HEROES: +1 bonus on Initiative checks, Perception, and Disable Device checks. +1 Ref & AC vs. traps when FF'd.
HEROES: +2 deflection bonus to AC til R4T10 (Z's deflection aura domain power).
Marius: 22.
Aura of misfortune.
>>>
Immediate: if bitten by spider at any point between now and next turn, uses
Inner Sense counter to gain +2 to one saving throw.
Wren: 16. Dagger in hand. DS.
Red: 15. (8:18). BLEED 1d4!!!
Zauberei: 10.
Abrax: 8. POISONED til R6T7 (DC 14), STR track!!! STUNNED til R5T15!!!
*
Weakened: A character weakened by
Strength poison suffers a –2 penalty on
Strength-based
attack rolls, damage rolls, skill checks, and ability checks. Her carrying capacity is divided by 3. She is always considered to be carrying at least a medium load.
*
Impaired: A character impaired by
Strength poison experiences rapid muscle atrophy. She takes an additional –2 penalty on the affected
Strength-based rolls, and is always considered to be carrying at least a heavy load.
*
Staggered: A character
staggered by
Strength poison is so weakened that she suffers the effects of the
staggered condition (except she can take a
full-round action if it is purely mental).
Blue: 7. (5:18). BLEED 1D6!!!
Hargrimm: 6.