VICTORY!
(Lan manages to tag two javelins into the fleeing dark armoured rider before he plansehifts away)
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VICTORY!
(Lan manages to tag two javelins into the fleeing dark armoured rider before he plansehifts away)
So Loot...
Th Party of Evil
Boots of Speed ----> Lan
Quicksilver boots ---> Zarina
Gloves of Dexterity +4 ---> Elkist
Flaming burst desert wind falchion +1 ---> Zarina
Amulet of natural armour +3 ----> Elkist OR Mirriana?
Potion of (Haste, Protection from Good, Blur (2), Cure Serious Wounds) ---> Lan
Periapt of Wisdom +6 ---> Mirriana (though likely not in use yet)
Robe of Eyes -----> Mahkavoy
HAND OF VECNA ---> Mirriana well hidden in the bag
Brilliant white and red enameled scale cloak (4000gp) --> Party loot
Ornate brass anklets studded with Opals (12000gp) ---> Party Loot
Chain shirt +2 of Frost resistance 10
Heavy Mace +1
Gloves of Dexterity +4
Amulet of Mighty fists +2
Amulet of Mighty Unholy fists +1
Wand Cure Serious Wounds (35)
Wand of Stoneskin (10)
Wand of Restoration (8)
Wand Charm monster (22)
Animated Heavy steel shield +1
Chainmail +1 of Greater Fortification
Battle on the Beach
Spiked (+1) Full Plate +2 of moderate fortification ----> Elkist
1 x Longspear +1 -----> Elkist
10 remaining x Potions [Water breathing] [Cure moderate] ---> Zarina Cure moderate x2, Water breathing 2x2, Lan CMW x2, Water breathing x2
Bracers of Strength +4 ---> Mirriana
Gloves of Dexterity +4 ----------> Lan
14 x Studded leather armour +1
13 x Assorted +1 Weapons (Greataxe (5), military cutlass (treat as scimitar) (3), Longspear (1), Orc double axe (2), Harpoon (1), Falchion (1)
Orc Double Axe +1 dwarf bane / +1 flaming w/ lesser of return
Cloak of resistance +2
Holy reliquary symbol (Grumsh) of Wisdom +4
Potions [Cure Serious Wounds (2), Protection from Good, Barkskin (+3)]
Wands [Ring of Blades CL8 22 charges; Cure Moderate 33 charges]
Boots striding and springing
Studded leather +3
Tiger claw kukri +2
Batorian green steel Hand axe +1
Fetish (necklace) of Tiger Claw stance (blood in the water)
The Titan
Mithral Full plate of speed +3 ----> Elkist
Belt of Giant strength +6 -----> Zarina
Icy Burst greatsword +3
Adamantine Full Plate +5 (currently gargantuan sized)
Colossal adamantine warhammer +4 w/ Greater xtal of demolition (the construct smashing one)
Krathanos's Golden Belt
23000sp
12000gp
assorted gems ~6000 gp
Ivory elf maiden carved from a mammoth tusk studded with jewels (8000gp)
Severed Minotaur's head
Wow, didn't realize we had three sets of +4 Dex gloves!
For loot, I'm good with the stuff for Lan. One note, Lan isn't using the boots or the gloves yet ... at least not until we can merge the gloves with his javelin gloves, and his speed boots with his quicksilver boots.
Rolling Knowledge Arcana
[roll0]
Rolling initiative to start the Luau.
[roll0]
Initiative [roll0]
[roll0] for the big pig
and [roll1] for Zarina
and for the other 3 [roll0]
Mirriana initiative [roll0]
Reflex save vs Chain Lightning DC 23 [roll0]
Spellcraft to identify the Disintegrate spell:
[roll0] Vs DC15 + spell level.
Immediate action to redirect the spell to the boar.
Thanks to Uncanny dodge (from the Hunter Instincts + Hunter Senses) I'm not FF.
Fort Save in case it doesn't succeed:
[roll1] vs DC 23 or become a pile of dust.
Its 70ft away and the range of spell battle ring is 60ft. Also uncanny dodge doesn't stop you being flat footed or allow you to react when, it just stop you losing your AC bonus so you cannot use an immediate action unless you have combat reflexes or similar ability
Uncanny Dodge (Ex)
Starting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She retains her Dexterity bonus to AC (if any) even if she is caught flat-footed or struck by an invisible attacker. However, she still loses her Dexterity bonus to AC if immobilized.
Reflex save vs chain lightning DC23 [roll0]
Zarina reflex save [roll0]
Ouch: at least she has a little bit of Elec resistance
Well here we go … [roll0]
EDIT …. Are you kidding me?
Mirriana reflex save for no damage (prescient sense) [roll0]
Well at least we all suck together
Roof fall down save [roll0]
Lightning save [roll1]
Impeding stones save [roll2]
Fortification vs skirmish o the two hits [roll3]
Incendiary cloud (4d6)[10] FIRE Ref DC 25 for half and trapped in a fog cloud
Reflex [roll0]
Reflex save vs Incendiary Cloud DC 25 [roll0]
AoO on Donal
Gore [roll0] dam [roll1]
Attack of Opportunity vs the Beast (if it provokes when it stands)
Attack [roll0]
Damage [roll1]
[roll2] Fire Damage
Crit Confirm if needed [roll3]
Reflex [roll0] DC25 Vs incendiary cloud.
Critical Confirmation for second attack
Attack [roll0]
Extra Damage [roll1]
Reflex [roll0] Vs Cone of Fire DC25
Edit: with +1 dodge from Zarina's haste that's a pass. 0 damage thanks to prescient sense!
Critical threat
[roll0] dam [roll1] + [roll2] fiery burst
Pig saves
Reflex [roll3]
Fort [roll4]
Zarina’s reflex save [roll0]