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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Spore
So they ditched Super Training in favor of what is essentially "follower quests" pulled straight from Facebook games and/or WoW? Well, ugh =/ Looks like a nice thing for MASSIVE competitive players (who sent squads of 'mons to train) but for me who wants maybe one or two nice teams to dabble, oh well, it is just 32 hours to get a max EV.
I feel this might be a misconception. Like, okay, I'm probably the least reliable source on this, but massive competitive players usually aren't the type to be sending multiple squads through to train. Like, the 1% of the 1% are going to be testing multiple teams out on Pokemon Showdown to test their viability (since that way they can make changes at the click of a few buttons), and then they'll breed and make the team to match. PokeJobs and PokePelago (and, well, Super Training, too) were likely intended to lower the barrier of entry for the not competitive audience. And also maybe for the people that want to train every pokemon...
But, yeah, what Saambell said. Once money becomes no object, vitamins are the way to go. Serebii also has suggestions on which routes to EV Train if you want to do it the old way, as well.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Hey, by the way, are we sharing Switch friend codes yet? Mine's SW-1116-7969-6004 Name is Fullbladder.
If, uh, if anyone wants a Falinks with 5 or 6 IVs, I've got lots. Well, two 6IVs. Lots of 5s. Some have lower SpAtk, some have lower HP, some have lower SpDef or Speed.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Pokemon Direct update!
Pokemon Mystery Dungeon red and blue are getting a combined remake into Deluxe for the Switch.
As for Sword and Shield... well, just watch.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I'm shocked, but pleasantly so.
I can only hope they'll be working on fixing the shoddy netcode too though, I'm lucky to get into 1 out of 10 raids that show up in my stamp feed.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Why do I always make the mistake to look at the chat in these things? The level of pissiness amongst the Dexers was enough to kill a herd of elephants. Bull elephants. In musth.
Real excited for the new stuff, though! Really wish I could retroactively give my rillaboom gigantimax, but oh well. Keith Moon will have to do with normal dynamaxing.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Ireland and Scotland as distant-lands/DLC. That's a take.
(also, is it just me, or is all the previous-game-legendaries stuff only in one of the two?)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Bashhammer
Why do I always make the mistake to look at the chat in these things? The level of pissiness amongst the Dexers was enough to kill a herd of elephants. Bull elephants. In musth.
Real excited for the new stuff, though! Really wish I could retroactively give my rillaboom gigantimax, but oh well. Keith Moon will have to do with normal dynamaxing.
Fantastic name for that starter. Only wish there was space for Moonkey.
Quote:
Originally Posted by
Qwertystop
Ireland and Scotland as distant-lands/DLC. That's a take.
(also, is it just me, or is all the previous-game-legendaries stuff only in one of the two?)
Yup. If you watched the Direct that gives more... direct, information, you mention that Crown Tundra will involve co-op Raid dungeons where you go IN to Pokemon Dens, and find all sorts of legendary pokemon. This is all the old legendaries though, the Galarian form ones and the just straight up new ones will be solo player stuff.
Also I don't... thinkt this is Ireland and Scotland? SCotland for the crown Tundra maybe, but Isle of Armour feels more like Pagoda of Death/Bruce Lee island than the emerald isles.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
LaZodiac
Also I don't... thinkt this is Ireland and Scotland? SCotland for the crown Tundra maybe, but Isle of Armour feels more like Pagoda of Death/Bruce Lee island than the emerald isles.
Crown Tundra is Scotland, yes, but Isle of Armour is the Isle of Man. According to dev commentary anyway.
(The isle of man is the island in between britain and ireland.)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Bashhammer
Why do I always make the mistake to look at the chat in these things? The level of pissiness amongst the Dexers was enough to kill a herd of elephants. Bull elephants. In musth.
Real excited for the new stuff, though! Really wish I could retroactively give my rillaboom gigantimax, but oh well. Keith Moon will have to do with normal dynamaxing.
