I played Leona as a jungler? Really? Huh. I'd completely forgotten that.
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When I think about it, I realize that I didn't actually look at the enemy builds, which is something I normally do. I guess it's give-and-take, with my sudden need to farm making me less vigilant of the enemies' builds.
[/QUOTE]Your refusal to take Flash probably hurt you a lot in this game, as well. With a QSS instead of Banshee's (since every single enemy had something to lock you down with) and Flash to get out of Jarvan's ult, your deaths likely would have gone way down.[/QUOTE]
Well, Jarvan ulting me was only sometimes a problem. We were too scattered in our initiation and general positioning. I tried to find ways to do so, but the perfect Kog'Maw place of 'sit back and AA until they die' thing only happened to me once. Nobody on our team was really tanky enough to withstand them for long, so I often ended up in the thick of things. QSS could've helped in part, but I think that the underlying problems wouldn't really have been covered by such a change.
They were well-coordinated in focusing - until the very end, where they didn't and paid for it in deaths and once where I was able to kill 3 of them - and took us down too fast for me to melt any of them fast enough to turn the fight.
Considering your team was made of damage and lacked any sort of strong CC, someone slippery like Ezreal or Vayne might have been a stronger pick than the notorious assassin magnet, Kog'Maw.
Jungling: not for me.
That is all.
I like Sunfire Cape, Frozen Mallet, Frozen Heart, Force of Nature / Banshee's Veil, Merc Treads, and Randiun's.
Makes you very tanky, EXTREMELY sticky (carry Exhaust for extra fun times!), and Sunfire means that your damage is above non-negligible if the enemy completely ignores you, because you just live at them and provide ALL the CC.
Her best role in unquestionably bot lane support, and building tanky AP is a trap. She's slightly better if built tanky AD, but even that's poor, gimmicky (and totally fun) gold allocation.
Precisely. Naut/Amumu have better initiation, Naut/Alistar have better level 2 ganks, Naut is as tanky and Alistar is tankier, Naut/Amumu have better damage output.
Nautilus, specifically, is pretty much better in every single way.
I never play Leona as anything but support. She has just way too much early kill potential. Other than that, I build support items without damage. Shurelia's, Frozen Heart, etc. Mostly defensive support items with a healthy helping of health because of her natural resistances. If her passive actually scaled with AP, then I would consider buying AP items on her, but as it is, it doesn't scale at all.
Leona solo top: You have excellent trade, what with the shield and all, and when your jungler comes he'll benefit from your passive.
Then you build atmog's and go to town. :smallamused:
My problem with Leona as support is this: She needs armor, she needs mr, she needs health (badly!), and she needs CDR. I can never get these while denying myself creeps to feed the carry.
But then I also hate being the support role in general; half the time you end up trying to support a carry that can't carry itself, let alone your whole team. I can appreciate a Soraka or a Sona on the team, but I will never do it myself.
Leona gets resists for free, and the single item that every support basically must get is Shurelia's, containing sustain, HP and CDR.
Also, Leona would trade well if it weren't for the fact that her skills do such little damage that with the shield, you're trading even. Without the shield, absolutely no chance.
I have won lanes as solo Leona, ask aethernox. The only thing is I was playing against somebody who I know, for a fact, is significantly weaker than me at the game.
EDIT: Oh yeah, people who share your viewpoint are why everyone takes top and mid, leaving bottom lane and jungle alone. People blame the jungler if they lose lanes (OMG, gank more!), sometimes junglers blame teammates because they don't go in on ganks quickly enough (y u no stun!?!). Bottom lane is an eternal battle of aggressive supports and passive carries (and vice versa), so when playing with someone you don't play with very much, it can get annoying. If you're playing with people who you trust and who play in a similar fashion to yourself, bottom lane can be fantastic. Gauntlet reference?
You and I clearly have different ideas of what constitutes "excellent trade." Your trading is worse than Renekton's, Lee Sin's, Darius', Riven's, not to mention ranged champions, you have no sustain, and you're mana reliant.
