-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
I second the mafia option.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Big (40-50ish players) brutal Mafia that lasts 8 or nine game days (48 hours / 48 hours)
or
Little (20-22 players) homicidal fast Extreme Mafia with recruiting that lasts about 4 game days? (24 hours / 48 hours - with no autolynch)
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
The first one. A big game would be fun.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Ok, let me look at my notes and pick up the storyline. Who's the moderator now? I'll start recruitment this week next week pending Mod approval, and sign up will last two Fridays.
Standard AF Mafia rules: 2 Mobs of (wolves) Gangsters, Scryer/Devil, Masons, Fool, no recruitment...
And the infamous "Abduction" rule, as well as "Helgraf's Scry Interference".
I want to do something special for the Award Show this time, and will take advice from animation experts.
Oh, and a co-narrator would be cool if anyone wants to volunteer. Not ZP though - Love ya! But you deserve to play.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Andre Fairchilde
Ok, let me look at my notes and pick up the storyline. Who's the moderator now? I'll start recruitment this week next week pending Mod approval, and sign up will last two Fridays.
Standard AF Mafia rules: 2 Mobs of (wolves) Gangsters, Scryer/Devil, Masons, Fool, no recruitment...
And the infamous "Abduction" rule, as well as "Helgraf's Scry Interference".
I want to do something special for the Award Show this time, and will take advice from animation experts.
Oh, and a co-narrator would be cool if anyone wants to volunteer. Not ZP though - Love ya! But you deserve to play.
Give me a PM when its up, its always best with 2 mobs! Between homework, a potential RAF game, an ongoing Diplomacy game, and a Mythweavers RPG, I am a bit busy, so I am on the fence about whether or not I would do it. I am getting the hang of college homework, so while it still takes up a good amount of time, the amount of time I need for homework has been gradually decreasing over time. We will see when we get there.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
bladescape
Mutants WW Has Ended
With Banjo winning due to town reticence to work together.:smallwink:
Aww, couldn't you have pretended it was due to my clever tactical play? :smallfrown:
:smalltongue:
Also, yay Andre! :smallbiggrin:
Also also, I have an idea for Werewolf Classic, a continuation of the last time I ran it. Does anyone mind if I post Werewolf Classic XIV - Tea Strainers of Terror?
Huxley Moon's back, and he's bought plenty of silver-coated waxing strips. :smallamused:
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Andre Fairchilde
Ok, let me look at my notes and pick up the storyline. Who's the moderator now? I'll start recruitment this week next week pending Mod approval, and sign up will last two Fridays.
Standard AF Mafia rules: 2 Mobs of (wolves) Gangsters, Scryer/Devil, Masons, Fool, no recruitment...
And the infamous "Abduction" rule, as well as "Helgraf's Scry Interference".
I want to do something special for the Award Show this time, and will take advice from animation experts.
Oh, and a co-narrator would be cool if anyone wants to volunteer. Not ZP though - Love ya! But you deserve to play.
Mafia games always leave me torn. One part wants to play, the other to narrate....
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Helgraf
Mafia games always leave me torn. One part wants to play, the other to narrate....
Yeah, me too.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
banjo1985
Does anyone mind if I post Werewolf Classic XIV - Tea Strainers of Terror?
I for one would love to play in a Banjo classic :smallsmile:
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Tea strainers of terror? i would play that game!
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Helgraf
Mafia games always leave me torn. One part wants to play, the other to narrate....
Quote:
Originally Posted by
Alarra
Yeah, me too.
I'll save you both the trouble and volunteer my self as co-narrator.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
banjo1985
Also also, I have an idea for Werewolf Classic, a continuation of the last time I ran it. Does anyone mind if I post Werewolf Classic XIV - Tea Strainers of Terror?
Huxley Moon's back, and he's bought plenty of silver-coated waxing strips. :smallamused:
Nooo, not the tea strainer again! :eek:
By which I mean, yeah, go ahead.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Woot! Classic run by Banjo AND Mafia?
*check's calendar*
No, Christmas didn't come early....must be something else.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Ok, submitting WWC XIV for approval! :smallbiggrin:
EDIT - Thread submitted, sign-ups will go on until Friday 21st October, with the game to start the same day.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
I will be pushing up the date of L.A. Noir to start on the 31st of October.
Thread will be submitted on the 17th, where, if the Mods are awesomely quick, the recruiting will start the same day.
I need to push it up because I realized I won't be able to make the date I gave before. Time moved too fast!:smallredface:
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
MLP: Return of Nightmare Moon has finished, with a win by the Villains.
Poor Ponyville. It'll never be the same. :smallfrown:
Also, I'd like to request October 24th for the next Convoy game. :smallconfused: I think we are on two now?
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Trick or treat 2 will start oct 24. Tydude and I will get the rules ironed out and the recruitment up.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Lex-Kat
Also, I'd like to request October 24th for the next Convoy game. :smallconfused: I think we are on two now?
Quote:
Originally Posted by
lord pringle
Trick or treat 2 will start oct 24. Tydude and I will get the rules ironed out and the recruitment up.
Uh.... Pringle, 24th is already taken.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Well, in spite of the confusion of what is scheduled when, I'm putting in Phantom of the Opera Werewolf V The Horror at the nearest time available.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
ThePhantom
Well, in spite of the confusion of what is scheduled when, I'm putting in Phantom of the Opera Werewolf V The Horror at the nearest time available.
Yay! Here's to a double win for me! :smalltongue:
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
bladescape
Uh.... Pringle, 24th is already taken.
Is the 31st available?
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
lord pringle
Is the 31st available?
So far as I know, yes.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Mindfreak
I will be pushing up the date of L.A. Noir to start on the 31st of October.
Thread will be submitted on the 17th, where, if the Mods are awesomely quick, the recruiting will start the same day.
Quote:
Originally Posted by
lord pringle
Is the 31st available?
Mm... More letters.
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Game start on the 17th?:smalleek:
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Lex-Kat
MLP: Return of Nightmare Moon has finished, with a win by the Villains.
Poor Ponyville. It'll never be the same. :smallfrown:
Also, I'd like to request October 24th for the next Convoy game. :smallconfused: I think we are on two now?
Pretty sure we're up to Convoy III, actually.
-
Ah poor Convoy, its always so confused.
Quote:
Originally Posted by
Helgraf
Pretty sure we're up to Convoy III, actually.
I'm pretty sure we're on the 8th Convoy game. Didn't Zar Peter and Shadow and Lucky run number 7 last year?
-
Re: Ah poor Convoy, its always so confused.
Quote:
Originally Posted by
Atreyu the Masked LLama
I'm pretty sure we're on the 8th Convoy game. Didn't Zar Peter and Shadow and Lucky run number 7 last year?
Convoy
Convoy II: The Cola Wars
Convoy III: Bears in the Air
Convoy IV: Twisted Metal
Convoy V: Autobots, Role Out!!
Convoy VI: Convoy From Hell
Convoy VII: Interstating the Obvious
It would appear so...
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
How drunk was I when that happened?
-
Re: Werewolf Central VIII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by
Shadow
How drunk was I when that happened?
If Lucky was involved? Very.