I think it's been implied that you can give your starter the new G-Max form, rather than having to catch a new one. But I can't confirm or deny it.
But that would be awesome. Doubly so if you could give any pokemon its G-Max form, since catching G-Max mons is such a crapshoot between trying online with bad matchmaking and terrible catch rates, or soloing offline with AI trainers that are total liabilities.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
*raises eyeglow at season-pass-like-DLC on Pokémon*
Expansion barely, what, four months after the main game release (supposedly part on in Feb?) billed in a way which calls to mind season passes (just calling it an "expansion" would have been a lot less suspect). Apparently, it's $30/Ł27, too.
Call me paranoid if you will, but I'm more than a little dubious about the practise; this feels a little bit too close to "triple AAAAAAAAAAAAAA" shanigans for comfort on first blush.
(I mean, devil's advocate does seem to suggest it is carrying a fair bit of stuff, unlike many similar things, and it would probably, y'know, work (unlike, for instance, unlike Bethsada's $99.99 a year subscript fiorn Fallout 76?! but... Mmm.)
Time will, I guess, tell.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
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Originally Posted by
Aotrs Commander
Expansion barely, what, four months after the main game release (supposedly part on in Feb?) billed in a way which calls to mind season passes (just calling it an "expansion" would have been a lot less suspect).
Mystery Dungeon seems to be the earliest, in March - the SwSh DLC looks to be coming in June. I'd squint at it a bit, too, if it was, like, two-three months after release... but it seems like they're just trying to get some hype for it now.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
LaZodiac
Fantastic name for that starter. Only wish there was space for Moonkey.
Thank You!
Quote:
Originally Posted by
Hunter Noventa
I think it's been implied that you can give your starter the new G-Max form, rather than having to catch a new one. But I can't confirm or deny it.
But that would be awesome. Doubly so if you could give any pokemon its G-Max form, since catching G-Max mons is such a crapshoot between trying online with bad matchmaking and terrible catch rates, or soloing offline with AI trainers that are total liabilities.
If that's true, it would be THE KICKEST OF ASS! Being able to retroactively add gigantimax in general would be awesome, as all but one of my current team are of species that have gigantimax forms. None of them actually can, however,and the only reason I don't replace any of them is that I'm emotionally attached to them all.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
LaZodiac
Pokemon Direct update!
Pokemon Mystery Dungeon red and blue are getting a combined remake into Deluxe for the Switch.
As for Sword and Shield...
well, just watch.
I am so happy about this. I will play the demo later today! :smallbiggrin:
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Well, that sure explains the Dexit, and why they couldn't give any good reasons for it.
I feel kind of bad for not guessing they were doing expansions now.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Lvl 2 Expert
Well, that sure explains the Dexit, and why they couldn't give any good reasons for it.
I feel kind of bad for not guessing they were doing expansions now.
It's earlier then I expected for sure.
I'm lucky I got my copy of Shield from a work rewards thing instead of actually buying it, otherwise I wasn't planning to get it. Visually it looked... disappointing to say the least in the videos I saw up to release I waited until I heard reviews from sources I trust. (Un)Surprisingly, their experience with the game matched my own once I got a copy.
Unless I can get the pass from there too, I'm probably gonna skip it. No optimism here at this point. This gen has been largely a disappointment for me. Shield definitely hits all the pokemon notes, but it's so by the books and... uninspired (i guess is the word I'm looking for) that it's hard to be excited for "new" content. I see things in the main game that, had they been given at least another year's time and extra manpower, would've probably been great, but the whole of Shield feels extremely rushed. I know that's not entirely GF's fault. Pokemon Company has a new anime coming out and they need the game in stores by then. Marketing is done up and that's a force you can't hold back.
But spend 37$ on the pokemon expansion pass? I dunno. At best i'm gonna wait from reviews by folks I trust, who have similar tastes again. If they're pleasantly surprised, I might give it a look at.