This strikes me as pretty funny. Armor, MR, Health, CDR. Every single portion of suppport Leona's core, assuming you build Shurelya's, Randuin's, and Aegis, gives at least two of those and often gives three.
Do you know what's pretty funny? What the in-game clock reads by the time you have all these. :smalltongue:
The fact is that once the laning phase ends, Leona is stuck with just a Shurelya's, and she's a joke in every teamfight. Because unlike a proper support, she has to get in melee, and good luck walking out alive.
I spectated two games with Leona today just to confirm this. Both times decent start, but rapidly fell from there. One game was Leona + Graves too, which seemed pretty good because Graves could jump in quickly and follow Leona's combo.
30:00? That's not so bad, and it's not like you need much else.
On the other hand, giving Leona a solo lane is literally wasting gold because she has incomparably ****ty gold scaling.
That Atmogs does nothing on Leona. It's fun to build, but she has a mediocre bruiser kit and more often than not you'll be better off using your WEQ combo to peel other bruisers than to dive the enemy carry, in which case you're playing just like support Leona except that you've somehow managed to starve your team of thousands of gold. Well played.
Nautilus is just a strictly superior choice for the same role, much like he is in the jungle. He has actual scaling.
The fact of the matter is, a 50 point Armor/MR steroid is more than enough to get you through incidental AoE and if you're taking significantly more damage than that you're either a) drawing aggro away from your team (this is a good thing) or b) out of position (this is your fault). You'll probably have one or two bruisers in melee range with you, anyways, so it's not like you're solo tanking.
That's not how you actually confirm things.
Well, now i have the courege to ask:
What are all these Jungeling/feeding stuff?
can you tell me waht these mean?
Jungling is used to describe someone who, rather than being "in lane" goes and fights a bunch of Neutral Monsters instead.
"Feeding" is when you deaths far outweigh your kills/assists, and you're proving to be detrimental to your team.
For a slightly more in-depth description of Jungling:
There are four sources of gold income in the game: top lane farm, mid lane farm, bot lane farm, and the neutral monsters in the jungle. In order to maximize your team's gold stream, one character (usually a tanky character with some way of preventing damage and/or regaining health, although exceptions abound) spends his time farming the monsters in the jungle, moving from camp to camp taking Red buff and Blue buff, as well as the little camps. This character's job is also to gank (i.e. help attack and kill) the enemies in the lanes whenever they are in a position where that is possible.
So the jungler takes the fourth stream of gold income, puts pressure on the enemy lanes, and helps his allies to get kills and win their lanes by swooping in and ganking.
Recently bought Graves and now I have a question: What happens if I use smokecreen on Tf when he uses Destiny?
D'aaawwww...isn't this just the cutest thing ever?
That is indeed adorable.
I'm assuming that it's the same person who did this?
My favourite part is Baron at the back being all like "HEY GUYS! WHAT'S GOING ON?"
That picture is incredible and hillarious. I both love how the supports are the adults, and the reference to that strange LoL animation where Trynd, Yi, and XZ became the three musketeers... or something. :smalltongue:
Also, Garen and Garen 2.0 fighting.
Although that other one had happy Baron, which is also amusing.
I managed to catch the in2LOL EU invitational finals, CLG.EU vs Fnatic, and (regardless of how repetitive these Froggen posts get) oh my god Froggen.
Lichbane > Nashor's Tooth > Zeal Anivia was just outright silly.
The in2LOL games, by the way, were extraordinarily well produced. For a practically unknown organizer, I was really impressed. It was better than quite a few relatively high-profile LAN events that we've seen.
Edit:
Curse Invitational finals are live. TSM vs TSM.Evo (formerly EG).
Question: Say you're in a long game, like a REALLY long game and you already have full build + elixers. If you have the gold for it, is it ever appropriate to sell your boots for another endgame item? (i.e. warmogs, TF, Rylai's)