Originally Posted by
Thales
Spectre's plan here seems really bad. They've done a lot of work on opsec, and here they are with a plan that, at best, leaves a ton a witnesses (many of whom probably have well-connected families) to the organization and their dampener and pisses off a major asset. Moreover, "Terrence" didn't just come out of nowhere, so it might be possible to trace him back through whatever interactions he had to have to get registered at Wellston. With how things actually ended up going, they have quite a few agents down — and they're lucky they aren't outright killed — one fairly unique asset depowered, and several syringes of their depowering formula intact and lying around. These aren't wildly unforeseeable developments either! Sera, Arlo, and Remi didn't really help much; Spectre just didn't bring enough force.
Better plan: use Terrence to cloak sleep-touch guy, have him ambush a solitary target on their way home from school (or just spike their drink). Cloak the target too, then administer the depowering injection. Less of an elaborate setup, less risk of exposure, fewer people who get to see you. Feasible to repeat too, if you initially target folks who it's not surprising if they'd be absent for a day or so. The teleporter guy can add a significant amount of extra safety to the plan. Yes, the dampener is cool, and lets you overpower high-tiers in a fight. But straight-up fights should not be the first resort of a secret organization!