Also: I'm still waiting on more info from Pokemon Home, which is coming out next month. I renewed my PokeBank in what... November? will that subscription carry over? will have to spend another 7$ on it? What does it actually do outside of just letting me transfer my digital monsters? I have more information on a spin-off title that was announced today and will be released in 2 months, then a long advertised and IMO important feature for the mainline title that's coming out NEXT month.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
I'd rather they make expansions than make Pokemon Sword and Shield 2.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Why is everyone so fond of a DLC announced 2 months after theyve released an unfinished game? Like, what?
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Spore
Why is everyone so fond of a DLC announced 2 months after theyve released an unfinished game? Like, what?
Likely because there were at least fairly satisfied with the game that was given. I know I was fine for the most part with my playthrough. The story... sucked at times, and was kinda rushed, but I had fun. There were enough 'mon to compare to prior regional playthroughs. This is expanding on what was there in a way similar to an additional version (especially given that USuMo is the closest comparison).
I understand that there are a lot of people who weren't happy with the amount of content in SwSh, but the fact of the matter is that there were in fact a sizable (if generally less vocal) chunk of people who enjoyed the games and found them to have a good amount of content. This is just giving some more cool new stuff. (Not sure yet if I'll personally end up getting it or not, but that's mostly because of time constraints.)
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Spore
Why is everyone so fond of a DLC announced 2 months after theyve released an unfinished game? Like, what?
Mostly cause this is stuff that in any other generation would have been held off for a third version. A lot of people felt burned by Ultra Sun and Ultra Moon, and I know I have come to be annoyed by those who rag on about how great Platinum is, when I only ever played Diamond. So there's some sense of "thank goodness they didn't chop it out for a third version(s)" going on here. Speaking of Gen 7, they announced USUM only about 4-5 months after SM came out, and was a side grade at best rather then an actual upgrade like we expected. Also it cost the same amount as Sun and Moon with barely anything major to show for it, and a highly crippled story. For as long as DLC became a thing, people have started saying the Third Version shouldn't be a new full priced game, but DLC. And now, low and behold, they listened. There will be no need to drop another full AAA game price tag on a copy and paste job with minor changes and maybe one or two new areas. Instead you just get a DLC half the price. The only people really screwed are those who went "I'm going to wait for the third version" like Game Freak had trained them to do with their stunts the last, oh goodness, 6 generations and didn't buy Sword and Shield. Now they are realizing they have to spend the same money everyone who bought Sword and Shield did/will do.
Overall, this is a much more consumer friendly choice compared to Game Freak's usual practices, and heck, you don't even need to buy the DLC to get the new Pokémon. All Pokémon will be tradeable into non DLC upgraded games, you just cant find them naturally. So expect Surprise Trade to be flooded with breedjects of the Pokémon from the DLC once the DLC packs hit. So you don't even need to buy anything beyond the base game. This isn't those FPS where buying a map pack locks out anyone who didn't buy that map pack. Or even Gen 6 where ORAS couldn't play with XY using the new mega Pokémon.
This is maybe the best way to do the whole "add new pokemon and areas". So while, yes, its rough that its announced 2 almost 3 months after release, its still far better then them saying in May/June "Oh yeah, here's Armour Version and Crown Version, for full price as you paid for Sword and Shield coming out a year after them." We who lived through Gen 7 feel that sting far too well.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
.....
sorry but...this things pretty meh to me. DLC is step in the right direction but its still $90 for the same $40 experience, plus trade subscription plus home subscription probably leading to over a hundred dollars which I could use for other games. I mean I'm pleasantly surprised that they did so, but its not enough. and they're already remaking pokemon mystery dungeon? I don't need that, I need a new PMD, there is so much you can do with that premise and your already retreading old ground? what? sure its PMD coming back, but....its just a remake. just because they exceeded my expectations doesn't mean I'm not underwhelmed.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
It may not be the last DLC either, I figure. With around 200 new-old Pokémon announced between the two DLC's, if I read that correctly, there's still enough species left for another DLC wave.
