril Current Bushi Warder just became my new build for Kenshin Himura.
...but Kenshin is clearly a Stalker :smalltongue:
That's the main reason I've been pushing for some way to get Mithral Current on a Stalker, not only does it match Kenshin, it matches the hitokiri archetype.
Gareth, you might want to use a different name for the Style feats (Form feats?). In Pathfinder, Style feats are exclusively unarmed, AFAIK.
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Re: Dreamscarred Press Announces: Path of War Expanded
I've finished compiling the list of all PoW1 maneuvers that allow ranged combat, it's visible here.
Now if you'll excuse me, my eyes are twiddlin'.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Is there still time/a cutoff time for submitting archetypes to the DSP submissions board for PoW Expanded?
Wait. That's a thing?
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Lord_Gareth
You'll be warned when the 11th hour approaches.
How open are submissions?
I've had an idea for a catfolk warlord archetype for a bit that I might try writing up, if the submissions are open to anyone ^_^
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Re: Dreamscarred Press Announces: Path of War Expanded
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Lord_Gareth
I can personally vouch for this, as its more or less how I got involved in the project.
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Re: Dreamscarred Press Announces: Path of War Expanded
Is there an Aegis Archetype that lets them use Iron Tortoise? I can't tell since I'm going off the PFSRD.
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Re: Dreamscarred Press Announces: Path of War Expanded
No, the only two psionic archetypes currently are for Souknife and Psychic Warrior.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
PsyBomb
Quick note: The Destruction Cause of the Zealot's level-4 ability, by the way it's written, will ignore DR/-
I do not think this is intended, since it doesn't ignore DR/epic, but wanted to note that.
Zealot writer here! It's intended. There are a considerable number of maneuvers that allow attacks to ignore all damage reduction and/or hardness, so the DR/epic restriction is actually a step down from those.
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Originally Posted by
Milo v3
Is there an Aegis Archetype that lets them use Iron Tortoise? I can't tell since I'm going off the PFSRD.
Unfortunately, there aren't any Aegis PoW archetypes released as of yet (that I know of). You'd need to use the Martial Training line of feats or dip/multiclass (Warder seems like an excellent choice - Int synergy and Iron Tortoise).
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Re: Dreamscarred Press Announces: Path of War Expanded
You can also take Clever Wordplay to make your Bluff skill work off Int.
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Re: Dreamscarred Press Announces: Path of War Expanded
Okay, so my brain was bouncing ideas. Not sure if this is too late to be suggested (no idea what the release date is), but here it goes.
I kind of miss Iron Heart Surge. Yes, it took houseruling to not be broken do to bad wording, but it was one of the most thematic abilities in the book. Through sheer force of will, you overcome the magic that restrains you. So I was thinking: Is that enough to build a discipline out of?
I'm thinking an entire discipline built around fighting magic. Have different versions of IHS-like maneuvers throughout the discipline, have stances that give bonuses on saves vs spells, maybe a stance for SR and one that prevents casting defensively (High level). Have buff-steal counters, spell redirection counters, buff steal strikes, dispelling strikes, and for the capstone, a Disjunction style ability that, on a failed save, removes spellcasting for 24 hours.
Against non-magical opponents, this discipline is completely useless. But against casters, you become a terror.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Keledrath
Against non-magical opponents, this discipline is completely useless. But against casters, you become a terror.
And that's why it'll never happen. Disciplines are arts of war, not prestige classes. A discipline without a general application dies out with its practitioners.
Also caster hunting/fighting is a lot harder than your post would suggest.
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Re: Dreamscarred Press Announces: Path of War Expanded
So does Piercing Lance do anything to mitigate the problems with Mount ScalingTM that make the style so... 'eh'?
Also, for multi-initiators like Warlord/Warder, what is your key initiation modifier for the purposes of non-class effects such as feats? (Same question for multi-manifesters like Psion/Vitalist.)
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Keledrath
*snip*
If you build it, they will... look at its strengths and quality. Martial characters that wreck casters have a place in fiction, though, and I'm sure you can find plenty of inspiration for it.
That said, I wouldn't make the discipline completely useless against non-casters. Just mostly useless.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Lord_Gareth
And that's why it'll never happen. Disciplines are arts of war, not prestige classes. A discipline without a general application dies out with its practitioners.
Also caster hunting/fighting is a lot harder than your post would suggest.
Shattered Mirror does a pretty good job as an anti-caster discipline, I thought. And, speaking of prestige classes, the PoW Mage Hunter does a fine job, too (though that's a bit of a "use a thief to catch a thief" scenario, because it gets casting).
