Race: Aeon only.
Alignment: True Neutral only.
Hit Die: d8.
Class Skills: The Aeon’s class skills (& the key ability for each skill) are Balance (Dex), Climb (Str), Intimidate (Cha), Jump (Str), Listen (Wis), Sense Motive (Wis), Spot (Wis), Survival (Wis), & Tumble (Dex).
Skill Points at 1st Level: (8 + Intelligence modifier) × 4.
Skill Points at Each Additional Level: 8 + Intelligence modifier.
MP per Level: 2d6+8.
Aeon Starting Package
- Armor: N/A
- Weapons: heavy mace (1d8, 20/×2, 8lbs, bludgeoning)
- Skill Selection: pick a number of skills equal to 8 + Intelligence modifier
- Feat: Power Attack
- Gear: N/A
- Gold: 0gp
Table 1-11: The Aeon (Monster Class)
{table=head]Level|BAB|Fort Save|Reflex Save|Will Save|Special|Average MP
1st|+1|+2|+2|+2|Aeon Form|15
2nd|+2|+3|+3|+3|--|30
3rd|+3|+3|+3|+3|Natural Armor|45
4th|+4|+4|+4|+4|--|60
5th|+5|+4|+4|+4|Aeon Boost|75
6th|+6/+1|+5|+5|+5|--|90
7th|+7/+2|+5|+5|+5|--|105
8th|+8/+3|+6|+6|+6|Natural Weapon|120
9th|+9/+4|+6|+6|+6|--|135
10th|+10/+5|+7|+7|+7|--|150
11th|+11/+6/+1|+7|+7|+7|Aeon Shield|165
12th|+12/+7/+2|+8|+8|+8|--|180
13th|+13/+8/+3|+8|+8|+8|--|195
14th|+14/+9/+4|+9|+9|+9|Size Increase|210
15th|+15/+10/+5|+9|+9|+9|--|225
16th|+16/+11/+6/+1|+10|+10|+10|--|240
17th|+17/+12/+7/+2|+10|+10|+10|Immortality|255
18th|+18/+13/+8/+3|+11|+11|+11|--|270
19th|+19/+14/+9/+4|+11|+11|+11|--|285
20th|+20/+15/+10/+5|+12|+12|+12|Lost Opportunities|300[/table]
Class Features
All of the following are class features of the Aeon. See level progression on
Table 1-11: The Aeon (Monster Class) for more information.
NOTE: The Aeon monster class allows for Aeons to take Aeon prestige classes at any time once they are eligible to do so. Aeon’s may freely multi-class between the Aeon monster class & the Aeon prestige class of their choice. They cannot multi-class into any other base class, prestige class, monster class, paragon class, or any other type of class. Aeons cannot choose to take more than 1 Aeon prestige class. Once they have completed the Aeon prestige classes of their choice, the Aeon can only progress by advancing in the Aeon monster class.
Weapon & Armor Proficiency: you are proficient with all simple & martial weapons, but not with any type of armor or shield
Aeon Form: at 1st level, you become an Aeon; your type becomes [Outsider] & your subtype becomes [Aeon] (see
Creature Subtypes: Aeon, below); as such, you gain Darkvision out to 60’; in addition, you do not need to eat or sleep (although they can do so if they wish); lastly, your body & soul are fused into one unit, & therefore spells that restore souls to their bodies, such as
raise dead,
reincarnate, &
resurrection, don’t work on you; it takes a different magical effect, such as
limited wish,
wish,
miracle, or
true resurrection to restore you to life
Natural Armor (Su): at 3rd level, you gain a natural armor bonus to your AC equal to ½ your HD; in addition, you can add your Constitution bonus (if any) to your AC; these bonuses do not apply against touch attacks, & you lose the bonuses when you wear any armor, or when you carry a shield
Aeon Boost (Su): at 5th level, you can choose, as a swift action, to lower your defenses for 1 round; during that round, all damage sustained by you is multiplied by 1.5; because of this, all Overdrive Points (OP’s) accrued during that round are multiplied by 3
Natural Weapon (Ex): at 8th level, you gain a natural weapon; you may choose either a claw attack (slashing), stab attack (piercing), or slam attack (bludgeoning) upon gaining this feature; once your choice has been made, it cannot be changed; this natural weapon deals damage based on your size (Fine 1, Diminutive 1d2, Tiny 1d3, Small 1d4, Medium 1d6, Large 1d8, Huge 2d6, Gargantuan 2d8, Colossal 4d6; critical 20/×2); once you gain this natural weapon, you can no longer use manufactured weapons with your hands, as they have become unsuitable for the purpose of wielding them
Aeon Shield (Su): at 11th level, you can choose, as a swift action, to raise your defenses for 1 round; during that round, all damage sustained by you is reduced by 75%; because of this, you cannot accrue Overdrive Points (OP’s) during that round
Size Increase (Su): at 14th level, your size permanently increases by one size category; for stat changes caused by size increases, consult
Table 4-1: New Size Statistics; this ability does not change your speed; if insufficient room is available for the desired growth, you attain the maximum possible size & may make a Strength check (using your increased Strength) to burst any enclosures in the process; if the check fails, you are constrained without harm by the materials enclosing you; you, therefore, cannot be crushed or otherwise harmed by increasing your size; no worn or carried equipment by you is enlarged by the effect; clothing & armor are destroyed by the transformation; magical effects that increase size stack with this ability, so the use of spells to increase size further are effective
Immortality (Ex): at 17th level, you no longer take penalties to your ability scores for aging & cannot be magically aged; any such penalties that you have already taken, however, remain in place; bonuses no longer accrue either, but you do not die of old age when your time is up, & in fact your maximum age no longer exists as a meaningful statistic
Lost Opportunities (Su): at 20th level, opponents can no longer make attacks of opportunity against you; even if you are flat-footed or otherwise denied your Dexterity bonus to your AC, all attacks of opportunity made against you automatically fail; the only time that an attack of opportunity can be made successfully against you is when you are immobilized, helpless, or when you lose your natural armor bonus by wearing armor or using a shield
Design Note: I purposefully designed the Aeon Monster Class to have a number of dead levels. This mostly offsets the many other benefits of the class (mainly from being an Outsider): full BAB, all good saves, high skill points, & maximum MP/level. This lack of class features should (in theory) balance with their high numerical advantages, so that an Aeon should only be about as powerful as a PC of equal HD.