Or they might save those for a gen 4 remake.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
"40$ game" Ha, remember when Pokémon was a 30$ game? Or rather, I'm going to use my native currency, as its what I'm more familiar with. Pokémon Sun/Ultra Sun was 55$ for me. Not counting Sales Tax of 13%. Pokémon Sword was 80$ as that's normal AAA Game price. For all Systems. Now, that's quite a jump. But lets step back to Gen 4 days. Diamond was under 50$ for me. I have faulty memories from that time, but I am fairly certain the cost was something like 40$ as it came out late April and I had my Birthday money from my Grandparents of a 50$ bill. I am quite sure I remember handing them the 50$ bill and getting change back. Following on that trend, I can imagine the gens before being even cheaper. Would not surprise me if Red and Blue were 30$ on release.
What I'm trying to say is, any long time game series across multiple systems, will suffer price increases as the systems get more and more complex and pricey. The problem is more that Pokemon has jumped from a Handheld title to a Main Console title. It might be more applicable to compare the prices of another series that jumped from a smaller system to a major console. Which, I guess doesn't really exist as Nintendo has cornered the market on handhelds for the last pile of years. I guess compare the price of Pokemon Colosseum to Pokemon Ruby or something. That's the problem recently for Nintendo. They had their cheaper handheld series, and their big console series, and the console games have always been AAA Game prices, while the Handhelds have been much cheaper. Now the Switch combines the two, and they obviously went with charging Console prices. The problem is Pokemon has always been the biggest notable Handheld series, while all the rest of their big series have been on Console, so everyone accepted Zelda, Mario, and uh, other Nintendo properties charging full AAA prices. But suddenly Pokemon is now on Console, and being charged said level of prices, and that's too much. BOTW and SMO set a very high bar, as Nintendo brought their A Game to their launch titles, leaving other devs in a very hard spot of "we have to be that good or we cant justify our price". Which FETH kind of managed, being another game shifting from Handheld to Console got away with, despite not having much more content then Awakening or Fates, but looking good I guess. Links Awakening got a huge pile of Flack for being a direct remake of a old SNES/GBC game and charging Modern AAA Game prices.
This time of Older Remakes and New Versions of old series is going to be rough for updating to Switch. People who played the series through the Wii and WiiU days got use to full AAA prices. But for those who see exact remakes going for Full AAA Price when the original was much less, its a shock. But this is First Party Devs creating games for a Console. Why would they NOT charge the price everyone else does?
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Saambell
"40$ game" Ha, remember when Pokémon was a 30$ game? Or rather, I'm going to use my native currency, as its what I'm more familiar with. Pokémon Sun/Ultra Sun was 55$ for me. Not counting Sales Tax of 13%. Pokémon Sword was 80$ as that's normal AAA Game price. For all Systems. Now, that's quite a jump. But lets step back to Gen 4 days. Diamond was under 50$ for me. I have faulty memories from that time, but I am fairly certain the cost was something like 40$ as it came out late April and I had my Birthday money from my Grandparents of a 50$ bill. I am quite sure I remember handing them the 50$ bill and getting change back. Following on that trend, I can imagine the gens before being even cheaper. Would not surprise me if Red and Blue were 30$ on release.
