Industry: [16]
With the factory fully underway and cranking out merchandise at maximum capacity, Dustmire produces
256 units of Equipment (16 Industry x 16 Knowledge). Assuming all transactions are paid in full:
*
50 are sent to the Mithril Bank for 4 Wealth
*
50 are sent to the Dawn Syndicate for 4 Wealth
*
100 are devoted to producing the Allspire’s goods for 8 Wealth
*
21 are sent to the Spinner Hag for 2 Wealth
*35 are kept on stock for the Dustmire Dirtlings.
I am also receiving 2-3 Wealth from the Spinner Hag for an upcoming commission. If possible, I would like to re-convert one of these back into industry, to produce an additional 16 Equipment for Dustmire.
Knowledge: [16]
Amidst the bustle of the factory floor, Cecil unassumingly selects his most learned craftsmen for a unique work. He leads them to his personal workspace, and guides them how to weave at the unseen threads of the universe. The group pulls and twists at the strands of Creation, and
produces 3 runes.
Loyalty: [10]
Crowding around that runic, arcane sanctum, Dustmire’s finest craftsmen gather in wonder- to remind themselves of their true work.
Quote:
Begin researching Major Trait: Artificer Artisan
Dustmire produces golems and custom artifacts with experience and expertise. They are masterwork creations that are more efficient than their counterparts, and bear more yield for the resources put into them. [Note: Specifically for artifice efficacy. Does NOT apply to equipment production.]
VIP: Level 12
In addition to the
19-20 wealth accumulated in sales, Cecil
personally oversees the complete overhaul of the production floor, making specializations for the production of something
massive. He uses his own experience (and magics) in the design process, to turn his admirable factory into something remarkable. The Titan will not be made by any standard means-- and so shall his industries be something extraordinary.