Army: 4 units
(5 at the start of the round, -2 from losses, +1 from replenishment action
Stone-like resources(?):
15 - Blackrock? - Perivan
16 - Marble - Avakonia
32 - Blood Clay? - Unoccupied
40 - Obsidian Glass?? - Khirus
41 - Ironwood?? - Unoccupied
Clans:
Shushan
Clan (
Ruler)
Appointed as regional governors (daimyo) when Dejan originally conquered the region. Posses most legitimate claim to the region, legally speaking, as well as the most detailed historical record. Experts in court intrigue and assassination. Avakonia loyalists, currently in exile from Kuniumi
Chojo Clan (
Butterfly)
All-female. More open to foreign influence than other clans. Males born to them are quickly cast out, usually to the Satsujin, Amidasu or to the original father. Specialize in genuine diplomacy and social stealth (appearing harmless and/or exercising authority they do not truly have).
Yasei (
Wild)
Makes heavy use of animals and elements found in the wild. Members often bond with one particular animal companion for life. Greatest scouts, have one of the only cavalry forces in the region. They are also heavily religious.
Amidasu
Clan (
to devise)
Inventors and scientists. Have the greatest wordsmiths.
Satsujin (
Killer)
Ninjas among ninjas. Guardians of Kuniumi, primary concern is the safety and well-being of its clans. All members learn at least some wordsmithing. Experts in stealth and assassination.
Spoiler: Created Techs, CIs, Miracles, etc
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[Diplomacy 5 - Cultural Identity - The Satsujin - Secret Actions]: The Satsujin are a secretive clan composed almost entirely of Wordsmiths. They do their best work in the dark, hiding from prying eyes. Some might call it cowardly, but not openly. At least not for long.
Spoiler: Saved Actions
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[Military 5 - Military Specialization - Territories w/Honmyo Centers]:
[Military - Raise a unit]: The Chojo clan goes on another recruitment drive throughout the lands of Kuniumi, rousing up more young lads to fight for the Kunai clans, if the need arises.