What I'm trying to say is, any long time game series across multiple systems, will suffer price increases as the systems get more and more complex and pricey. The problem is more that Pokemon has jumped from a Handheld title to a Main Console title. It might be more applicable to compare the prices of another series that jumped from a smaller system to a major console. Which, I guess doesn't really exist as Nintendo has cornered the market on handhelds for the last pile of years. I guess compare the price of Pokemon Colosseum to Pokemon Ruby or something. That's the problem recently for Nintendo. They had their cheaper handheld series, and their big console series, and the console games have always been AAA Game prices, while the Handhelds have been much cheaper. Now the Switch combines the two, and they obviously went with charging Console prices. The problem is Pokemon has always been the biggest notable Handheld series, while all the rest of their big series have been on Console, so everyone accepted Zelda, Mario, and uh, other Nintendo properties charging full AAA prices. But suddenly Pokemon is now on Console, and being charged said level of prices, and that's too much. BOTW and SMO set a very high bar, as Nintendo brought their A Game to their launch titles, leaving other devs in a very hard spot of "we have to be that good or we cant justify our price". Which FETH kind of managed, being another game shifting from Handheld to Console got away with, despite not having much more content then Awakening or Fates, but looking good I guess.
1-BOTW wasn't exactly a Switch launch title since it was also on the Wii U. And SMO came out quite a bit after said Switch launch.
2-Are Radiant Dawn and Path of Radiance a joke to you? Fire Emblem had already been in consoles, and their main protagonist Ike remains one of the most popular Fire Emblem characters to date. And there's even a parallel since we also got Zelda Twilight Princess between GC and Wii while the first console Fire Emblems were also GC/Wii, so it's nothing new really.
Quote:
Originally Posted by
Saambell
Links Awakening got a huge pile of Flack for being a direct remake of a old SNES/GBC game and charging Modern AAA Game prices.
Link's Awakening had already been remade for the GBA in between with increased price (and SNES graphics).
Meanwhile the HD Wind Waker remake for the Wii U actually got pretty positive reviews and there's actually a lot of people wanting a WW re-remake for the Switch!
Quote:
Originally Posted by
Saambell
This time of Older Remakes and New Versions of old series is going to be rough for updating to Switch. People who played the series through the Wii and WiiU days got use to full AAA prices. But for those who see exact remakes going for Full AAA Price when the original was much less, its a shock. But this is First Party Devs creating games for a Console. Why would they NOT charge the price everyone else does?
Hey, at least the new Mystery Dungeon will get significantly improved graphics. Skyrim got re-released for years at full price with basically zero improvements in most systems and still sold like hotcakes.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
deuterio12
Hey, at least the new Mystery Dungeon will get significantly improved graphics. Skyrim got re-released for years at full price with basically zero improvements in most systems and still sold like hotcakes.
On the other hand, I'm kind of expecting the significantly improved graphics of Mystery Dungeon to look maybe as good as the original graphics of Skyrim.
Pokémon games are a lot of fun, I don't mean to suggest they're not or sound overly negative, but big expensive productions they're not. They're a bit like the Paranormal Activity of games: made on a B-horror budget, marketed and sold as a blockbuster.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
DataNinja
Likely because there were at least fairly satisfied with the game that was given. I know I was fine for the most part with my playthrough. The story... sucked at times, and was kinda rushed, but I had fun. There were enough 'mon to compare to prior regional playthroughs. This is expanding on what was there in a way similar to an additional version (especially given that USuMo is the closest comparison)
I was happyish too. And I'm glad not to get an updated third version. But still, this is the least amount they could have given us. SwSh was not as bad as haters said it was, but patches should not be a thing to celebrate but something to be expected. And I see everyone RAVING about the added DLC content. When you don't even KNOW how much game you'll get for 30 bucks. It is essentially a battle pass AND a day 1 DLC in one. People have proven that the data of unused pokemon is in the games. And if the DLC gives me about 15 hours of play time, I am glad. But I am not happy with a DLC that is new pokemon and 5 hours of story.
People hated that US/UM was little added content for an added price tag. And a DLC is leagues better, but still not enough imho. Because I am one of the guys that never bought an "improved version". Crystal and Emerald were a sham, Platinum is the only version to consider imho, and BW 2 is basically a whole 'nother game.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Oh, by the way, Smogon/Pokémon Showdown has an "OM of the month", an "other metagame" (different way to play competitive Pokémon) that gets a ladder for a month, so you can just make a team, click "battle, find random opponent" and go. And this January it's my personal favorite, 2v2 doubles! Bring a team of four, and when you get to see which four the other guy brought, pick two of them to battle.
If you'd like to try it but don't know where to start, here's a sample team you can paste into your team builder: a Rain/mutual immunity duo of a Surfing Pelipper with an Earthquaking Seismitoad and a Psychic Terrain/Trick Room duo. Let Indeedee use Follow Me on the first turn while Hatterene sets up the Trick Room, and the next turn Hatterene kills everything with Dazzling Gleam.
Spoiler: copyable team
Show
Hatterene (F) @ Life Orb
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Dazzling Gleam
- Heal Pulse
- Psychic
Indeedee-F (F) @ Leftovers
Ability: Psychic Surge
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Follow Me
- Hyper Voice
- Light Screen
- Shadow Ball
Seismitoad @ Assault Vest
Ability: Water Absorb
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Liquidation
- Earthquake
- Poison Jab
- Brick Break
Pelipper @ Life Orb
Ability: Drizzle
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
IVs: 0 Atk
- Hurricane
- Surf
- Scald
- Ice Beam
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
Lvl 2 Expert
On the other hand, I'm kind of expecting the significantly improved graphics of Mystery Dungeon to look maybe as good as the original graphics of Skyrim.
Pokémon games are a lot of fun, I don't mean to suggest they're not or sound overly negative, but big expensive productions they're not. They're a bit like the Paranormal Activity of games: made on a B-horror budget, marketed and sold as a blockbuster.
You really think it's fair to compare a DS game to an older PC game graphics-wise?:smallconfused:
Meanwhile Skyrim put a lot of budget on graphics sure, but they took it from other parts of the game.
In particular bug-testing. Pokémon games don't crash at the drop of a hat and although they're pretty buggy, with Mystery Dungeon's significantly more stable than mainline titles, while Skyrim may as well be the Zerg incarnate when it comes to bug density.
Plus even with inferior graphics, Poké-characters are plain easier in the eye than any Elder Scrolls faces.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
deuterio12
1-BOTW wasn't exactly a Switch launch title since it was also on the Wii U. And SMO came out quite a bit after said Switch launch.
I mostly referred to them as when someone names "Top 5 Best Nintendo made Switch Games" those almost always take top spots. Unless you are a 7/10 guy.
Quote:
2-Are Radiant Dawn and Path of Radiance a joke to you?
They are old Fire Emblem games, of course they are jokes /s
Quote:
Link's Awakening had already been remade for the GBA in between with increased price (and SNES graphics).
You might be thinking of Link to the Past, which was first for SNES and got a GBA port. Links Awakening is the one with the Island and the Giant Egg and was the first Handheld Zelda. Which was only on 3 systems being the Game Boy, Game Boy Color, and Switch. Also, Link to the Past is now "Free" to play as its part of the games included in the Switch Online Pass.
Quote:
Fire Emblem had already been in consoles, and their main protagonist Ike remains one of the most popular Fire Emblem characters to date. And there's even a parallel since we also got Zelda Twilight Princess between GC and Wii while the first console Fire Emblems were also GC/Wii, so it's nothing new really.
Meanwhile the HD Wind Waker remake for the Wii U actually got pretty positive reviews and there's actually a lot of people wanting a WW re-remake for the Switch!
The point I was more trying to make was they were priced for the system they were on, not a price that is based on the series they are part of or the system they use to be on. Why a game's price should be set by "oh it use to be on this old system and was much cheaper" when prices have always been going up, and you know, Its not on that system anymore, is stupid. Its like going to a grocery store and pointing at an item that was on the flyer last week, and saying "it was cheaper last week, give it to me at that price right now". Its dumb, and makes no sense.
Trying to say "The first Legend of Zelda was 30$, so I should get BOTW for 30$" would get you laughed out of most places. Prices aren't based on series or what the first game's were priced. They are based on the system and when they were made. People point to the Spyro remake and say "They released that for cheap, Links Awakening should be less then 60$" when the Spyro remake was simply slapping new textures in and maybe a few models. They remade Links Awakening from the ground up. Its basically a whole new game for the amount of effort put into it. Why you should get a brand new made from scratch thing at a discount cause it resembles a older thing is beyond me. Its like buying a custom made table, but then saying "Well, my old Ikea table was 15$, can I get this new table for that price?". Its dumb as heck.
Sure, complaining about lack of content is valid. But trying to say "it should be priced for the old system, not the new one" is dumb. It has the same content as Gen 7. But Gen 7 was made for 3DS and you aren't buying a 3DS game. Smash Bros 4 came out on both 3DS and WiiU, and had the same amount of content for both. But would you then say "I should get the WiiU version for the 3DS's price"? No, cause that's dumb. You are not buying a 3DS game. You are buying a Switch game.
Quote:
Hey, at least the new Mystery Dungeon will get significantly improved graphics. Skyrim got re-released for years at full price with basically zero improvements in most systems and still sold like hotcakes.
For a game like Mystery Dungeon, graphics don't matter. Art Style does. Good graphics can very quickly fade to bad. A good art style will make a game timeless and will always look good. Pokemon and other anime games have the advantage of not having to chase bleeding edge textures, lighting, or ray tracing. They can simply keep to their established art style, and as long as its consistant, they will never be as bad as going back to a 5 year old CoD or something as such. A good art style also means you can skimp a ton on texture file sizes and rendering time, meaning the game should run smoother and play better. And as Mystery Dungeon is made by an outsourced team, its actually likely to have that instead of all the bloat and poor optimization Game Freak is known for.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
Quote:
Originally Posted by
oxybe
But spend 37$ on the pokemon expansion pass? I dunno. At best i'm gonna wait from reviews by folks I trust, who have similar tastes again. If they're pleasantly surprised, I might give it a look at.
Also: I'm still waiting on more info from Pokemon Home, which is coming out next month. I renewed my PokeBank in what... November? will that subscription carry over? will have to spend another 7$ on it? What does it actually do outside of just letting me transfer my digital monsters? I have more information on a spin-off title that was announced today and will be released in 2 months, then a long advertised and IMO important feature for the mainline title that's coming out NEXT month.
I agree quite a bit here, not impressed by what's being offered but keeping a feeler out for information elsewhere. Also, I can see Masuda did a nice job giving all the pokemon selected for Sword and Shield a chance to shine, by dedicating a paid dlc chapter specifically for what amounts to "all the legendaries and more new legendaries, in the same place." :smallyuk: Similarly soured that Mystery Dungeon is a do-over, as well, was really hoping for that subseries to tide me over to the next generation or mid-generation remake. I also wonder if we should be drawing any conclusions from the fact that they will be adding Mega Evolutions to Mystery Dungeon, but not mentioning Dyna/Gigantamaxing.
This may or may not be what's best for the franchise as a whole, but I won't be paying $90 for $30 worth of content unless the reviews make it really clear that they've knocked it out of the park.
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Re: Pokémon Thread XXIX: Sword, Shield, and Spoilers
So it's been "confirmed" that the expansion pass are version exclusive. That means if I somehow own both games and want to visit the Isle of Armour in Sword, I'll need a separate expansion pass then the one I theoretically got for Shield.
This seems to be due to the differences in the pokemon roster available in each pass (so you won't be able to catch all the 200+ new pokemon with just one pass, you either need to buy the second one or, again, trade).
Again that's a second 37$CAN pass on top of the 80$CAN base price if you're a friendless newbie going for the full dex completion/competitive play.
they might not have directly made a third Pokemon Gun companion game to go with Sword and Shield, but dang that's aggressive pricing for the extra content, especially since we lack the old GTS "I'm looking for X and trading a charmander"
Also, finally gotten around to get Fennel's Munna... 9 years of the GTS.
man.