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Novawurmson
Shattered Mirror does a pretty good job as an anti-caster discipline, I thought. And, speaking of prestige classes, the PoW Mage Hunter does a fine job, too (though that's a bit of a "use a thief to catch a thief" scenario, because it gets casting).
If you tacked shattered mirror onto a stalker and used that combined withveiled moon mobility and steel sserpent's WIS, INT, CHA and CON poisoning strikes you could be an absolute terror for any caster.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Metool
Also, for multi-initiators like Warlord/Warder, what is your key initiation modifier for the purposes of non-class effects such as feats? (Same question for multi-manifesters like Psion/Vitalist.)
Word of Bossman says you use your highest key ability modifier for psionics. Path of War will probably follow this precedent, but don't quote me until I've poked the team repeatedly with sharp objects.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Metool
Also, for multi-initiators like Warlord/Warder, what is your key initiation modifier for the purposes of non-class effects such as feats? (Same question for multi-manifesters like Psion/Vitalist.)
So I better understand the question, could you please provide an example scenario?
-X
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Re: Dreamscarred Press Announces: Path of War Expanded
A character with a stat block of 10 18 12 10 14 16 and Stalker 6/Warlord 8 is using Solar Wind Flash from the style feats list. What is their primary initiation modifier for the purposes of the feat?
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Re: Dreamscarred Press Announces: Path of War Expanded
From Bushi in the Class Templates doc, Loyalty Bushido:
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You may mark a friend or ally as a standard action a number of times per day equal to your initiating modifier (minimum 1). This mark allows you to know the relative position and general health condition of the creatures marked as if they were under the effects of a status spell (caster level equal to your initiator level). In addition, you are able to monitor their health level, as per the spell deathwatch.
So I suppose same goes for Initiator Level, as well. Warder 6/Warlord 8 (both Bushi), with +4 Intelligence and +2 Charisma modifiers. (Yes, I'm being silly with ability scores here. Don't mind that.)
Or is that an illegal multiclass?
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Ilorin Lorati
A character with a stat block of 10 18 12 10 14 16 and Stalker 6/Warlord 8 is using Solar Wind Flash from the style feats list. What is their primary initiation modifier for the purposes of the feat?
Highest primary attribute modifier, for sure.
-X
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Metool
*snip*
Well that one's easy, since it's applied to a specific class. Class features, even ones with the same name and use, count separately unless explicitly stated to stack.
Thus, a Warlord (Bushi) 8 / Warder (Bushi) 6 would have 4 from Warder and 2 from Warlord, both at IL 14 because initiator levels give full IL to all classes.
At least, this is what my coffee-less mind is telling me.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Metool
From Bushi in the Class Templates doc, Loyalty Bushido:
So I suppose same goes for Initiator Level, as well. Warder 6/Warlord 8 (both Bushi), with +4 Intelligence and +2 Charisma modifiers. (Yes, I'm being silly with ability scores here. Don't mind that.)
Or is that an illegal multiclass?
I'm inclined to say that you can't take the same class template twice. Going to discuss it with team, but take that as the ruling for now. You'll be updated with the final decision (as well as the beta doc, that'll get updated).
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Re: Dreamscarred Press Announces: Path of War Expanded
I wish I could see some sort of battle medic, but i'll admit to being hazy how to make the fluff of fighting moves mesh up with the role of restoring allies.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
JusticeZero
I wish I could see some sort of battle medic, but i'll admit to being hazy how to make the fluff of fighting moves mesh up with the role of restoring allies.
Works okay if supernatural. The martial equivalent of a soulthief vitalist?
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Re: Dreamscarred Press Announces: Path of War Expanded
Silver Crane.
If you really want to screw with it, take a single level of Vitalist before going into.. any maneuver granting class while trading out for the discipline. The 6th level stance gives fast healing, which collective healing can reallocate.
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Re: Dreamscarred Press Announces: Path of War Expanded
Since the Zealot has a collective it could be possible for an an archetype to take a leaf out of the Vitalist playbook and get some sort of healing abilities, probably a Healing focused mission and zeal.
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Re: Dreamscarred Press Announces: Path of War Expanded
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Originally Posted by
Dusk Eclipse
Since the Zealot has a collective it could be possible for an an archetype to take a leaf out of the Vitalist playbook and get some sort of healing abilities, probably a Healing focused mission and zeal.
It already does! Creation. It'll get Silver Crane through an archetype, as well.
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Re: Dreamscarred Press Announces: Path of War Expanded
Huh.... that is what I get when I don't read everything in depth :smallredface: