-
Re: Goblins IX: For that, you shall DIE!
So next thread is Orcs fall, everyone dies?
-
Re: Goblins IX: For that, you shall DIE!
works for me.
Most of them aren't even dieing BECAUSE the orcs are falling. They are just plain dieing.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
willpell
Well he didn't really look "desperate" to me; I read it as more of a "screw this, I'm outta here", less because he didn't feel able to take the Vipers (there's no way he doesn't have Great Cleave, and I'd bet he could do it even with unarmed strikes), but simply because it would be too much bother to hobble around with one leg when he could just quit the battlefield (and feel no sense of loss for the missed goblin-mashing opportunity).
Could he normally take all those goblins up there? sure. But he's only got one leg. Even hopping around isn't going to do the trick. His developed skills have be crippled for the time being. Getting the heck out of dodge is the only sensible option. And apparently he has a very high wisdom.:smallwink:
Of course that begs the question, why is he even here? Revenge? or to save dies & saves? If the former, I imagine he now regrets those actions and retreat is a very sound decision. If the latter, then I imagine he intends to come back and finish what he started. Too bad he lost his axe.
-
Re: Goblins IX: For that, you shall DIE!
Well there is a globe that can give him a new leg...
So he may not need to retreat and he may get a pretty awesome new way of fighting
But considering some things I doubt that will ever come up:smallsigh:
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
TrinityGrace
Of course that begs the question, why is he even here? Revenge? or to save dies & saves?
Or maybe just because they sent him down a path to the "South Exit" which actually led to be a dead end (literally), and the only way out was back along the cliff and through the war camp the way he came.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Draconi Redfir
works for me.
Most of them aren't even dieing BECAUSE the orcs are falling. They are just plain dieing.
Hence a comma instead of a period.
-
Re: Goblins IX: For that, you shall DIE!
So it should be "Orcs Fall. Also, Everyone Dies."
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Herpestidae
So it should be "Orcs Fall. Also, Everyone Dies Horribly."
Fixed for ya. :smallwink:
BTW, the current update is hilarious. :smallbiggrin:
-
Re: Goblins IX: For that, you shall DIE!
When left alone, Biscuit is a hell of a nice guy.
Also, with that Wisdom, he'd be one amazing cleric.
-
Re: Goblins IX: For that, you shall DIE!
"Aw oo eying?" Cutest line ever. Plus with his posture Biscuit totally looks like a gorilla, making me think of King Kong with his girlfriend. Warm fuzzies ensue.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Ubiq
When left alone, Biscuit is a hell of a nice guy.
Agree. Does seem like a decent guy. Wonder what his alignment is listed as? Spoiler
Show
And no sign of Duv, so looks like she did get smushed.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
HandofShadows
Spoiler
Show
And no sign of Duv, so looks like she did get smushed.
Spoiler
Show
Look behind Biscuit in the fourth panel. A lot of that blood is flowing from him, but at least some of it is coming out of Duv's wing.
-
Re: Goblins IX: For that, you shall DIE!
So he did land on Duv. Gods this is lame. And now he's gonna get his leg back. Ugh, I quit webcomics.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Elystan
So he did land on Duv. Gods this is lame. And now he's gonna get his leg back. Ugh, I quit webcomics.
Oh come now, there is still the potential for hijinks. After all, if the orb cant be used on everyone missing a limb, then we have the choice between him, duv, and dies as to who gets full functions back. Plus we still have to worry about what dies arm is up to now. He cut it off, but it wasnt on camera with him. Thats a bad sign right there.
-
Re: Goblins IX: For that, you shall DIE!
Biscuit knew that a magical item that regenerates limbs is somewhere in the vicinity of Duv and/or Fox. Sure, landing on her was pure dumb luck (but then again, stories wouldn't be fun to read if only the things that were most probably happened), but regrowing his limb shouldn't be too much of a problem, narrative-wise.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Elystan
So he did land on Duv. Gods this is lame. And now he's gonna get his leg back. Ugh, I quit webcomics.
What makes you think he'll get his leg back?
Anyway, cheerio. I'll continue on reading.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Traab
Plus we still have to worry about what dies arm is up to now. He cut it off, but it wasnt on camera with him. Thats a bad sign right there.
Calling it now. Duv gets it. It becomes her new wing.
-
Re: Goblins IX: For that, you shall DIE!
Someone collects all the lost limbs and becomes the BBEG.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Morph Bark
Someone collects all the lost limbs and becomes the BBEG.
And squishy, considering the state of one of these lost limbs.
Quote:
Originally Posted by
TheSummoner
Calling it now. Duv gets it. It becomes her new wing.
*procures hat, then takes hat off to The Summoner*
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
TheSummoner
Calling it now. Duv gets it. It becomes her new wing.
Damn, that could be awesome. And it virtually requires dies or biscut to get the orb replacement, as that way we get the whole yin/yang thing here. And suddenly BANG! While names has his epic rivalry with minmax, dies and crew have theirs with the viper clans remnants and duv.
I thought you couldnt move when you hit negatives? How did a -9 saves manage to hold the bottle, rinse it off, then drink it? I mean, wasnt the lack of movement even a part of the early comics when the random dark elves started getting killed? Mage boy got knocked to the minus stage and he couldnt move, just talk. Alot.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Traab
I thought you couldnt move when you hit negatives? How did a -9 saves manage to hold the bottle, rinse it off, then drink it? I mean, wasnt the lack of movement even a part of the early comics when the random dark elves started getting killed? Mage boy got knocked to the minus stage and he couldnt move, just talk. Alot.
Endurance + Diehard. I suppose rinsing it off would be a free action. Taking it would be a Move Action.
Or maybe it counts as Biscuit feeding her the potion.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Acanous
Technically speaking, that falling damage should have offed both of them.
Unless one had class levels, or that cliff wasn't nearly as high as it looked.
Water lowers falling damage according to DMG (turns first 10 ft of damage to nonlethal).
So he takes what if 100 ft fall, 9d6 lethal, 1d6 nonlethal. Add jump and/or Tumble check (lower 1d6 to zero each). He takes 7d6 lethal, 1d6 nonlethal.
Assuming he rolls all 1's he takes 7 lethal, 1 nonlethal. Surviveable.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
TheSummoner
Calling it now. Duv gets it. It becomes her new wing.
Dies discussed the arm with her: Klicklimb is too heavy to be of use to her.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Traab
I thought you couldnt move when you hit negatives?
I thought that you could move your arms or legs, it just made the process of losing hit points that much faster. You just can't stand up or walk or anything like that when in the negatives.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Ubiq
I thought that you could move your arms or legs, it just made the process of losing hit points that much faster. You just can't stand up or walk or anything like that when in the negatives.
Here's the deal - if you're in negatives, you're supposed to be unconscious and therefore incapable of taking any non-mental action (that means psions can still manifest while dying). HOWEVER, the Diehard feat permits you to take actions while dying, and it would appear that Goblins characters get it as a bonus feat.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Lord_Gareth
Here's the deal - if you're in negatives, you're supposed to be unconscious and therefore incapable of taking any non-mental action (that means psions can still manifest while dying).
I doubt unconscious manifesting is intended. In any case, while the unconscious condition might not have anything specific that forbids manifesting from a strictly mechanical point of view, dying does:
Quote:
A dying character can take no actions and is unconscious.
Emphasis mine.
So no, she couldn't do any of this.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Claudius Maximus
I doubt unconscious manifesting is intended. In any case, while the unconscious condition might not have anything specific that forbids manifesting from a strictly mechanical point of view, dying does:
Emphasis mine.
So no, she couldn't do any of this.
I believe Endurance + Diehard has been raised as an explanation for how she could possibly take those actions. Either that or it's just a universal embellishment of Biscuit feeding her the potion.
-
Re: Goblins IX: For that, you shall DIE!
Quote:
Originally Posted by
Agi Hammerthief
Dies discussed the arm with her: Klicklimb is too heavy to be of use to her.
As a wing for flying. She still could use Klicklimb as a wing-like machine of mass destruction and revenge.
-
Re: Goblins IX: For that, you shall DIE!
Biscuit still had to hand her the potion. Basically he's still giving her the potion, he's just not force feeding it to her. Since people aren't unconscious in the comic, it would be weird for Biscuit to force feed her. There you go.
-
Re: Goblins IX: For that, you shall DIE!
Not only is it possible to talk and move your hands while in negatives in the Goblins universe, but it's possible to stave off death if you're really bad at math.
Link